Banto Level 1 of the Dungeon (0, 0, D:1) a +1 centaur barding (12, -20, D:1) a +0 leather armour (12, 4, D:1) a +0 short sword (19, -4, D:1) a +0 ring mail (22, 10, D:1) a +0 leather armour (24, 11, D:1) 4 needles of paralysis (29, -14, D:1) a +0 dagger (34, -16, D:1) a +0 club (35, -6, D:1) a +0 dagger (38, 13, D:1) a +0 robe (39, -11, D:1) a +0 short sword (39, -10, D:1) a +0 dagger (40, -1, D:1) a +0 whip (44, -4, D:1) a +0 ring mail (57, -12, D:1) a +0 hand axe (60, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (4, -16, D:2) a +0 whip (6, -6, D:2) a +0 chain mail (9, -2, D:2) a cursed +0 robe (12, 10, D:2) a +0 club (14, 11, D:2) a +0 club (15, -8, D:2) a +0 club a +0 club (31, 18, D:2) 7 tomahawks (37, 3, D:2) a +0 dagger (42, -18, D:2) a +0 robe (47, -10, D:2) a +0 short sword (54, -23, D:2) a +0 ring mail (58, -19, D:2) a +0 club a +0 club (60, -21, D:2) a +0 mace Level 3 of the Dungeon (9, -9, D:3) 7 gold pieces (12, 19, D:3) a +0 club (27, 13, D:3) a +0 plate armour (40, 11, D:3) a +0 leather armour (40, 15, D:3) a +0 hunting sling (41, 0, D:3) a +0 dagger (45, -4, D:3) a +0 short sword (46, 4, D:3) a +0 club Level 4 of the Dungeon (11, 21, D:4) a +0 falchion (15, -3, D:4) a +0 dagger a +0 robe a +0 flail a +0 ring mail (16, 13, D:4) 21 sling bullets (17, -5, D:4) a +0 club (32, 8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 10, D:4) a +0 short sword (45, -2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (15, -7, D:5) a +0 club (16, -6, D:5) a +0 spear (17, -6, D:5) a +0 spear a +0 spear (19, 5, D:5) a +0 leather armour (28, -14, D:5) a +0 falchion (32, 12, D:5) a +0 dagger (35, 2, D:5) 15 arrows a +0 shortbow (36, -5, D:5) 18 arrows (36, 0, D:5) 3 arrows (37, 1, D:5) 2 arrows (45, -5, D:5) 2 arrows (46, -7, D:5) an arrow (46, -2, D:5) the +2 quarterstaff of Uncertain Death {antimagic, +Fly rElec MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. a +0 shortbow 4 arrows (47, -7, D:5) 2 arrows (47, -6, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, 2, D:6) a +0 robe a +0 dagger (7, -17, D:6) a cursed +0 leather armour a +0 dagger (7, -15, D:6) 14 bolts (8, -16, D:6) a +0 robe a +0 dagger (9, 2, D:6) a +0 robe a +0 dagger (10, -42, D:6) a +0 dagger (15, -41, D:6) a +0 chain mail (17, -2, D:6) a cursed +0 chain mail a cursed -2 battleaxe (17, 0, D:6) a +0 flail (19, -42, D:6) 3 tomahawks (19, 3, D:6) a +0 mace (28, -44, D:6) a +0 quarterstaff (61, -27, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a scarf of resistance (1, 16, D:7) a +0 plate armour a +0 battleaxe (8, 24, D:7) 23 arrows (9, 15, D:7) a +0 flail a killer bee corpse (33, 16, D:7) a +0 robe (39, 2, D:7) a +0 trident a +0 scimitar (40, 0, D:7) a +0 war axe (46, 10, D:7) a +0 short sword (51, 14, D:7) a +0 hand axe a +0 hand axe (51, 15, D:7) a +0 hand axe a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 4, D:8) a +0 dagger (unseen) (6, 5, D:8) a +0 short sword a +0 scale mail a +0 dagger a +0 hand axe (9, 5, D:8) a +0 giant club (17, 2, D:8) a +0 rapier (24, -16, D:8) a +0 leather armour (unseen) (26, -16, D:8) a ration (27, -30, D:8) a scroll of immolation (29, -24, D:8) a book of Maledictions (31, -37, D:8) a ration the Ecumenical Temple