Banto Level 1 of the Dungeon (0, 0, D:1) a +2 mace of protection (11, -34, D:1) a +0 mace (12, -32, D:1) a +0 whip (15, -9, D:1) a cursed +0 ring mail (17, 4, D:1) a +0 club (35, -45, D:1) a +0 dagger (35, -23, D:1) a +0 hunting sling (36, -45, D:1) 8 javelins (37, 3, D:1) a cursed +0 dagger (41, -21, D:1) a +0 whip (45, -38, D:1) 20 stones (49, -17, D:1) a +0 club Level 2 of the Dungeon (13, -2, D:2) 17 sling bullets (13, 5, D:2) 2 stones (14, 9, D:2) a +0 club (15, 11, D:2) a stone (23, -13, D:2) a +0 dagger (29, 7, D:2) a +0 spear (31, -27, D:2) 14 arrows (31, 20, D:2) 20 bolts (38, -3, D:2) a +0 club (39, -13, D:2) a +0 dagger (41, 32, D:2) 24 stones (54, 20, D:2) 2 fruits Level 3 of the Dungeon (0, 0, D:3) 20 stones (3, -14, D:3) 11 poisoned needles (15, -18, D:3) a +0 dagger a +0 scale mail (15, -4, D:3) a cursed +0 chain mail (20, -22, D:3) a +0 short sword (27, -4, D:3) a +0 dagger a +0 leather armour (29, -31, D:3) a +0 flail a cursed +0 leather armour (33, -8, D:3) a +0 robe a +0 dagger (35, -9, D:3) a +0 leather armour (36, 5, D:3) 17 stones (37, -10, D:3) a +0 dagger (42, -3, D:3) a +0 club (43, -44, D:3) a +0 dagger (43, -10, D:3) a +0 whip (43, -8, D:3) 13 stones (44, 6, D:3) a +0 club a +0 leather armour (47, -22, D:3) a +0 robe (47, 9, D:3) a +0 scale mail (59, -46, D:3) a +0 leather armour (60, -40, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -24, D:4) a +0 leather armour (13, -14, D:4) a potion of poison (16, -32, D:4) 13 sling bullets (33, -52, D:4) a bread ration (46, -47, D:4) a +0 hunting sling (46, -4, D:4) a +0 falchion (48, -10, D:4) a +0 dagger a +0 robe (50, -34, D:4) a +0 robe a +0 dagger a +0 club (50, -33, D:4) a +0 hand axe (50, -29, D:4) the +3 buckler "Elasul" {MP+9 Str+5 Dex-4} It affects your strength (+5). It affects your dexterity (-4). It affects your magic capacity (+9). (55, 9, D:4) a +0 ring mail (58, -14, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Hidghej's Weapon Emporium a +0 trident (35 gold) a +0 dagger (20 gold) a +0 long sword (35 gold) a +0 hand axe (30 gold) a +2 mace of holy wrath (174 gold) the +9 mace "Deuneumoomp" {pain, Str+3 Int+3} (721 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your intelligence (+3). a +0 war axe (35 gold) a cursed +0 great sword (35 gold) a +1 mace of protection (106 gold) 12 stones (12 gold) 17 stones (17 gold) (0, 18, D:5) a +0 mace (2, 2, D:5) a +2 whip of flaming a +0 robe (4, 30, D:5) a bread ration (5, 41, D:5) 15 arrows (7, 25, D:5) 18 arrows (7, 35, D:5) a +0 giant club (21, 28, D:5) 18 arrows a +0 shortbow (23, 36, D:5) Sif Muna's Grimoire of Augmentations Spells Type Level a - Infusion Charms 1 (23, 44, D:5) Kikubaaqudgha's Catalogue of Darkness Spells Type Level a - Animate Skeleton Necromancy 1 (24, 27, D:5) a +0 chain mail a +3 flail of protection (25, 26, D:5) an arrow (25, 40, D:5) Vehumet's Guide on Arcane Weapons Spells Type Level a - Magic Dart Conjuration 1 (34, 13, D:5) a cursed -2 ring mail Level 6 of the Dungeon (0, 0, D:6) a stone (1, 1, D:6) a hound corpse (skeletalised by now) (unseen) (6, 3, D:6) a +0 spear (unseen) (8, -5, D:6) 23 stones (8, 3, D:6) 13 gold pieces (14, 11, D:6) a +0 club (14, 15, D:6) a +0 mace (unseen) (15, 16, D:6) a cursed -1 spear (16, 18, D:6) a cursed -1 club a gnoll corpse (skeletalised by now) (17, 5, D:6) a tomahawk (17, 9, D:6) a stone (17, 18, D:6) the felid corpse of Banto (skeletalised by now) (18, 5, D:6) a tomahawk (19, 2, D:6) a bread ration (21, 9, D:6) 16 gold pieces (21, 15, D:6) a +0 dagger (22, 6, D:6) a +0 dagger (22, 35, D:6) a wand of draining (4/15) (25, -1, D:6) a potion of mutation (28, 35, D:6) a +0 trident (28, 40, D:6) 8 javelins (30, 40, D:6) a +2 flail of crushing