Dungeon Crawl Stone Soup version 0.22-a0-322-g60b3cfd402 (webtiles) character file. 2 Banto the Chiller (level 1, 0/11 HPs) Began as an Octopode Ice Elementalist on Apr 5, 2018. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (111 turns). Banto the Chiller (Octopode Ice Elementalist) Turns: 111, Time: 00:00:15 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 2/3 EV: 10 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: constricted A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Jewellery a - a +5 amulet of reflection {unknown} Comestibles b - 3 rations c - a chunk of flesh Skills: - Level 2.0 Dodging + Level 2.8 Stealth - Level 2.0 Spellcasting Level 1.0 Conjurations * Level 3.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 5% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You escape the ball python's grasp. You see here 14 gold pieces. The ball python misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 2/11 hp. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (constricting you) You freeze the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * You die... #.........# #.........# #.........# #......>..# #....l...!# ###r#.##### #l#...# #S###.# #@# #.## #...##..## ###.###..# #.####.###### #...........## # #.............#### ................## .................. .............####. You could see a ball python, a frilled lizard and a rat. Vanquished Creatures A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Octopode Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:1 | Slain by a ball python Vault maps used: D:1: lemuel_arrival_muddy, minmay_small_reverse_x Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 2 Cast: Freeze || 1 Stab: Sleeping || 3 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 4 | 0.0 | 111 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 4 | 0.0 | 111 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 59.5 | 111.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 59.5 | 111.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------