Banto Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 33, D:1) a +0 robe (7, 36, D:1) a +0 club (16, 30, D:1) a +0 dagger of draining (23, 24, D:1) 14 arrows (23, 37, D:1) a +0 spear (25, 18, D:1) a +0 chain mail (30, 31, D:1) 13 stones (30, 51, D:1) a +0 spear (34, 42, D:1) a +0 scale mail (38, 9, D:1) 5 poisoned needles (39, 44, D:1) 24 sling bullets (42, 2, D:1) 5 tomahawks (44, 41, D:1) a +0 club (47, 14, D:1) a +0 club (52, 8, D:1) a +0 dagger Level 2 of the Dungeon (7, -2, D:2) a +2 pair of boots (8, 13, D:2) a +1 flail of crushing (11, 17, D:2) a +0 club a +0 flail (17, -4, D:2) a +0 club (26, -2, D:2) 8 poisoned needles (34, -18, D:2) a +0 club (34, 12, D:2) a +0 dagger (40, 24, D:2) a +0 robe (44, -4, D:2) 16 arrows (46, -8, D:2) 17 stones (49, -5, D:2) a +0 hand axe (56, 17, D:2) a +0 whip Level 3 of the Dungeon (3, -6, D:3) a cursed -1 short sword (6, 15, D:3) an uncursed amulet of the gourmand (8, -17, D:3) 11 arrows (15, 12, D:3) 23 bolts (17, -18, D:3) 13 gold pieces (19, -9, D:3) 16 stones a +0 club a +0 hunting sling (20, -15, D:3) a stone (20, -13, D:3) a stone (20, -12, D:3) a stone (24, -27, D:3) a +0 dagger a cursed +0 robe (24, 7, D:3) a cursed -2 whip (25, -27, D:3) a +0 whip (27, -2, D:3) 17 poisoned needles (28, -17, D:3) a +0 dagger (unseen) (29, -18, D:3) a +0 short sword (31, -17, D:3) a +0 helmet (33, 13, D:3) a +0 club (33, 14, D:3) 19 stones (36, 14, D:3) 15 stones (40, -19, D:3) a cursed -3 hunting sling a +1 dagger of venom 21 stones (40, -18, D:3) 2 stones (40, -4, D:3) a +0 club (42, -19, D:3) a +0 short sword a +0 short sword (47, -19, D:3) a stone (48, 16, D:3) 8 bolts (51, 2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Dulala's General Store a fan of gales (440 gold) a scroll of amnesia (38 gold) the +4 hand axe "Gram" {speed, *Corrode rC++ MR+} (588 gold) Attacks with this weapon are significantly faster. It greatly protects you from cold. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a ration (55 gold) a scroll of fog (22 gold) 4 stones (4 gold) a wand of polymorph (12) (154 gold) a +3 ring of strength (172 gold) a +0 ring mail (44 gold) a potion of brilliance (44 gold) a ration (55 gold) a +0 ring mail (44 gold) a potion of brilliance (44 gold) [Shop] Ryff's Antique Armour Boutique the +4 ring mail of Zecaib {rF- rN+ MR+ rCorr} (1103 gold) It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (56 gold) a +2 plate armour of magic resistance (1120 gold) a +0 helmet (126 gold) a +0 scale mail (112 gold) a +0 plate armour (644 gold) the +3 scale mail "Wid Vic" {rC+ Slay+3} (1276 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. a +0 cloak (126 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) (19, 21, D:4) a jackal skeleton (19, 25, D:4) 29 sling bullets (20, 10, D:4) a +0 club an orc skeleton (24, 7, D:4) 3 tomahawks (31, -1, D:4) a +0 short sword a +0 chain mail a +0 flail a +0 ring mail a +0 dagger of venom a cursed +0 robe a +0 hand axe a +0 ring mail (37, -4, D:4) a +0 ring mail (38, 3, D:4) 22 sling bullets