Dungeon Crawl Stone Soup version 0.21-a0-52-gbf49515 (webtiles) character file. 2 Banto the Grave Robber (level 1, -2/13 HPs) Began as a Demonspawn Necromancer on June 14, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (50 turns). Banto the Grave Robber (Demonspawn Necromancer) Turns: 50, Time: 00:00:18 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 33% Magic: 1/3 EV: 12 Int: 16 God: Gold: 14 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal (almost dead) You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/13 hp. MASSIVE DAMAGE!! Attack whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal (severely wounded) You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ##..8..## #.......####### .........##... ....8.....#.# ....§...(...# .8.....8.##.# ...§§§......#### # # ##≈§§§§##.....r###)#.... #§§≈§≈##.....hh@....... #≈≈>≈§##..#########.... ########..h## . ######....# #.........### #...........# ..##.........#.... #............##### ####.......## You could see 2 jackals and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Slain by a jackal Vault maps used: D:1: grunt_arrival_lava_bath, serial_bayou_pond_d Action || total -------------------------++------- Melee: Spear || 11 Cast: Pain || 3 Armor: Robe || 3 Dodge: Dodged || 14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.2 | 46.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.2 | 46.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------