Banto Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 6, D:1) a stone (1, -7, D:1) a +0 robe (5, -10, D:1) a +0 hand axe (5, -5, D:1) a +0 club (7, 24, D:1) 2 stones (10, -10, D:1) a +0 short sword (11, 15, D:1) 2 stones (11, 19, D:1) a stone (11, 21, D:1) a +0 club a stone (13, 24, D:1) a stone (16, 1, D:1) a +0 mace (21, -6, D:1) 12 sling bullets (22, 20, D:1) a stone (22, 21, D:1) a stone (38, 31, D:1) a +0 club (41, 1, D:1) 22 stones (41, 2, D:1) 20 stones (43, -13, D:1) a +0 club a +0 leather armour (45, 12, D:1) a +0 dagger (51, 1, D:1) a +0 robe (54, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 4 stones (1, 9, D:2) a +0 dagger (2, 0, D:2) a stone (3, -52, D:2) 20 stones (4, -45, D:2) a stone (6, -43, D:2) a stone (9, -23, D:2) 18 arrows (10, -2, D:2) 31 stones (14, -1, D:2) a +0 spear (27, -39, D:2) a +0 spear (28, -37, D:2) a +0 leather armour (35, -47, D:2) 20 arrows (35, -24, D:2) 20 arrows (46, -1, D:2) a +0 ring mail (47, -43, D:2) a +0 club (47, -30, D:2) a book of Battle (47, -29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (0, 3, D:3) 2 stones a +0 animal skin (0, 4, D:3) a +0 animal skin (0, 5, D:3) 3 stones a +0 animal skin (1, -1, D:3) 5 stones (1, 5, D:3) 6 stones a +0 animal skin a +0 animal skin (2, -1, D:3) 20 stones (3, -1, D:3) a stone (4, -4, D:3) a stone (5, 1, D:3) a +0 animal skin (6, 5, D:3) a +0 robe (13, 8, D:3) a +0 war axe (19, -6, D:3) a +0 club (30, -6, D:3) 24 arrows (31, -32, D:3) a +0 dagger (38, 10, D:3) a +0 mace a +0 ring mail (44, -27, D:3) a +0 club (52, -27, D:3) a +2 hand axe of flaming (54, 7, D:3) a +0 flail (62, -18, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 14 stones (3, -11, D:4) a +0 whip (5, -10, D:4) a +0 whip (6, 18, D:4) 18 sling bullets (12, 16, D:4) a +0 club (13, 18, D:4) a +0 short sword (15, 4, D:4) a cursed -2 dagger a +0 robe of magic resistance (18, -5, D:4) a +0 ring mail (20, 3, D:4) a +0 whip (21, 27, D:4) a +0 war axe (25, -16, D:4) 20 bolts (27, -2, D:4) 15 bolts Level 5 of the Dungeon (2, -15, D:5) 2 arrows (3, -13, D:5) an arrow (5, -17, D:5) 2 tomahawks (6, -17, D:5) a +0 falchion (6, -16, D:5) an arrow (7, -32, D:5) an arrow (7, -30, D:5) 11 arrows a +0 shortbow (8, -15, D:5) 16 arrows a tomahawk a +0 shortbow (10, -26, D:5) an arrow (21, -18, D:5) a +0 helmet (21, -17, D:5) a potion of cancellation (21, -15, D:5) 24 sling bullets (21, -14, D:5) a scroll of identify (21, -6, D:5) a +0 dagger a +0 robe (23, -12, D:5) a +0 rapier (23, -8, D:5) a potion of lignification (24, -12, D:5) a +0 ring mail (33, -34, D:5) 13 sling bullets (35, -31, D:5) a +0 club (41, -33, D:5) 22 arrows (43, -19, D:5) a scroll of noise (52, -15, D:5) an uncursed amulet of inaccuracy Level 6 of the Dungeon [Shop] Wuqycut's Weapon Boutique 8 poisoned needles (35 gold) 24 arrows (52 gold) 16 stones (17 gold) a cursed +0 mace (22 gold) a +0 great sword (71 gold) 18 stones (19 gold) a +0 dagger (22 gold) a +0 short sword (33 gold) a +1 flail of crushing (134 gold) the +8 demon whip of the Eel {pain, rF+ Str+3} (1075 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from fire. (0, 0, D:6) a +0 scale mail (3, 38, D:6) a scroll of random uselessness (10, 22, D:6) a +0 war axe (11, 9, D:6) 12 poisoned needles (12, 37, D:6) a +0 war axe (19, 15, D:6) 2 tomahawks (24, 11, D:6) 16 arrows (33, 11, D:6) a +0 hand crossbow 15 bolts (34, 11, D:6) a +0 short sword a +4 blowgun 12 poisoned needles a +0 short sword 3 stones a +2 dagger of protection a cursed -3 short sword (35, 11, D:6) a bolt a poisoned needle (40, 11, D:6) a bolt (54, 12, D:6) a +0 giant club (54, 31, D:6) a +0 giant club (56, 1, D:6) 17 stones Level 7 of the Dungeon [Shop] Vosiugeuxi's Armour Emporium a +0 pair of gloves (54 gold) a +0 plate armour (276 gold) a +0 leather armour (24 gold) a +4 plate armour of magic resistance (600 gold) a +0 plate armour (276 gold) a +0 chain mail (54 gold) the cursed +0 robe of Spring {rPois Str+3 Int-5} (56 gold) It affects your strength (+3). It affects your intelligence (-5). It protects you from poison. It has a curse placed upon it. [Shop] Joihonul's Armour Emporium a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) a cursed +0 buckler (49 gold) a +0 shield (63 gold) a +0 helmet (63 gold) a +1 naga barding (420 gold) a +1 leather armour of magic resistance (196 gold) a +3 plate armour of positive energy (588 gold) a +4 chain mail of poison resistance (399 gold) a +0 robe (9 gold) [Shop] Urux's Magic Scroll Shoppe a scroll of random uselessness (10 gold) a scroll of fear (35 gold) a scroll of remove curse (30 gold) a scroll of teleportation (30 gold) a scroll of magic mapping (35 gold) a scroll of remove curse (30 gold) (0, 0, D:7) 19 stones (11, 3, D:7) a +0 club a +0 chain mail a +0 dagger (14, 3, D:7) a +0 halberd a +0 plate armour (14, 49, D:7) 3 potions of lignification a wand of iceblast (1/15) 2 potions of degeneration (15, 3, D:7) a +0 leather armour (22, 7, D:7) an uncursed amulet of magic regeneration (26, 23, D:7) a +0 cloak (41, 6, D:7) a +0 hand axe (44, 22, D:7) a +0 flail (50, 19, D:7) 9 bolts (50, 44, D:7) a +0 war axe (51, 16, D:7) an arrow (51, 18, D:7) 8 arrows a +0 shortbow (51, 22, D:7) an arrow (53, 23, D:7) an arrow (53, 40, D:7) a +0 leather armour (55, 16, D:7) a +0 robe (55, 25, D:7) a +0 ring mail a +0 whip (55, 30, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (56, 30, D:7) a +0 hand axe (59, 26, D:7) a +0 giant club (60, 4, D:7) 24 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe (9, 13, D:8) a +0 trident (10, 18, D:8) a +0 dagger (13, 4, D:8) 14 stones (13, 13, D:8) a cursed -2 halberd a +0 plate armour (17, 7, D:8) a +0 ring mail (22, 22, D:8) a +0 trident a +0 ring mail (24, 30, D:8) a +0 robe (26, 12, D:8) a +0 falchion a +0 short sword a +0 chain mail (27, 0, D:8) a wand of flame (20/48) a wand of random effects (17/48) (40, 21, D:8) 22 bolts (42, 4, D:8) a +0 dagger (49, 5, D:8) a +0 leather armour (49, 9, D:8) a +0 flail a +0 plate armour (51, 10, D:8) a +0 dagger (53, 5, D:8) a +0 club a +0 leather armour (54, 5, D:8) a stone (55, 5, D:8) a +0 club a +0 leather armour a +0 short sword a +0 short sword a +0 giant club (56, 5, D:8) a stone (60, 5, D:8) 2 tomahawks Level 9 of the Dungeon (2, 29, D:9) 17 arrows (10, 13, D:9) a +0 hunting sling (12, 15, D:9) a potion of mutation (15, 21, D:9) a +0 mace (16, 2, D:9) 14 poisoned needles (17, 17, D:9) a +0 troll leather armour (19, 16, D:9) a +0 rapier (22, 34, D:9) a +0 hand axe a +0 scale mail (24, 15, D:9) a +0 short sword (29, 13, D:9) a +0 robe a +3 short sword (30, 15, D:9) a +0 robe a +0 hand axe (33, 25, D:9) a +3 amulet of reflection a +0 robe a cursed +4 mace (41, 4, D:9) a wand of confusion (39/48) (44, 39, D:9) a book of Air (45, 34, D:9) 7 stones (47, 16, D:9) a +0 troll leather armour (52, 36, D:9) 9 stones Level 10 of the Dungeon [Shop] Hoinnuma's Distillery a potion of curing (36 gold) a potion of flight (36 gold) a potion of resistance (120 gold) 2 potions of mutation (60 gold) a potion of curing (36 gold) a potion of cure mutation (300 gold) a potion of brilliance (48 gold) a potion of might (48 gold) (0, 0, D:10) 17 arrows (1, 3, D:10) an arrow (2, 4, D:10) 17 arrows (7, 9, D:10) an arrow (7, 10, D:10) 10 arrows a +1 shortbow of flaming a +0 dagger (7, 12, D:10) an arrow (8, 34, D:10) a +0 plate armour (14, 12, D:10) a +1 robe of magic resistance a +0 dagger (14, 15, D:10) a +0 robe (15, 12, D:10) a +0 chain mail a +0 glaive (16, 12, D:10) a +0 trident (16, 31, D:10) a +0 robe a +0 dagger (17, 9, D:10) a tomahawk (20, 10, D:10) a +0 ring mail a +0 falchion (21, 10, D:10) a +0 dagger (22, 11, D:10) a +0 leather armour 3 tomahawks a +0 hand axe (23, 10, D:10) a +0 giant spiked club (26, 4, D:10) a +0 war axe (26, 6, D:10) a +0 robe (26, 13, D:10) a tomahawk (29, 7, D:10) 13 bolts (37, 24, D:10) the +8 broad axe of Instinct {venom, rF+ rC+ MR+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. Level 11 of the Dungeon (0, 0, D:11) a +2 ring of strength (2, -3, D:11) a stone (4, -3, D:11) a poisoned needle (8, 2, D:11) a stone (9, 1, D:11) a stone (9, 2, D:11) a +0 whip a +0 blowgun 18 poisoned needles (10, 2, D:11) a +0 whip a +0 club (11, 2, D:11) a +1 great sword of slicing (12, 17, D:11) a +0 trident (15, -13, D:11) 2 arrows (16, -13, D:11) 13 arrows a +0 shortbow (16, -12, D:11) an arrow (17, -13, D:11) 43 arrows a +0 shortbow a +0 shortbow a +0 shortbow a cursed +0 robe a +0 dagger a +0 club a +0 club a +0 chain mail a +0 chain mail a +2 war axe of freezing (17, -6, D:11) a +0 plate armour a +0 dire flail (18, -13, D:11) 3 arrows (18, -5, D:11) a +0 mace (19, -5, D:11) a +0 short sword a +0 chain mail (19, -4, D:11) a +0 flail (21, 0, D:11) a +2 hand axe of chopping a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 mace a +0 giant club (22, -3, D:11) a +0 ring mail a +0 club (23, -13, D:11) 2 arrows (24, 15, D:11) 20 sling bullets (24, 18, D:11) a +0 helmet (31, -8, D:11) a +0 giant club (32, 21, D:11) 22 stones Level 12 of the Dungeon (0, 0, D:12) a +0 flail (8, 0, D:12) a +0 short sword (13, 26, D:12) a +0 war axe (13, 32, D:12) a +0 trident (17, 24, D:12) 21 sling bullets (18, 38, D:12) a +0 flail (39, 43, D:12) a +0 leather armour (43, 2, D:12) a +0 flail (43, 6, D:12) a +0 giant club a +0 giant spiked club (48, -7, D:12) a +0 buckler (54, 20, D:12) a +0 short sword (54, 21, D:12) a +0 dagger a +0 robe (55, 21, D:12) a +0 mace (58, 12, D:12) an arrow (58, 27, D:12) a +0 hunting sling (62, 40, D:12) 12 gold pieces (65, -3, D:12) a +0 longbow (65, 8, D:12) a wand of slowing (5/48) a +0 shortbow 12 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour a +0 mace (1, 1, D:13) 2 scrolls of amnesia (7, 0, D:13) 16 arrows (9, 9, D:13) a +0 dagger a +0 robe (14, -2, D:13) a +0 short sword a +1 ring mail of fire resistance (19, 1, D:13) a +0 dagger (22, -14, D:13) a +0 plate armour a +0 battleaxe of electrocution (24, 0, D:13) the +9 falchion "Grom" {flame, rElec rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It protects you from poison. (25, -12, D:13) a +0 robe a +0 dagger (25, -11, D:13) a +0 giant spiked club (27, -10, D:13) a +0 robe a +0 dagger (29, -12, D:13) a book of Air (29, 9, D:13) 27 stones (30, 1, D:13) a +0 flail (30, 4, D:13) an arrow a +0 robe 3 large rocks a +0 dagger (30, 5, D:13) 26 arrows a +0 shortbow (30, 7, D:13) an arrow (31, 7, D:13) an arrow (31, 8, D:13) 2 arrows (31, 36, D:13) an arrow (32, 10, D:13) a +0 shortbow 15 arrows (33, 36, D:13) a +2 war axe a +0 plate armour (34, 17, D:13) a +0 short sword (34, 36, D:13) a +0 great mace a +0 plate armour a +0 dire flail a +0 plate armour a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour a +0 shield a +0 dire flail a +0 chain mail a +0 war axe a +0 chain mail a +3 broad axe a +0 plate armour (35, 36, D:13) a +0 longbow 24 arrows (36, 36, D:13) an arrow (37, 35, D:13) a +0 shortbow 23 arrows (37, 36, D:13) a cursed -2 shortbow 14 arrows (38, 21, D:13) a +0 shortbow 9 arrows (39, -15, D:13) a potion of lignification (39, 21, D:13) a +0 hand axe (40, 23, D:13) a +0 whip (40, 36, D:13) an arrow (42, 23, D:13) an arrow (43, 24, D:13) an arrow (45, 40, D:13) a +0 arbalest (55, 2, D:13) 17 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (1, -14, D:14) a +0 rapier (2, -9, D:14) a +0 short sword (4, 2, D:14) a +1 dagger of protection (5, -20, D:14) a -3 ring of intelligence (7, -41, D:14) a +1 longbow of freezing 17 arrows (8, -15, D:14) an arrow (8, -14, D:14) an arrow (9, -14, D:14) a +0 leather armour a +0 dagger 15 arrows a +0 shortbow (11, -17, D:14) a +0 dagger a +0 short sword of holy wrath (11, -11, D:14) a +0 long sword a scroll of random uselessness (12, -11, D:14) an arrow a +1 long sword of electrocution (12, 2, D:14) a cursed +0 dagger (13, -14, D:14) 32 stones (14, -11, D:14) a +0 long sword a +0 short sword of speed (14, -10, D:14) a +0 ring mail a +0 rapier (14, -5, D:14) a +0 leather armour (15, -10, D:14) a +0 long sword (16, -19, D:14) 17 poisoned needles (17, 1, D:14) an uncursed staff of air (17, 2, D:14) an uncursed staff of fire (18, -53, D:14) a +0 giant spiked club a +4 dire flail of crushing (18, -25, D:14) 19 arrows (19, -19, D:14) a +0 long sword (19, -18, D:14) a +0 ring mail a +0 long sword (20, -44, D:14) a +1 short sword of draining (20, -19, D:14) a +0 ring mail a +0 rapier (21, -43, D:14) a +0 robe a +0 dagger of venom (22, -16, D:14) a +0 dagger (23, -46, D:14) a +0 plate armour a +0 dire flail (23, -20, D:14) a +0 leather armour a +0 rapier of protection (23, -19, D:14) a +0 dagger (23, -17, D:14) a +0 ring mail a +0 dagger (28, -49, D:14) a scroll of noise (29, -37, D:14) a +0 flail (31, -48, D:14) a +0 war axe (38, -27, D:14) a +0 dagger (39, -48, D:14) a +3 vampiric long sword (39, -27, D:14) a +0 chain mail a +0 plate armour a +0 falchion a +0 scale mail a +0 club a +0 mace (40, -51, D:14) a +0 troll leather armour (40, -48, D:14) a cursed +0 morningstar (42, -51, D:14) a +0 mace (46, -49, D:14) 21 arrows a +0 shortbow (47, -54, D:14) an arrow (47, -50, D:14) an arrow (48, -53, D:14) 23 arrows a +0 shortbow of freezing (50, -47, D:14) an arrow a +0 morningstar (51, -53, D:14) a scroll of random uselessness (51, -52, D:14) an arrow (51, -45, D:14) 2 arrows (55, -51, D:14) 3 arrows (55, -46, D:14) a +0 shortbow 20 arrows a +0 robe a +0 halberd (55, -45, D:14) a +0 robe a +0 dagger (55, -44, D:14) a +0 trident (56, -45, D:14) a +0 flail a +0 robe a cursed +5 dagger a +0 robe a cursed +0 short sword (56, -44, D:14) a +0 giant club a +0 giant club a +0 robe a +0 dagger (56, -43, D:14) a +0 shortbow a +0 shortbow 29 arrows (57, -53, D:14) a book of Party Tricks (57, -44, D:14) 6 arrows (66, -22, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) 26 stones (1, 11, D:15) a +0 robe (2, -1, D:15) a +1 battleaxe of venom a +0 scale mail of poison resistance a potion of degeneration (2, 23, D:15) a +0 shortbow 3 arrows (2, 29, D:15) an arrow (15, 34, D:15) a +2 triple sword of flaming (16, 42, D:15) a +0 long sword (17, 6, D:15) a +0 robe a cursed -2 hand axe (19, 11, D:15) a +0 giant club a +0 giant club (21, 17, D:15) a +0 robe a +0 trident (26, 15, D:15) the +1 ring mail "Ymiesi" {+Fly rCorr MP+9 Dex-3} It affects your dexterity (-3). It affects your magic capacity (+9). It lets you fly. It protects you from acid and corrosion. (28, 43, D:15) 29 stones (29, 14, D:15) a cursed +0 long sword (30, 39, D:15) +0 mottled dragon scales (31, 34, D:15) a cursed -2 long sword a +0 robe (32, 32, D:15) a +0 rapier (32, 33, D:15) 22 arrows (34, 16, D:15) a +0 long sword (34, 20, D:15) a +0 dagger a +0 robe (34, 33, D:15) a +0 spear a +0 robe (37, 30, D:15) a cursed +4 falchion a +0 robe (37, 31, D:15) a cursed +4 battleaxe of freezing a +0 robe (37, 51, D:15) a +0 club (38, 1, D:15) 7 curare-tipped needles a +1 dagger of distortion a +0 blowgun (39, 1, D:15) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour a +0 shortbow a +0 falchion 14 arrows (39, 35, D:15) a +0 dagger (42, 1, D:15) a +0 long sword a +0 robe (43, 1, D:15) an arrow (43, 44, D:15) a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe (43, 45, D:15) a +0 robe a +0 war axe (55, 45, D:15) 25 stones (56, 15, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail a +0 leather armour (1, -3, Orc:1) a +0 troll leather armour (2, -5, Orc:1) a +0 short sword (2, -4, Orc:1) a +0 war axe a +0 leather armour a +0 long sword a +0 plate armour a +0 dire flail a +0 chain mail (2, -3, Orc:1) a +0 dagger a +0 robe a +0 flail a +0 troll leather armour (2, -2, Orc:1) a +0 ring mail (3, -5, Orc:1) a +0 mace (3, 7, Orc:1) a +0 short sword a +0 leather armour (4, -8, Orc:1) a +1 morningstar of freezing a +0 chain mail (4, -7, Orc:1) a +0 chain mail a +0 broad axe (5, -8, Orc:1) a +0 plate armour a +0 robe a +0 dire flail a +0 dagger a +0 whip (5, -7, Orc:1) a +0 leather armour a +0 falchion a +0 ring mail a +0 giant spiked club a +0 flail a +0 dagger a +0 leather armour a +0 club (6, -6, Orc:1) a +0 dagger (8, -14, Orc:1) a cursed +0 ring mail (unseen) (9, -15, Orc:1) a +0 club (9, -14, Orc:1) a +0 robe (unseen) (9, -13, Orc:1) a +0 plate armour (unseen) (10, -15, Orc:1) a +0 giant spiked club (10, -13, Orc:1) a cursed +0 plate armour (unseen) (10, -12, Orc:1) a +0 mace (11, -14, Orc:1) a +0 trident (11, -13, Orc:1) a +0 hand axe (16, 17, Orc:1) a cursed +0 leather armour a +0 club (17, 16, Orc:1) a +0 chain mail a +0 club a +0 hand axe a cursed +0 leather armour a +0 club (17, 19, Orc:1) a +0 trident (18, 16, Orc:1) a +0 ring mail a +0 chain mail a +0 flail a +0 club a +0 war axe (18, 17, Orc:1) a +0 leather armour a +0 plate armour a +0 glaive a +0 plate armour a +0 halberd (21, 14, Orc:1) a +0 robe a +0 dagger (21, 15, Orc:1) a +0 chain mail a +0 mace Level 2 of the Orcish Mines [Shop] Vuicinku's Assorted Antiques a scroll of noise (27 gold) the +4 flail of Severance {freeze, *Noise rElec MR+} (1144 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make noises in combat. a scroll of identify (54 gold) a sack of spiders (540 gold) a +0 ring mail (108 gold) a potion of heal wounds (135 gold) a wand of random effects (29/48) (418 gold) a potion of agility (108 gold) a scroll of silence (202 gold) [Shop] Enuheki's Gadget Emporium a -1 lightning rod (9/9) (715 gold) a +0 lightning rod (13/13) (990 gold) a wand of digging (9/24) (286 gold) a wand of polymorph (12/24) (154 gold) a sack of spiders (220 gold) a fan of gales (440 gold) a +4 iron rod (14/14) (1214 gold) a phantom mirror (330 gold) [Shop] Qeleidul's Jewellery Shoppe an uncursed amulet of harm (450 gold) a +2 amulet of reflection (375 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of magical power (300 gold) the ring of the Mage {Wiz MR++ Int+3} (775 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. an uncursed amulet of regeneration (450 gold) a +5 amulet of reflection (375 gold) an uncursed ring of poison resistance (300 gold) the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} (807 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. a cursed ring of loudness (67 gold) an uncursed amulet of faith (600 gold) an uncursed ring of magical power (300 gold) the ring "Laiwkel" {rPois Dex+4} (531 gold) [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. [Shop] Jeariu's General Store a scroll of random uselessness (17 gold) 2 scrolls of random uselessness (34 gold) a +0 long sword of holy wrath (141 gold) a wand of paralysis (8/24) (170 gold) a potion of curing (51 gold) 19 stones (32 gold) a +0 dagger (34 gold) a scroll of identify (34 gold) a potion of mutation (42 gold) (0, 0, Orc:2) a +0 flail (1, -18, Orc:2) a +0 long sword (2, 7, Orc:2) a +0 club a +0 leather armour (2, 9, Orc:2) a +0 battleaxe a +0 chain mail (3, 9, Orc:2) a +0 club a +0 leather armour (15, -5, Orc:2) a +0 dagger a +2 robe of magic resistance (19, -9, Orc:2) a +0 club (20, -12, Orc:2) the +2 plate armour of the Moon {rPois MR- Int+3} It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. (20, -3, Orc:2) a +0 whip (21, -14, Orc:2) a +0 robe a +0 dagger (21, -13, Orc:2) a +0 leather armour a +0 scimitar a +0 short sword a +0 leather armour (24, -1, Orc:2) a +0 robe a +0 dagger (25, -29, Orc:2) a +0 hand axe a +0 leather armour (25, -24, Orc:2) a +0 mace 3 tomahawks of dispersal (25, -23, Orc:2) a +0 hand axe a +0 leather armour a +0 whip a +0 dagger a +0 robe (26, -24, Orc:2) a +0 dagger a +0 robe a +0 dagger (27, -23, Orc:2) a +0 plate armour a +0 halberd (28, -23, Orc:2) a +0 ring mail a +0 war axe (30, -24, Orc:2) a +0 leather armour a +0 falchion (30, -21, Orc:2) a +0 chain mail a +0 scimitar (32, -5, Orc:2) a +0 hand axe (33, -23, Orc:2) a +0 leather armour a +0 chain mail a +0 hand axe (33, -22, Orc:2) a +0 club a +0 robe a +0 dagger of venom (34, -24, Orc:2) a +0 leather armour a +0 war axe (34, -22, Orc:2) a +0 robe a +0 dagger (34, -14, Orc:2) a +0 flail (35, -26, Orc:2) a +0 short sword (35, -14, Orc:2) a +0 plate armour a cursed -1 dire flail (36, -23, Orc:2) a +0 whip (36, -5, Orc:2) a +0 robe a +0 dagger (37, -25, Orc:2) a +0 dagger (37, -22, Orc:2) a +0 plate armour a +1 trident of flaming (37, -16, Orc:2) a +0 chain mail (37, -13, Orc:2) a tomahawk (37, -12, Orc:2) a +0 plate armour 3 tomahawks a +0 war axe (37, -7, Orc:2) a +0 war axe (37, -5, Orc:2) 3 tomahawks (38, -12, Orc:2) a +0 dagger (38, -3, Orc:2) a +0 chain mail a +2 short sword of holy wrath (39, -15, Orc:2) a +0 whip (40, -19, Orc:2) a +0 chain mail a +0 club (54, -23, Orc:2) a +0 chain mail 4 tomahawks of returning a +0 halberd (57, -25, Orc:2) a +0 chain mail a +0 scimitar (57, -23, Orc:2) a +0 robe a +0 dagger (58, -23, Orc:2) a +1 robe of positive energy a +0 dagger (59, -32, Orc:2) a +0 dire flail (59, -30, Orc:2) a +0 dagger a +0 robe (61, -32, Orc:2) a +0 scale mail a +0 war axe (62, -32, Orc:2) a +0 whip (63, -31, Orc:2) 2 tomahawks of returning Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 poisoned needles (6, -37, Lair:1) the +1 hunting sling "Lifur" {speed, rF+} Attacks with this weapon are significantly faster. It protects you from fire. (9, 2, Lair:1) 21 sling bullets (24, -32, Lair:1) a +0 long sword (29, -33, Lair:1) a scroll of immolation (32, -1, Lair:1) 11 stones (32, 1, Lair:1) a +0 club (46, 4, Lair:1) a +2 robe of magic resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) the +6 spear "Sorougauxu" {drain, rF+ rN+ MP+9} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). a +0 scimitar a +1 great sword of holy wrath a +1 dagger of venom +0 fire dragon scales +0 fire dragon scales (24, 11, Lair:2) 10 stones (25, -25, Lair:2) +0 steam dragon scales (30, 31, Lair:2) a +0 blowgun (37, 4, Lair:2) a scroll of immolation (43, 23, Lair:2) a +2 hat Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 stones (1, -6, Lair:3) a scroll of noise (10, 9, Lair:3) 18 arrows (11, -22, Lair:3) a +0 scale mail (16, -14, Lair:3) the +1 shield of Unreason {+Inv Str-4 Slay-4 Stlth+} It affects your strength (-4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It lets you turn invisible. It makes you more stealthy. (18, -17, Lair:3) a wand of iceblast (2/15) a wand of lightning (0/15) (22, -17, Lair:3) 22 stones (37, -20, Lair:3) a +0 leather armour (38, -15, Lair:3) a +0 robe (39, -6, Lair:3) a +0 short sword (42, -28, Lair:3) a +0 robe (44, 19, Lair:3) a +0 scimitar (46, -17, Lair:3) 26 arrows (47, -24, Lair:3) a +6 long sword of slicing (48, -23, Lair:3) +0 ice dragon scales Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (11, 18, Lair:4) a +0 trident (12, 19, Lair:4) a +0 trident (13, 20, Lair:4) a +0 trident (14, 19, Lair:4) a +0 spear (17, 14, Lair:4) an uncursed ring of poison resistance (21, 36, Lair:4) a +0 leather armour (22, 51, Lair:4) a +0 rapier (29, 38, Lair:4) the +1 pair of boots of the Devil's Advocate {Int+6} It affects your intelligence (+6). (31, 27, Lair:4) an arrow (33, 8, Lair:4) a +0 ring mail (33, 25, Lair:4) an arrow (35, 27, Lair:4) a +3 longbow of flaming 10 arrows a +0 centaur barding (51, 10, Lair:4) 13 stones (51, 12, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 helmet (2, -22, Lair:5) a +0 chain mail (3, 0, Lair:5) 2 arrows (3, 1, Lair:5) an arrow (3, 2, Lair:5) an arrow (4, -1, Lair:5) 2 arrows (5, -29, Lair:5) a +0 flail (5, -23, Lair:5) 22 stones (5, 2, Lair:5) 7 sling bullets (6, -1, Lair:5) an arrow (8, -26, Lair:5) 16 stones (8, -2, Lair:5) an arrow (9, -1, Lair:5) a +0 shortbow 4 arrows (10, -2, Lair:5) a +0 shortbow 6 arrows (10, 0, Lair:5) 7 arrows (11, -4, Lair:5) a +0 shortbow 10 arrows (11, -1, Lair:5) a +0 shortbow 17 arrows (12, -9, Lair:5) a +0 plate armour (12, -5, Lair:5) 2 arrows (12, -2, Lair:5) an arrow (14, -1, Lair:5) an arrow (15, -1, Lair:5) an arrow (18, -33, Lair:5) 22 arrows (25, 11, Lair:5) a +0 ring mail (29, -16, Lair:5) 3 large rocks (30, -6, Lair:5) a +0 ring mail (34, -14, Lair:5) a book of Flames (44, -22, Lair:5) a scroll of random uselessness (44, -11, Lair:5) 11 stones (45, 11, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (1, -22, Lair:6) a +0 scale mail (6, 12, Lair:6) a +0 robe (7, -17, Lair:6) a +0 falchion (8, -11, Lair:6) a scroll of noise (9, -10, Lair:6) a +0 morningstar (16, 28, Lair:6) 23 arrows (19, -22, Lair:6) 16 arrows (26, 13, Lair:6) the +3 shield of Zyotzeumn {Dex+4} It affects your dexterity (+4). (27, -20, Lair:6) 10 stones (27, 14, Lair:6) a +0 mace (30, 14, Lair:6) a +0 flail (30, 20, Lair:6) a +0 shortbow (30, 28, Lair:6) a +0 morningstar of pain (31, 0, Lair:6) +2 storm dragon scales (37, -3, Lair:6) +0 fire dragon scales (45, -13, Lair:6) a +0 club (45, 26, Lair:6) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe a +1 rapier of electrocution (2, -15, Shoals:1) the +6 scale mail "Boziv" {Str-4 Int+6 Dex-4 SInv} It affects your strength (-4). It affects your intelligence (+6). It affects your dexterity (-4). It lets you see invisible. (2, 14, Shoals:1) a tomahawk (3, 8, Shoals:1) a +0 plate armour (3, 14, Shoals:1) a tomahawk (4, 14, Shoals:1) a +0 trident a tomahawk (6, 12, Shoals:1) a tomahawk (7, -13, Shoals:1) 12 arrows (7, -7, Shoals:1) a wand of iceblast (8/15) (10, 13, Shoals:1) 16 bolts (13, -7, Shoals:1) a +0 spear (17, -17, Shoals:1) a +2 trident of venom a +0 robe (20, 3, Shoals:1) a +0 spear (22, 15, Shoals:1) a +0 robe a +1 trident of pain (24, 12, Shoals:1) a +0 robe a +0 rapier (24, 15, Shoals:1) a +0 leather armour a +0 trident (26, -8, Shoals:1) a wand of random effects (14/48) (37, 6, Shoals:1) a +0 spear (41, -9, Shoals:1) 17 arrows (42, -10, Shoals:1) 17 stones (42, 3, Shoals:1) a +0 ring mail (46, 7, Shoals:1) a wand of iceblast (0/15) (47, 9, Shoals:1) 13 stones a +0 spear a cursed +0 hunting sling (47, 15, Shoals:1) a box of beasts Level 2 of the Shoals (1, -18, Shoals:2) a +0 scale mail (6, -8, Shoals:2) a +0 long sword of holy wrath (8, -9, Shoals:2) a +1 shield of reflection (9, -8, Shoals:2) 20 stones (10, -14, Shoals:2) a harpy corpse (skeletalised by now) a basilisk corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (12, -5, Shoals:2) 14 stones (14, -7, Shoals:2) a +0 chain mail (15, 20, Shoals:2) a water nymph corpse (16, 21, Shoals:2) a +0 trident (18, -6, Shoals:2) 21 stones (28, 0, Shoals:2) a +0 trident (32, -7, Shoals:2) a wand of random effects (46/48) (34, -21, Shoals:2) 20 stones (37, -15, Shoals:2) a +0 trident (39, 2, Shoals:2) a +2 broad axe of electrocution a +1 plate armour of poison resistance a +0 shield 2 potions of flight the human corpse of Donald Level 3 of the Shoals (0, 0, Shoals:3) a wand of flame (38/48) (8, 4, Shoals:3) a potion of cure mutation (12, 4, Shoals:3) a +0 long sword (15, 9, Shoals:3) a +0 rapier a +0 robe (17, 3, Shoals:3) 2 tomahawks (23, 2, Shoals:3) a +0 robe (24, 4, Shoals:3) a book of the Warp (25, 2, Shoals:3) a tomahawk (25, 3, Shoals:3) a tomahawk (25, 4, Shoals:3) a tomahawk (27, -1, Shoals:3) a snapping turtle corpse (skeletalised by now) (27, 0, Shoals:3) a +0 quarterstaff of crushing a +0 robe the dwarf corpse of Jorgrun (skeletalised by now) (29, 0, Shoals:3) a +0 arbalest (31, 4, Shoals:3) a +3 vampiric rapier a +0 robe (31, 5, Shoals:3) a +0 trident of venom (35, 11, Shoals:3) a +0 long sword Level 1 of the Spider Nest (0, 0, Spider:1) a +0 glaive a cursed +0 ring mail (9, 15, Spider:1) the +3 falchion of Okawaru's Regard {freeze, rElec Str-4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It insulates you from electricity. It lets you see invisible. (21, 13, Spider:1) a +0 club (21, 27, Spider:1) 15 stones (25, 14, Spider:1) a +0 scale mail (25, 21, Spider:1) 26 stones (27, 7, Spider:1) a +0 lajatang (28, 13, Spider:1) a +0 robe Level 2 of the Spider Nest (8, -12, Spider:2) 10 bolts (9, -29, Spider:2) 17 stones (15, -11, Spider:2) 20 arrows (16, -38, Spider:2) an uncursed ring of ice (24, -20, Spider:2) a +0 war axe (25, -25, Spider:2) 23 stones (34, -5, Spider:2) a +0 leather armour (35, 6, Spider:2) a +3 quarterstaff of crushing (37, -24, Spider:2) 22 arrows (39, -29, Spider:2) 27 sling bullets (42, -25, Spider:2) 26 stones (45, -15, Spider:2) a +0 ring mail (48, -20, Spider:2) a +0 hand crossbow Level 3 of the Spider Nest (0, 0, Spider:3) a +0 cloak (4, 25, Spider:3) 11 sling bullets (9, 17, Spider:3) a +0 ring mail (11, 4, Spider:3) a potion of mutation (14, 16, Spider:3) 20 stones (15, 16, Spider:3) a +0 broad axe of freezing (17, 17, Spider:3) 3 sling bullets (19, 28, Spider:3) a +0 glaive (24, 18, Spider:3) 3 javelins of returning (25, 27, Spider:3) 20 stones (25, 38, Spider:3) a +0 shortbow (29, 17, Spider:3) a cursed +0 ring mail (32, 8, Spider:3) a +1 pair of gloves Level 4 of the Spider Nest (0, 0, Spider:4) a potion of ambrosia (3, 0, Spider:4) a potion of ambrosia (11, -12, Spider:4) a +1 hat of see invisible (11, 12, Spider:4) a wand of slowing (25/48) a wand of heal wounds (0/9) (45, 18, Spider:4) a wand of random effects (19/48) (51, 12, Spider:4) a cursed -1 flail