Dungeon Crawl Stone Soup version 0.23-a0-449-g8e4cbf7b70 (webtiles) character file. 5 Banto the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Nov 21, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:21 (318 turns). Banto the Vexing (Felid Enchanter) Turns: 318, Time: 00:00:21 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 66% Magic: 4/4 EV: 18 Int: 16 God: Gold: 7 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -14), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} Comestibles b - a ration Skills: - Level 2.6 Dodging + Level 4.1 Stealth * Level 1.4 Unarmed Combat - Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History An adder comes into view. You regained 3 hp, and now have 6/7 hp. Okay, then. You start resting. The adder is too close now for your liking. You barely miss the adder. The adder hisses angrily. The adder closely misses you. You completely miss the adder. The adder misses you. You scratch the adder. The adder is moderately wounded. The adder misses you. The adder bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 5 damage, and have 1/7 hp. MASSIVE DAMAGE!! You scratch the adder. The adder is heavily wounded. You die... ### #.# #@# ####S# #....# #....#.# ....!.....# ..........# ####..#...# #....... ....#.#.# You could see an adder. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A jackal (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 318 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: lemuel_arrival_broad_hall D:2: hangedman_decor_clover_reticule Action || total -------------------------++------- Melee: Unarmed || 14 Stab: Sleeping || 3 Eat: Chunk || 4 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 49.7 | 23.3 | 159.0 Dungeon | 100.0 | 100.0 | 0.0 | 49.7 | 23.3 | 159.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------