Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb109 (webtiles) character file. 46 Banto the Poker (level 3, -7/27 HPs) Began as a Demonspawn Gladiator on Sept 21, 2018. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... while paralysed ... on level 2 of the Dungeon. The game lasted 00:01:13 (1469 turns). Banto the Poker (Demonspawn Gladiator) Turns: 1469, Time: 00:01:14 Health: -7/27 AC: 4 Str: 15 XL: 3 Next: 44% Magic: 3/3 EV: 2 Int: 9 God: Gold: 65 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . e - +1 dagger (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, paralysed, berserk cooldown, slowed A: nightstalker 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 trident e - a +1 dagger of draining (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery k - a +3 ring of evasion {unknown} Scrolls m - a scroll of blinking Potions i - a potion of mutation {unknown} j - 2 potions of heal wounds {unknown} l - a potion of invisibility {unknown} Comestibles f - a ration Skills: - Level 2.0 Fighting + Level 4.1 Polearms - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You now have 9/40 hp. You are too berserk! You bump into the closed door. You feel a strong urge to attack something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 2/40 hp. You bump into the rock wall. You feel your anger nearly subside. Something hits you but does no damage. You miss something. You're too confused to move! You bump into the rock wall. You feel a strong urge to attack something. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. Something hits you but does no damage. Something hits you! You die... ###.##... #.......# #..# #.......# #..# #.......# #..# #.......# #..# .###.......# #..# .....#.#######).+### .###.#.......'.....# .###.#########..@{.# .#.....# ####...... .#.....# ...... .#.....# ...... .......# ...... ##.....###### ...... ............# ...... ...#######.## ...# #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 leopard geckos (D:1) 6 bats 2 giant cockroaches 4 goblins 6 hobgoblins 2 jackals (D:1) A kobold (D:1) 3 frilled lizards 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:1 | Reached skill level 3 in Polearms 105 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 755 | D:1 | Reached XP level 3. HP: 25/27 MP: 3/3 1191 | D:2 | Reached skill level 4 in Polearms 1437 | D:2 | Noticed Sigmund 1463 | D:2 | HP: 2/40 [something (7)] 1469 | D:2 | Mangled by Sigmund Vault maps used: D:1: roderic_crop_circles_arrival_small D:2: kennysheep_pointless_box, kennysheep_another_room, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 4 | 4.1 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: Dagger || 102 Trident || 6 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 5 Eat: Chunk || 2 Armor: Leather armour || 26 Dodge: Dodged || 70 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 66 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 25 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 36.2 | 45.7 | 715.0 Dungeon | 100.0 | 100.0 | 2.7 | 36.2 | 45.7 | 715.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 +-------+-------+-------+-------+-------+----------------------