Dungeon Crawl Stone Soup version 0.21-a0-380-gd65dc97 (webtiles) character file. 9 Banto the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on Oct 18, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (470 turns). Banto the Grave Robber (Demonspawn Necromancer) Turns: 470, Time: 00:00:52 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 0/5 EV: 12 Int: 16 God: Gold: 31 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an uncursed amulet of faith {unknown} Scrolls g - a scroll of recharging {unknown} Potions e - a potion of lignification {unknown} f - a potion of might {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration h - a chunk of flesh Skills: - Level 1.7 Dodging + Level 2.2 Stealth - Level 2.0 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The jackal closely misses you. The goblin hits you but does no damage. The jackal barely misses you. You hit the goblin. You kill the goblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. The jackal misses you. You regained 2 hp, and now have 5/19 hp. You scratch the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you but does no damage. You scratch the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #..........# #. .........#.## #. #######.###.# #. #.## ##. #. ##g###.# #. ##.#.## #r ##..# #)#############..# #.@hg............# ###############.## #.### #.... ##### You could see a jackal, a hobgoblin and a rat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 467 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 467 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 470 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup, dk_noncrumbling_2 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | | 1.7 Spellcasting | | 2.0 Necromancy | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Pain || 14 Armor: Robe || 6 Dodge: Dodged || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 470 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 14 | 0.0 | 0 | 8 | 0.0 | 470 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 35.1 | 38.3 | 470.0 Dungeon | 100.0 | 100.0 | 0.0 | 35.1 | 38.3 | 470.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------