Dungeon Crawl Stone Soup version 0.19-a0-1508-g2ac1aae (webtiles) character file. 6 Banto the Charmwright (level 1, 0/14 HPs) Began as a High Elf Skald on Sept 11, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (512 turns). Banto the Charmwright (High Elf Skald) Turns: 512, Time: 00:00:34 Health: 0/14 AC: 3 Str: 11 XL: 1 Next: 75% Magic: 1/4 EV: 11 Int: 15 God: Gold: 2 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: infused (expiring) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting * Level 2.9 Long Blades - Level 0.8 Armour + Level 1.4 Dodging - Level 2.4 Spellcasting - Level 3.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/14 hp. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You riposte. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. Your magical infusion is running out. The jackal barely misses you. You aren't carrying any potions. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You die... #........#..#.##.#..##### #........#..#....#..#.... #...........)............ #......#.##.........#.### #......#>................ #......####.#.........#.# ##.....# #.#..#......... #.....####.##.#.##'''##. #....hh@...# .#.#.....#. #....r###### #.#.....#. #...... #.#..<..#. #....r!. #.#.....#. #........ #.#######. #......... # ..... # #.....#.... ####### #.....#..... You could see 2 jackals and a rat. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A giant newt (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the High Elf Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 512 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_windows_large_door Action || total -------------------------++------- Melee: Falchion || 35 Cast: Infusion || 2 Armor: Leather armour || 6 Dodge: Dodged || 18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.0 | 6.0 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.0 | 6.0 | 83.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------