Dungeon Crawl Stone Soup version 0.23-a0-182-g58cdd98f8d (webtiles) character file. 11 Banto the Poker (level 2, 9/22 HPs) Began as a Demonspawn Gladiator on Sept 20, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (85 turns). Banto the Poker (Demonspawn Gladiator) Turns: 85, Time: 00:00:17 Health: 9/22 AC: 4 Str: 14 XL: 2 Next: 17% Magic: 2/2 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: repulsion field 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} Comestibles f - 3 rations Skills: - Level 2.0 Fighting + Level 3.3 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Message History You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You take 3 damage, and have 14/22 hp. The jackal bites you. You take 2 damage, and have 12/22 hp. You barely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 9/22 hp. You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. The jackal barely misses you. You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You are too injured to fight recklessly! You see here a jackal corpse. You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm ####### #####.....## #.....#.#..# #..........# ##.....#.#..# #. $...........# ###.###..........# #............†@..# #.#.#.#.####.##### #.......## #.# #.#.#.#..###.######. #................... #.#.#.#..##..####..( ##.......###.......# ##.......## ...##.### #....##### #..## .# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 4 jackals (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 57 | D:1 | Reached skill level 3 in Polearms 72 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 72 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 85 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_c, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, minmay_lizard_king Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.3 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Trident || 18 Armor: Leather armour || 7 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 54.1 | 85.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 54.1 | 85.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------