Banto Level 1 of the Dungeon (2, -20, D:1) a cursed +0 ring mail (2, -9, D:1) a +0 club (3, -12, D:1) 20 sling bullets (6, -22, D:1) a +0 whip (8, -9, D:1) a tomahawk (8, 11, D:1) a +0 club a +0 dagger a +0 club (11, -3, D:1) 3 tomahawks (13, -2, D:1) a tomahawk (14, 3, D:1) a +0 club (14, 10, D:1) a +0 whip (15, -22, D:1) a +0 dagger (19, 12, D:1) 12 bolts (30, 3, D:1) a +0 club (31, 15, D:1) a +0 club (36, 6, D:1) a +0 club (38, -7, D:1) a +0 club a +0 club (40, -8, D:1) a +0 club (41, -15, D:1) a +0 club (44, -12, D:1) a +0 club Level 2 of the Dungeon (12, -29, D:2) a +0 short sword a +0 club (12, -22, D:2) a +0 club (16, -34, D:2) a +0 dagger (30, -29, D:2) a +0 dagger (36, -32, D:2) 20 bolts (36, -20, D:2) a +0 helmet (37, -32, D:2) a cursed -3 halberd (37, -31, D:2) a +0 spear (46, -45, D:2) a +0 dagger (46, -31, D:2) a +0 dagger a +0 leather armour an uncursed ring of see invisible (46, -28, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 1, D:3) a +0 club a tomahawk of returning a +0 chain mail (2, 3, D:3) a tomahawk of returning (4, 3, D:3) a +0 club a cursed +0 club (18, -32, D:3) a +0 leather armour (18, -31, D:3) a +0 dagger a +0 ring mail (18, -21, D:3) a scroll of random uselessness a +0 club a cursed +0 animal skin a +0 helmet (19, -32, D:3) a +0 dagger a +0 ring mail (19, -18, D:3) a +0 club (19, -17, D:3) a +0 dagger a +0 club a +0 hunting sling (20, -35, D:3) a +1 trident of piercing a +0 ring mail (20, 9, D:3) a +0 dagger (23, -15, D:3) a +0 club (24, -14, D:3) a cursed -3 club a cursed -3 dagger (26, -23, D:3) a +0 cloak (26, -14, D:3) a +0 shield (28, -7, D:3) 6 curare-tipped needles (32, 8, D:3) a +0 short sword (40, -3, D:3) a +0 dagger (41, -3, D:3) a +0 dagger a +0 leather armour Level 4 of the Dungeon [Shop] Keejujug's General Store a +2 robe of positive energy (191 gold) a +2 chain mail of cold resistance (279 gold) a phial of floods (520 gold) a potion of haste (130 gold) 8 stones (10 gold) a potion of haste (130 gold) 16 bolts (41 gold) 19 arrows (49 gold) 2 javelins (20 gold) a +0 falchion (39 gold) (0, 0, D:4) a +0 dagger (5, -4, D:4) a +0 giant spiked club (5, -3, D:4) 6 tomahawks (8, -8, D:4) a +0 robe (10, 13, D:4) a +0 hand axe (11, 11, D:4) a +0 dagger (11, 13, D:4) a +0 scale mail a +0 trident (14, -29, D:4) 28 bolts (16, 18, D:4) 14 arrows (28, -22, D:4) a +0 chain mail (32, -10, D:4) a +0 leather armour (32, 11, D:4) a +1 ring mail of magic resistance (37, 4, D:4) a +0 ring mail (45, -19, D:4) a +0 trident (49, -11, D:4) a +0 dagger a +0 ring mail (54, -18, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 5, D:5) 17 bolts (0, 6, D:5) a cursed +0 whip (2, -2, D:5) a +0 short sword a +0 leather armour a +0 flail (2, -1, D:5) a +0 dagger a +0 robe (3, -1, D:5) a +0 war axe a +0 scale mail (4, 10, D:5) a +0 leather armour (47, 10, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed -3 long sword (0, 4, D:6) a +0 long sword (3, -5, D:6) a +0 robe (5, 11, D:6) a +0 robe (7, 12, D:6) a +0 plate armour a +0 battleaxe (9, 9, D:6) a +0 club a cursed -1 ring mail (11, 18, D:6) a +0 flail (14, 14, D:6) a +1 falchion of electrocution (15, 14, D:6) a +0 robe a +0 dagger a +0 hand axe (16, -11, D:6) an uncursed staff of summoning (16, 14, D:6) a +0 dagger (21, -19, D:6) the cursed +1 hand axe of Ixzuatib {venom, rC+ Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It protects you from cold. It has a curse placed upon it. (22, 16, D:6) a +3 dagger of speed (22, 27, D:6) a scroll of noise (30, 20, D:6) an uncursed amulet of rage (32, -1, D:6) a +0 spear (36, 23, D:6) a tomahawk (37, 23, D:6) a tomahawk (38, 22, D:6) 3 tomahawks (38, 23, D:6) a +2 vampiric falchion a +0 chain mail a +0 flail a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (2, -17, D:7) a +0 dagger a +0 robe (3, -16, D:7) a +0 dagger (4, -16, D:7) a +0 hand axe a +0 scale mail (8, 20, D:7) a +0 quarterstaff (9, -12, D:7) a +0 leather armour (10, 26, D:7) a +0 hand axe a +0 leather armour (10, 27, D:7) a +0 club (12, 26, D:7) a +0 war axe (13, 26, D:7) a +0 hand axe (14, -20, D:7) a +0 hunting sling (29, 7, D:7) a scroll of enchant weapon (29, 8, D:7) 13 arrows (29, 9, D:7) 18 poisoned needles (29, 15, D:7) 3 gold pieces (29, 17, D:7) a +0 rapier (30, 8, D:7) the amulet "Jebloumuiv" {Spirit rF- Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It makes you vulnerable to fire. (30, 9, D:7) a scroll of identify (30, 15, D:7) 18 gold pieces (35, -9, D:7) a +2 dagger of venom a +0 animal skin (38, 10, D:7) a +0 trident (39, 5, D:7) a +0 scale mail (40, 16, D:7) 10 gold pieces (42, 10, D:7) a scroll of teleportation Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -1, D:8) an arrow (3, 15, D:8) a +0 halberd (unseen) (3, 16, D:8) a +0 war axe (unseen) (5, 15, D:8) 3 stones (6, 0, D:8) a stone (6, 1, D:8) a +0 quarterstaff a +0 shortbow 14 arrows (6, 2, D:8) a stone (6, 15, D:8) a +0 halberd a potion of flight 20 gold pieces 4 chunks of flesh a gnoll skeleton (8, 5, D:8) a +0 club (10, 13, D:8) a +0 shortbow 15 arrows (10, 14, D:8) an arrow (13, 7, D:8) a potion of degeneration the Ecumenical Temple