Dungeon Crawl Stone Soup version 0.20-a0-348-gd709e23 (webtiles) character file. 2 Banto the Charmwright (level 1, 0/16 HPs) Began as a Human Skald on Dec 23, 2016. Slain by a leopard gecko (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (111 turns). Banto the Charmwright (Human Skald) Turns: 111, Time: 00:00:10 Health: 0/16 AC: 3 Str: 12 XL: 1 Next: 44% Magic: 1/3 EV: 11 Int: 12 God: Gold: 18 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a chunk of flesh Skills: - Level 2.0 Fighting + Level 2.2 Maces & Flails - Level 1.0 Armour - Level 1.0 Dodging - Level 2.0 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/16 hp. MASSIVE DAMAGE!! The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/16 hp. You barely miss the leopard gecko. Your magical infusion is running out. The leopard gecko bites you but does no damage. You aren't carrying any potions. You barely miss the leopard gecko. The leopard gecko barely misses you. x2 You miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko barely misses you. x2 You now have 1/3 mp. You barely miss the leopard gecko. The leopard gecko is severely wounded. You are no longer magically infusing your attacks. The leopard gecko barely misses you. The leopard gecko bites you. You die... #.. #........... #.. ##........... .. ....)....... ##)## #........... .... ##........... ###.###............ .........#.......# # ##......###...####.# . .....#### #.##rl@..##.. ##.#.# #...r###.....# #..#.# ##....###.#..## ..##.## ##...r##......# ## #..###.......)...... ####...............(.. #....####........?)... ##.##.# #.............. #..##...$..#...$....... You could see a leopard gecko and 2 rats. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Human Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 111 | D:1 | Slain by a leopard gecko Vault maps used: D:1: minmay_arrival_floating_metal Action || total -------------------------++------- Melee: Mace || 9 Cast: Infusion || 2 Armor: Leather armour || 1 Dodge: Dodged || 10 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 22.2 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 22.2 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------