Dungeon Crawl Stone Soup version 0.19-a0-1261-g420a265 (webtiles) character file. 3 Banto the Poker (level 1, -1/12 HPs) Began as a Tengu Skald on Aug 29, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (95 turns). Banto the Poker (Tengu Skald) Turns: 95, Time: 00:00:21 Health: -1/12 AC: 3 Str: 12 XL: 1 Next: 50% Magic: 2/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: infused, very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting + Level 2.5 Polearms - Level 1.1 Armour - Level 1.1 Dodging - Level 2.0 Spellcasting - Level 2.4 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 17% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/12 hp. MASSIVE DAMAGE!! You now have 3/4 mp. Attack whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal You hit the jackal. Your peck misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You now have 2/4 mp. Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal (severely wounded) You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ..... ##h## ...h.# #..# ..##..####.### # . #...##...#######.. ########............... ..........h..........# #..##.K###..........# ##h# #####..###.. #@#######..# #.....#...## ###.#.#.#.# #.#...#.# ##### #.####### #<..#.#...# ###.#.###.### #...#...#...# ###(#####.###[# You could see a jackal and a kobold. Vanquished Creatures 2 jackals (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Tengu Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 4/4 95 | D:1 | Slain by a jackal Vault maps used: D:1: elethiomel_arrival_maze Action || total -------------------------++------- Melee: Spear || 10 Kick || 2 Peck || 1 Cast: Infusion || 1 Armor: Leather armour || 2 Dodge: Dodged || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------