Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb109 (webtiles) character file. 8 Banto the Poker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on Sept 21, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (237 turns). Banto the Poker (Demonspawn Gladiator) Turns: 237, Time: 00:00:16 Health: 22/22 AC: 5 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 14 Int: 9 God: Gold: 17 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . e - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: repulsion field 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) e - a +0 cloak (worn) Scrolls h - a scroll of amnesia {unknown} i - a scroll of fear {unknown} j - a scroll of fog {unknown} Potions g - a potion of agility {unknown} Comestibles f - a ration Skills: - Level 2.0 Fighting + Level 3.2 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) Message History You open the door. There is an open door here. Key pressed, stopping explore. You open the door. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! There is an open door here. A hobgoblin is nearby! A hobgoblin is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin, wielding a club You reach to attack! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to radiate repulsive energy. Health restored: 22; MP restored: 2 A rat comes into view. Are you sure you want to abandon this character and quit the game? (Confirm .....##..########## ...#.##...........# +#.#.##.########.# .. .................##..# .#.#.###.####........# .#.#.....# ###'####.. .#.####### #.....# .#.# #.....# .#.# #..@..# .#.# #.)...+ ...# #.....# .#.# +.....# .#.# #.....# #...... r....### ......# You could see a rat. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | Reached skill level 3 in Polearms 235 | D:1 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 237 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_doors Skill XL: | 1 | ---------------+----+----- Polearms | 3 | 3.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Trident || 22 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 78.1 | 237.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 78.1 | 237.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------