Dungeon Crawl Stone Soup version 0.23-a0-449-g8e4cbf7b70 (webtiles) character file. 18 Banto the Vexing (level 2, 0/11 HPs) Began as a Felid Enchanter on Nov 21, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:30 (703 turns). Banto the Vexing (Felid Enchanter) Turns: 703, Time: 00:00:31 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 48% Magic: 6/6 EV: 23 Int: 21 God: Gold: 56 SH: 0 Dex: 21 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++++..... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, agile, lethally poisoned (0 -> -2), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Scrolls a - 2 scrolls of immolation {unknown} d - a scroll of remove curse {unknown} e - a scroll of identify {unknown} Potions c - a potion of brilliance Comestibles b - 3 rations Skills: - Level 2.6 Dodging + Level 4.5 Stealth + Level 1.6 Unarmed Combat - Level 2.0 Spellcasting + Level 4.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #####.. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice ###... 1% 2 ##..... Confuse Hex #####... 1% 3 ###.... Dazzling Spray Conj/Hex ###... 1% 3 ###.... Tukima's Dance Hex #####... 1% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You feel sick. The adder closely misses you. You take 1 damage, and have 2/11 hp. You scratch the adder. The adder is heavily wounded. The adder misses you. The adder completely misses you. You scratch the adder but do no damage. The adder is heavily wounded. The adder misses you. You scratch the adder. The adder is almost dead. The adder completely misses you. You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. You take 1 damage, and have 1/11 hp. You scratch the adder. You kill the adder! You see here an adder corpse. You die... .## ....... .(.. ....... .....####....... #....<(....... ###..........# ####†....... ########.#.##.## ...............# ..###.@...###.. #.###.# ... .# ..... .# ......$ # ....#.. ###.##. # .. There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 bats (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 209 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 703 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: matt_arrival_spirals, due_unseen_surprise D:2: kennysheep_generic_room_10 Action || total -------------------------++------- Melee: Unarmed || 27 Bite || 1 Use: Potion || 2 Stab: Sleeping || 3 Eat: Chunk || 3 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 0.0 | 87.8 | 340.0 Dungeon | 100.0 | 100.0 | 3.3 | 0.0 | 87.8 | 340.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------