Dungeon Crawl Stone Soup version 0.22-a0-456-g11ed031617 (webtiles) character file. 0 Banto the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on June 7, 2018. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (143 turns). Banto the Insei (Octopode Transmuter) Turns: 143, Time: 00:00:13 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 10% Magic: 2/3 EV: 13 Int: 15 God: Gold: 11 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendage A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, tentacle spike 3, camouflage 1, gelatinous body 1 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. One of your tentacles had a temporary spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Missiles a - 12 arrows Scrolls b - a scroll of identify {unknown} Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Spider Form Tmut/Pois #......... 41% 3 ###.... Blade Hands Tmut #......... 95% 5 ######. Ice Form Ice/Tmut #....... 82% 4 #####.. Sticks to Snakes Tmut #....... 14% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) One of your tentacles bears a large vicious spike. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the hobgoblin. The hobgoblin is lightly wounded. You constrict the hobgoblin, but do no damage. The hobgoblin closely misses you. You release your grip on the hobgoblin. The hobgoblin hits you. You take 1 damage, and have 5/13 hp. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The hobgoblin misses you. You now have 2/3 mp. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. You pierce the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you. You die... #...................# #..............#..#.. #...........##.###### +...........#. #...........# .#######....###### ..........#.##### ###########.#... # #(@gr#'####... #.##.........# #. #.....###.# #. #!....# #. #.....# #.#......# #.#.##.### #.#. #.# #. #.# You could see a hobgoblin and a rat. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 143 | D:1 | Slain by a hobgoblin Vault maps used: D:1: matt_arrival_spirals, st_stairs_13, amethyst_killhole, glass_columns_a, hangedman_decor_push Action || total -------------------------++------- Melee: Unarmed || 5 Constrict || 1 Kick || 1 Cast: Beastly Appendage || 1 Stab: Sleeping || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 143 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 143 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 89.5 | 143.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 89.5 | 143.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------