Banto Level 1 of the Dungeon (0, 0, D:1) 28 bolts (3, 20, D:1) a +0 short sword (5, 10, D:1) a +0 hand axe (11, 14, D:1) a +0 scale mail (12, 17, D:1) a +0 club (19, 48, D:1) 16 stones (21, 44, D:1) 16 arrows (25, 46, D:1) a +0 club 4 stones (28, 44, D:1) a +0 club (31, 19, D:1) a +0 ring mail (46, 13, D:1) a +0 club (50, 21, D:1) a +0 club (54, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (2, 23, D:2) a cursed +0 scale mail (15, 16, D:2) a +0 robe (26, -8, D:2) 21 arrows (27, -28, D:2) a +0 club (30, -10, D:2) 13 stones (33, 21, D:2) a +0 club (45, -11, D:2) a +0 club (46, -9, D:2) a +0 club (46, 6, D:2) a stone (46, 7, D:2) a stone (48, 1, D:2) 21 stones (49, 0, D:2) a stone (50, -20, D:2) a +0 club (50, -17, D:2) a potion of degeneration (57, -20, D:2) 25 sling bullets (60, -28, D:2) 11 stones (62, 10, D:2) 30 bolts Level 3 of the Dungeon (0, 0, D:3) 21 stones (5, -5, D:3) 15 stones (9, -6, D:3) a +0 whip (9, 0, D:3) a +0 dagger (12, 0, D:3) a scroll of immolation (19, -7, D:3) a +0 robe (28, -6, D:3) 56 stones a +0 rapier (31, -6, D:3) a +0 club (36, -29, D:3) a +0 club (39, -13, D:3) a +0 club (41, -15, D:3) a +0 whip (45, -17, D:3) a cursed -3 club (47, -19, D:3) a +0 short sword (60, -6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a cursed +0 leather armour (2, -28, D:4) 19 stones (8, -17, D:4) 25 stones (14, -2, D:4) a +0 flail a +2 hand axe of freezing a +0 leather armour a +0 mace (14, -1, D:4) a +0 club (16, -28, D:4) 2 potions of degeneration (18, -20, D:4) a +0 dagger (19, -2, D:4) a +0 trident (19, 1, D:4) a +0 flail (20, -7, D:4) a +1 pair of gloves (27, -4, D:4) 24 bolts (27, 4, D:4) a +0 short sword (31, -19, D:4) 8 poisoned needles (32, -32, D:4) a +0 robe a +0 dagger (32, -30, D:4) a +0 robe a +0 dagger (33, -14, D:4) 17 sling bullets (35, -13, D:4) a cursed -2 war axe a +0 robe a +0 dagger a +0 leather armour a +0 robe a +0 dagger a +0 leather armour a +0 flail (43, -7, D:4) 21 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, -6, D:5) 11 stones (1, 12, D:5) 15 stones (1, 19, D:5) a +0 robe a +0 dagger a +0 dagger a +0 robe (9, -10, D:5) a +0 giant spiked club (11, 6, D:5) a +0 falchion (14, 11, D:5) 18 sling bullets (15, 0, D:5) a +0 ring mail (17, -9, D:5) 6 bolts (18, 14, D:5) 2 stones (18, 15, D:5) a +0 short sword (18, 17, D:5) a stone (18, 20, D:5) 2 stones (21, 8, D:5) a +0 leather armour (22, 36, D:5) 13 arrows (24, 10, D:5) a stone (26, 14, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) 2 arrows (4, 3, D:6) an arrow (5, 3, D:6) an arrow (7, 4, D:6) a +0 shortbow 13 arrows (8, -4, D:6) a +0 club (9, -9, D:6) a +0 spear (9, 3, D:6) a cursed -2 club (10, 3, D:6) a cursed -2 club (17, -14, D:6) 20 arrows (23, -6, D:6) a +0 rapier (24, -4, D:6) a +1 pair of boots (29, 2, D:6) the +0 buckler "Meeng" {-Cast rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. (31, -11, D:6) a scroll of noise (33, 0, D:6) a +0 spear (33, 5, D:6) 19 arrows (33, 6, D:6) a +0 leather armour (33, 12, D:6) a +0 dagger (34, 8, D:6) a +0 arbalest (34, 10, D:6) a +0 club a +4 blowgun 15 poisoned needles (35, 10, D:6) 4 stones (36, -8, D:6) 17 arrows (37, -12, D:6) 17 stones (39, -1, D:6) a +2 pair of gloves (39, 1, D:6) a +0 morningstar (41, 5, D:6) a +0 dagger (41, 6, D:6) a +0 scimitar (41, 12, D:6) 27 bolts (47, -12, D:6) a cursed -1 leather armour (47, -9, D:6) a scroll of noise (47, 13, D:6) 10 poisoned needles (51, -32, D:6) 17 stones (59, -29, D:6) 23 stones Level 7 of the Dungeon [Shop] Zaizomiu's General Store 7 javelins (84 gold) a scroll of enchant weapon (112 gold) 21 sling bullets (157 gold) a +3 chain mail of cold resistance (397 gold) 20 stones (30 gold) a +4 great sword of draining (505 gold) 11 arrows (33 gold) a +0 plate armour (345 gold) an uncursed staff of summoning (375 gold) a scroll of teleportation (45 gold) a ration (75 gold) a potion of flight (45 gold) 7 poisoned tomahawks (105 gold) (0, 0, D:7) a scroll of enchant armour (17, -10, D:7) a +0 whip (19, -11, D:7) a +0 dagger a +0 robe (19, 2, D:7) 2 potions of degeneration (19, 33, D:7) a +1 leather armour of fire resistance (19, 37, D:7) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 27, D:7) a +0 giant club (21, 37, D:7) a +0 dagger a +0 robe (22, -12, D:7) a +0 leather armour (25, 35, D:7) a +2 leather armour of fire resistance (26, 13, D:7) a cursed -1 dagger a +0 robe a cursed -3 hand axe a +0 dagger a +0 robe (26, 15, D:7) a +0 chain mail (28, -4, D:7) a +0 dagger a +0 robe (29, -4, D:7) a +0 mace a +0 chain mail a +0 dagger a +0 robe (29, 34, D:7) a +0 robe (31, -5, D:7) a cursed +0 mace a cursed +0 chain mail (31, 35, D:7) a +0 shield (33, 20, D:7) a +0 hunting sling (36, 31, D:7) a +0 falchion (39, -8, D:7) a +0 flail (40, 7, D:7) a +0 shortbow 23 arrows (42, 14, D:7) a +0 shortbow 27 arrows (42, 23, D:7) a +0 scale mail (47, -8, D:7) a +1 hand axe of venom a +0 scale mail (49, -7, D:7) 28 arrows (50, -9, D:7) a +0 leather armour (52, -3, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 10 bolts (0, 1, D:8) a +0 halberd (unseen) (0, 2, D:8) a +0 whip (4, 31, D:8) 18 stones (12, 31, D:8) the +1 ring mail of Morelih {rPois rF+ rN+ Str+3} It affects your strength (+3). It protects you from fire. It protects you from poison. It protects you from negative energy. (20, 42, D:8) a +0 quarterstaff (22, 4, D:8) a +0 dagger (23, 4, D:8) a +0 blowgun a kobold corpse (24, 4, D:8) a +0 short sword a kobold corpse (30, 13, D:8) a +0 dagger (30, 40, D:8) a +0 leather armour (31, 13, D:8) a +0 hand axe (31, 14, D:8) a +0 war axe an orc corpse (skeletalised by now) (38, 27, D:8) a +0 dagger a +0 cloak (43, 26, D:8) 5 needles of sleeping (51, 19, D:8) a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail an orc corpse an orc corpse (52, 20, D:8) a +0 dagger a +0 robe a +0 short sword a +0 leather armour Level 9 of the Dungeon [Shop] Ythran's Antique Weapon Shoppe the +6 hand crossbow "Jaymm" {elec, rPois} (948 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. a +0 bardiche (171 gold) a +0 spear (57 gold) a +0 dagger (38 gold) a +0 shortbow (57 gold) a +0 dagger (38 gold) the +9 spear "Namesais" {speed, rC+ rN+ MR- Dex+8} (1611 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+8). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the +7 hand axe of the Puffin {antimagic, rF+ Int+5} (1301 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It protects you from fire. a +0 rapier of draining (174 gold) a +0 short sword (57 gold) (0, 0, D:9) 26 arrows (4, -5, D:9) an uncursed amulet of faith (4, 8, D:9) a +0 shortbow 13 arrows (4, 24, D:9) a +0 pair of boots (8, 28, D:9) a scroll of noise (15, -21, D:9) a book of Cantrips (30, 7, D:9) a scroll of immolation (30, 10, D:9) the cursed +1 ring mail of Modesty {*Contam rC- MR+++ MP+9} It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. It has a curse placed upon it. (31, 7, D:9) a +0 flail a +0 chain mail (33, 7, D:9) a +0 hand axe (33, 8, D:9) a +0 falchion a +0 chain mail (35, 7, D:9) a +0 scale mail (38, -19, D:9) 20 stones (39, 7, D:9) a scroll of immolation (53, -3, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) 11 gold pieces (3, -1, D:10) a scroll of identify (5, -6, D:10) 9 gold pieces (13, -7, D:10) a +0 dagger (22, 12, D:10) 15 stones (31, 35, D:10) a +0 dire flail (50, 8, D:10) a +0 dagger (unseen) the Ecumenical Temple