Banto Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 0, D:1) a +0 club (15, 5, D:1) 8 stones (-16, 7, D:1) a +0 club (1, 10, D:1) a +0 club (-31, 15, D:1) a +0 leather armour (-29, 16, D:1) 19 bolts (0, 18, D:1) a +0 mace (0, 21, D:1) a +0 dagger (-36, 24, D:1) 26 stones (-1, 25, D:1) 9 poisoned needles (13, 29, D:1) 14 poisoned needles (1, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (24, 1, D:2) a book of Transfigurations (34, 2, D:2) a book of Battle (29, 9, D:2) a cursed -3 short sword (17, 10, D:2) a +0 dagger 21 stones (25, 10, D:2) a stone (35, 11, D:2) 14 poisoned needles (18, 13, D:2) a +0 club (-15, 15, D:2) a +2 vampiric dagger (31, 16, D:2) a +0 dagger (-23, 23, D:2) a +0 ring mail (-11, 24, D:2) a +0 hunting sling (-15, 29, D:2) 25 stones (8, 32, D:2) 13 stones (-11, 34, D:2) 16 stones (10, 39, D:2) 10 gold pieces (11, 41, D:2) 13 gold pieces (33, 42, D:2) 18 stones (11, 44, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones (30, 2, D:3) 2 large rocks (0, 4, D:3) a stone (-11, 11, D:3) a +0 club (31, 16, D:3) 30 stones (37, 20, D:3) a +0 dagger (27, 23, D:3) 2 stones (28, 23, D:3) a +0 short sword (25, 26, D:3) a +0 hunting sling 16 stones (1, 29, D:3) a +0 giant club (-15, 39, D:3) a +0 robe (24, 40, D:3) a +0 mace (-5, 43, D:3) a potion of poison (3, 43, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (-8, 2, D:4) a +0 leather armour (-12, 9, D:4) 22 bolts (-41, 16, D:4) a +0 short sword a +0 ring mail a +0 leather armour (-39, 16, D:4) a +0 club (-21, 16, D:4) a +0 whip (-5, 16, D:4) a cursed +0 robe (-41, 21, D:4) a +0 dagger a +0 robe (-52, 23, D:4) a +0 whip 4 stones (-62, 24, D:4) 4 sling bullets (-51, 24, D:4) a +0 short sword a +0 blowgun (-50, 25, D:4) a +0 short sword a +0 blowgun a +0 dagger (-49, 26, D:4) a +0 club 3 stones (-47, 26, D:4) a +0 dagger (-48, 27, D:4) a +0 dagger 2 stones (-47, 27, D:4) 4 stones a +0 vampiric dagger a cursed -2 blowgun (-42, 27, D:4) 2 stones (-47, 28, D:4) a +0 dagger a +0 blowgun a stone (-46, 28, D:4) 2 stones a +0 short sword a +0 dagger a +0 robe (-46, 29, D:4) a stone a +0 club a +0 short sword a +0 dagger (-45, 29, D:4) a +0 whip a +0 short sword 2 stones a cursed +0 mace a +0 short sword a +0 dagger (-44, 29, D:4) a +0 dagger a +0 trident (-36, 32, D:4) a +0 club (-40, 34, D:4) a stone (-44, 35, D:4) a cursed -1 dagger a +0 leather armour (-45, 36, D:4) a +0 dagger a +0 robe (-36, 36, D:4) a +0 battleaxe a +0 robe (-54, 44, D:4) a cursed -1 whip (-52, 50, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (-9, 2, D:5) a +0 giant club (-39, 6, D:5) a +0 dagger a +0 chain mail a +0 dagger a +0 dagger a cursed +0 robe a +0 hand axe (-23, 22, D:5) a +0 flail a +0 leather armour (-56, 23, D:5) a +0 quarterstaff (-23, 23, D:5) a +0 club (-58, 24, D:5) a +0 club a +0 leather armour (-59, 25, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (-23, 25, D:5) a +0 dagger a +0 robe (-8, 33, D:5) a +0 scale mail (-45, 36, D:5) a +0 short sword (-30, 36, D:5) a cursed -2 club (-33, 39, D:5) a +2 vampiric dagger a +0 robe (-11, 39, D:5) 24 stones (-28, 43, D:5) a +0 dagger a +0 robe (-13, 43, D:5) a large rock (-15, 44, D:5) 14 stones (-11, 46, D:5) 14 stones (-18, 47, D:5) 12 stones (-15, 47, D:5) a +0 giant club (-53, 49, D:5) a +0 shortbow 8 poisoned arrows Level 6 of the Dungeon [Shop] Microtes's Assorted Antiques a lamp of fire (1320 gold) a scroll of teleportation (99 gold) a lantern of shadows (660 gold) a +0 hand axe (99 gold) a +0 war axe (115 gold) a wand of fireball (5) (132 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} (3445 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (0, 0, D:6) 10 arrows of dispersal (18, 15, D:6) a +0 quarterstaff (16, 16, D:6) a +0 pair of gloves (-2, 17, D:6) a +0 animal skin (0, 17, D:6) a +0 animal skin (-28, 19, D:6) 17 stones (36, 26, D:6) a +0 animal skin a +1 whip of freezing a +2 robe of magic resistance (13, 46, D:6) a book of Envenomations (7, 47, D:6) a +0 robe a +0 dagger a +0 falchion a +0 short sword a cursed +0 ring mail (8, 48, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, 0, D:7) a +1 long sword a +0 chain mail (-1, 1, D:7) a +0 hand axe a throwing net (1, 4, D:7) a throwing net (35, 7, D:7) 17 sling bullets (15, 11, D:7) a +0 club a +0 ring mail a +0 dagger (40, 19, D:7) a +0 whip (33, 28, D:7) 18 stones (4, 31, D:7) 28 stones (11, 32, D:7) a cursed -2 trident (32, 34, D:7) a +0 spear (8, 38, D:7) 20 bolts (25, 43, D:7) 22 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (16, 0, D:8) a +0 hand crossbow (3, 2, D:8) a wand of draining (0) a wand of cold (3) (5, 4, D:8) 14 stones (-43, 5, D:8) the +5 spear of Hatred {flame, MP-9 Str+2 Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+5). It affects your magic capacity (-9). (1, 12, D:8) a +0 club (2, 12, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (-7, 23, D:8) 21 stones (-25, 24, D:8) 3 javelins (-36, 29, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +3 hand axe a +0 robe (-2, 2, D:9) an uncursed staff of cold (4, 2, D:9) a +0 giant club a +0 falchion a +0 robe a cursed +2 war axe a cursed +0 robe a cursed +1 hand axe a +0 robe (12, 3, D:9) 20 stones (13, 12, D:9) a +0 halberd a +0 chain mail (18, 16, D:9) a +0 robe a +0 morningstar (19, 24, D:9) a +0 cloak (41, 25, D:9) 32 arrows a +2 shortbow of flaming (16, 26, D:9) a -3 lightning rod (10/10) (7, 28, D:9) a cursed -1 long sword (35, 28, D:9) a +0 long sword (41, 33, D:9) 13 stones (17, 37, D:9) a +0 giant spiked club (19, 40, D:9) an uncursed staff of power Level 10 of the Dungeon (0, 0, D:10) a +4 vampiric dagger (-5, 3, D:10) a +0 leather armour (1, 3, D:10) a +0 flail (1, 4, D:10) a +0 war axe a +0 leather armour (2, 4, D:10) a tomahawk (-1, 5, D:10) a tomahawk (-15, 6, D:10) a +0 chain mail (-4, 6, D:10) a tomahawk (-2, 6, D:10) a tomahawk (-3, 7, D:10) a tomahawk (-18, 9, D:10) a +0 giant club (-20, 11, D:10) 18 bolts (-33, 18, D:10) a +1 quarterstaff of protection (-9, 25, D:10) 6 arrows a +0 shortbow (2, 25, D:10) 24 arrows (-40, 26, D:10) 26 stones (-21, 27, D:10) 3 potions of degeneration (-8, 27, D:10) an arrow (-26, 28, D:10) a +0 giant club (-7, 28, D:10) an arrow (3, 32, D:10) the cursed +1 mace of Gacy {pain, MR+ Int+6 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (-31, 36, D:10) 17 arrows (-28, 38, D:10) a +0 hand axe a +0 leather armour (3, 41, D:10) a +0 spear (-24, 43, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a potion of poison (24, 6, D:11) a +0 falchion (36, 10, D:11) a potion of ambrosia (-20, 13, D:11) a +0 flail (-6, 18, D:11) a +0 lajatang (28, 21, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (5, 5, D:12) a +0 giant spiked club (18, 7, D:12) a +0 flail a +0 plate armour (18, 9, D:12) a +0 giant club (8, 13, D:12) a cursed +2 dire flail a +0 plate armour (8, 14, D:12) a +1 mace a +0 robe (29, 14, D:12) a +0 trident (9, 15, D:12) a +0 hand axe a +2 robe of positive energy (10, 15, D:12) 19 stones (4, 16, D:12) a +0 flail (7, 16, D:12) a cursed -1 blowgun a +0 dagger of distortion (-9, 17, D:12) a +0 hand axe (36, 28, D:12) a tomahawk (37, 28, D:12) a +0 club a +0 club (38, 28, D:12) a +0 battleaxe a +0 plate armour a +2 short sword of venom a +0 blowgun (39, 28, D:12) a +0 short sword a +0 trident 5 tomahawks (44, 28, D:12) a large rock (36, 29, D:12) a +0 flail a +0 ring mail a +0 dagger a +0 robe (44, 29, D:12) a meat ration (8, 31, D:12) an arrow (14, 31, D:12) a book of Spatial Translocations (15, 31, D:12) a book of Beasts a +0 shortbow 20 arrows (-7, 38, D:12) a +0 robe (14, 38, D:12) a +0 giant club (16, 38, D:12) a scroll of random uselessness Level 13 of the Dungeon (0, 0, D:13) 18 arrows (-9, 5, D:13) a +0 blowgun (-12, 6, D:13) a +0 trident a +0 leather armour an orc corpse (-11, 6, D:13) a cursed -2 flail a +0 scale mail (-12, 8, D:13) a +0 club a +0 ring mail (-11, 8, D:13) a +0 leather armour (-11, 10, D:13) a mottled dragon corpse (-7, 14, D:13) a +0 short sword a +0 scale mail (25, 14, D:13) 8 needles of slowing a wand of random effects (26) (-6, 15, D:13) a cursed -1 hand axe a +0 scale mail an orc corpse (-4, 15, D:13) a +0 dagger a +0 robe an orc corpse (7, 18, D:13) a giant frog corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (-2, 1, Lair:1) a +0 arbalest (14, 1, Lair:1) 25 sling bullets (5, 2, Lair:1) a crystal ball of energy (31, 2, Lair:1) 17 stones (15, 3, Lair:1) a cursed +0 ring mail (14, 11, Lair:1) a book of the Dragon (-8, 25, Lair:1) a +0 scale mail (-20, 29, Lair:1) a scroll of noise (31, 38, Lair:1) a +0 short sword (33, 38, Lair:1) 15 stones (33, 41, Lair:1) a +0 leather armour (-7, 45, Lair:1) a scroll of noise (34, 46, Lair:1) a +0 buckler a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (22, 1, Lair:2) a +1 longbow of evasion (29, 3, Lair:2) 9 arrows of flame (21, 10, Lair:2) a +0 scimitar (-22, 14, Lair:2) 3 tomahawks of dispersal (-1, 16, Lair:2) (unseen) (8, 25, Lair:2) 8 stones (1, 47, Lair:2) 21 stones (12, 48, Lair:2) 21 sling bullets (28, 55, Lair:2) 12 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 sling bullets (0, 4, Lair:3) a +0 dagger (-43, 5, Lair:3) a +0 long sword (-64, 7, Lair:3) an uncursed ring of magical power (-44, 17, Lair:3) a +1 naga barding of stealth (-51, 19, Lair:3) 13 sling bullets (0, 23, Lair:3) 15 arrows (-3, 25, Lair:3) a cursed -1 broad axe (-29, 34, Lair:3) an uncursed ring of teleportation (-58, 35, Lair:3) a scroll of random uselessness (-52, 46, Lair:3) 19 stones (-46, 47, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe of electrocution (27, 2, Lair:4) a +0 shortbow (28, 14, Lair:4) a +0 arbalest (19, 15, Lair:4) 14 bolts (12, 26, Lair:4) 5 sling bullets (50, 33, Lair:4) 11 stones (0, 35, Lair:4) a +0 robe (13, 36, Lair:4) a +0 long sword (46, 43, Lair:4) a +0 dagger (51, 44, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (39, 13, Lair:5) a +2 great sword of protection (3, 19, Lair:5) a +0 long sword (62, 24, Lair:5) a +0 leather armour (12, 31, Lair:5) a wand of lightning (5) a wand of flame (24) an uncursed ring of fire a wand of slowing (45) (49, 43, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (-46, 3, Lair:6) 11 arrows (-17, 3, Lair:6) a scroll of noise (-42, 7, Lair:6) a +1 cloak of invisibility (-33, 9, Lair:6) a +0 leather armour (-7, 18, Lair:6) a +0 club (4, 23, Lair:6) 16 stones (-13, 24, Lair:6) 12 stones (-53, 34, Lair:6) a +0 scale mail (-9, 34, Lair:6) 5 arrows of frost (-6, 36, Lair:6) a +0 halberd Level 7 of the Lair of Beasts (-18, 22, Lair:7) a +0 hand axe (2, 26, Lair:7) 6 needles of sleeping (6, 29, Lair:7) 18 sling bullets (17, 30, Lair:7) 7 stones (-3, 31, Lair:7) an uncursed amulet of stasis (16, 31, Lair:7) a +0 rod of destruction (14/14) (44, 38, Lair:7) a Fen Folio a book of Callings a book of Minor Magic (-16, 42, Lair:7) a +2 quarterstaff of pain (26, 42, Lair:7) a +2 short sword of protection (6, 44, Lair:7) a +0 scale mail Level 8 of the Lair of Beasts (0, 0, Lair:8) a +2 pair of gloves of archery (-41, 1, Lair:8) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (5, 4, Lair:8) a +0 chain mail (-7, 10, Lair:8) a +0 leather armour (-21, 13, Lair:8) a +0 chain mail (-18, 15, Lair:8) a +2 falchion of slicing (-31, 20, Lair:8) a +0 hand axe (-24, 29, Lair:8) the +5 morningstar of Oraphocs {vamp, rElec Str-5 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It insulates you from electricity. It lets you see invisible. (-22, 29, Lair:8) 15 arrows (-22, 30, Lair:8) a book of the Earth (3, 39, Lair:8) a wand of slowing (13) a wand of cold (5) a wand of magic darts (20) a wand of confusion (36) (2, 40, Lair:8) an uncursed amulet of faith (3, 40, Lair:8) 3 potions of lignification a potion of ambrosia 4 javelins of penetration an uncursed ring of wizardry a book of Fire a book of the Warp (-4, 41, Lair:8) an uncursed staff of air (1, 41, Lair:8) the +1 great sword of Wondrous Power {vamp, *Contam MP+9 Str+3 Dex-4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your dexterity (-4). It affects your magic capacity (+9). It causes magical contamination when unequipped. (-15, 45, Lair:8) a +0 quarterstaff of speed (-15, 47, Lair:8) a book of Envenomations (-31, 52, Lair:8) a wand of random effects (32)