Dungeon Crawl Stone Soup version 0.23-a0-494-g91793a9df2 (webtiles) character file. 70 Banto the Vexing (level 4, -3/18 HPs) Began as a Felid Enchanter on Dec 3, 2018. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (2948 turns). Banto the Vexing (Felid Enchanter) Turns: 2948, Time: 00:03:40 Health: -3/18 AC: 1 Str: 4 XL: 4 Next: 4% Magic: 6/8 EV: 19 Int: 17 God: Gold: 86 SH: 0 Dex: 16 Spells: 1/7 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Wands k - a wand of flame (21) o - a wand of scattershot (6) Scrolls a - 2 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of remove curse {unknown} i - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} Potions c - a potion of haste {unknown} e - a potion of resistance {unknown} f - a potion of invisibility {unknown} j - a potion of brilliance {unknown} m - a potion of curing {unknown} n - a potion of ambrosia {unknown} Comestibles b - 6 rations Skills: + Level 3.8 Dodging + Level 4.9 Stealth * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 5.3 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... c - Confuse Hex ###..... 7% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Tukima's Dance Hex ###..... 7% 3 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Ouch! That really hurt! You take 12 damage, and have 6/18 hp. MASSIVE DAMAGE!! An orc priest is nearby! You are too injured to fight recklessly! There is an open door here. There is a stone staircase leading up here. You start resting. The orc priest is too close now for your liking. You regained 5 hp, and now have 12/18 hp. An orc priest is nearby! Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +1 war axe of flaming and wearing a +0 scale The orc priest resists with some effort. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #####.#########.# #.......# .# #.#.......# #.#.......# #.#####'### .. #..####.###.... #........'.... #..###.###.... ##.#<.@.o..... #..##........ #............ ######## #...#.(...... .......# ###.#........ .......#######.......... ........##.............. ............)...(....... .......###)....#>....... You could see an orc priest. Vanquished Creatures 2 adders (D:2) 4 gnolls An ooze (D:3) 2 worms (D:2) 4 leopard geckos 2 ball pythons 5 giant cockroaches 3 goblins 4 hobgoblins A quokka (D:3) 8 bats 4 frilled lizards 6 kobolds 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 345 | D:1 | Reached XP level 2. HP: 9/11 MP: 6/6 353 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1156 | D:2 | Reached XP level 3. HP: 14/14 MP: 7/7 1181 | D:2 | Learned a level 3 spell: Confuse 1426 | D:2 | Reached skill level 5 in Hexes 1909 | D:2 | Reached XP level 4. HP: 18/18 MP: 3/8 2305 | D:2 | Slain by a gnoll 2306 | D:2 | Reached XP level 3. HP: 0/14 MP: 7/7 2562 | D:3 | Reached XP level 4. HP: 11/18 MP: 5/8 2948 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_signposts D:2: first_ration D:3: zin_purify Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.8 Unarmed Combat | 2 3 | 3.0 Hexes | 5 | 5.3 Stealth | | 4.9 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 110 | 14 || 124 Bite | 8 | 1 || 9 Punch | 1 | || 1 Cast: Ensorcelled Hiber | 23 | 13 || 36 Stab: Sleeping | 29 | 4 || 33 Distracted | | 1 || 1 Eat: Chunk | 11 | 5 || 16 Armor: Skin | 10 | || 10 Dodge: Dodged | 133 | 36 || 169 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 170 | 0 | 0.0 | 50 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 106 | 0 | 0.0 | 21 | 0 | 0.0 D:3 | 34 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 41.2 | 33.4 | 954.7 Dungeon | 100.0 | 100.0 | 2.8 | 41.2 | 33.4 | 954.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.7 +-------+-------+-------+-------+-------+----------------------