Banto Level 1 of the Dungeon (0, 0, D:1) a +2 naga barding of cold resistance (2, -4, D:1) a +0 short sword a +0 club (2, -3, D:1) a +0 short sword (7, -28, D:1) a +0 robe (7, 18, D:1) a cursed -2 dagger (27, -37, D:1) 19 arrows (37, 15, D:1) a +0 club (38, -22, D:1) a +0 dagger (45, -40, D:1) a cursed +0 club (48, 15, D:1) a +0 war axe (51, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 14, D:2) 20 sling bullets (3, 1, D:2) a +0 short sword (unseen) (7, 8, D:2) a +0 club (12, -4, D:2) 7 poisoned needles (14, -4, D:2) a +0 hand axe (15, 13, D:2) a +0 scale mail (16, -9, D:2) a +0 cloak (19, 29, D:2) a +0 dagger (26, -6, D:2) a +0 short sword (27, 12, D:2) a +0 club (39, 22, D:2) a +0 war axe Level 3 of the Dungeon (0, 23, D:3) 13 arrows (1, 10, D:3) a +0 club a +0 robe (1, 21, D:3) a +0 club a +0 leather armour (2, 11, D:3) a +3 short sword a +0 leather armour a +0 hand axe (4, 2, D:3) a +0 short sword (4, 23, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 chain mail (5, 14, D:3) a +0 whip a +0 leather armour (7, 1, D:3) a +0 hand axe a +0 whip a +0 club (9, -1, D:3) a +0 trident a +0 scale mail (9, 0, D:3) a +0 dagger a +0 robe (10, -2, D:3) 22 bolts (13, -6, D:3) 2 tomahawks (13, 13, D:3) 22 bolts (15, 30, D:3) a +0 flail (33, -4, D:3) a +0 dagger (33, 5, D:3) a +0 morningstar (35, 8, D:3) a +0 mace (36, 5, D:3) a +0 hand axe a +0 leather armour (39, 3, D:3) a +1 dagger a +0 robe (39, 21, D:3) a +0 robe (43, 25, D:3) 17 poisoned needles Level 4 of the Dungeon (0, 38, D:4) an uncursed amulet of inaccuracy (3, 26, D:4) a +0 falchion (9, 33, D:4) a +0 leather armour (21, 17, D:4) a +0 scale mail (38, 32, D:4) a +0 hand axe (42, 34, D:4) a +0 flail of pain (49, -10, D:4) a +0 dagger (54, -2, D:4) a +0 robe (55, 22, D:4) 18 sling bullets (56, 42, D:4) the amulet of Vackutisk {Harm *Drain +Inv rC+++ Int-5 Dex-4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (-5). It affects your dexterity (-4). It renders you almost immune to cold. It lets you turn invisible. It causes draining when unequipped. Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces (0, 1, D:5) 6 gold pieces (0, 2, D:5) 12 gold pieces (0, 3, D:5) 16 gold pieces (0, 4, D:5) 9 gold pieces (4, -1, D:5) a +0 club a gnoll corpse (7, 6, D:5) a +0 spear (13, 28, D:5) a +0 shortbow 21 arrows (22, 16, D:5) a scroll of random uselessness (32, 27, D:5) a +0 giant club (37, 19, D:5) a ration (37, 21, D:5) a ration the Ecumenical Temple