Dungeon Crawl Stone Soup version 0.22-a0-224-g8cf3520474 (webtiles) character file. 5 Banto the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Feb 19, 2018. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (291 turns). Banto the Vexing (Felid Enchanter) Turns: 291, Time: 00:00:24 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 3/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - 2 scrolls of remove curse {unknown} Comestibles a - a ration Skills: - Level 2.6 Dodging + Level 4.1 Stealth * Level 1.4 Unarmed Combat - Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The bat misses you. The bat barely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 71%) The bat is outlined in light. The bat misses you. The bat completely misses you. You now have 3/4 mp. You barely miss the bat. The bat hits you but does no damage. You scratch the bat. The bat is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/7 hp. You scratch the bat. You kill the bat! The bat completely misses you. The bat hits you. You die... #..............##.####.# #####...#####...........# ....#...###########.######## ............................. ####.#...###########.#######. .......# #.# ########## #.# #....##########.# #........b@.....# #.....########### #............ #......###### #?.....# #......# #......# .......# ##....#.. You could see a bat. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 291 | D:1 | Slain by a bat Vault maps used: D:1: zelgadis_glass_arrival_small, minmay_tree_intersection Action || total -------------------------++------- Melee: Unarmed || 45 Bite || 1 Cast: Corona || 6 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Skin || 8 Dodge: Dodged || 67 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 291 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 291 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 44.0 | 26.1 | 291.0 Dungeon | 100.0 | 100.0 | 0.0 | 44.0 | 26.1 | 291.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------