Dungeon Crawl Stone Soup version 0.23-a0-537-g04293e54a7 (webtiles) character file. 0 Banto the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Dec 7, 2018. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:16 (69 turns). Banto the Vexing (Felid Enchanter) Turns: 69, Time: 00:00:16 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Comestibles b - a ration Skills: + Level 2.6 Dodging + Level 4.0 Stealth * Level 1.0 Unarmed Combat - Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 11% 3 ###.... Tukima's Dance Hex ###..... 11% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You closely miss the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal misses you. You miss the jackal. You bite the jackal, but do no damage. The jackal is lightly wounded. The jackal closely misses you. You scratch the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. x2 You scratch the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal barely misses you. You closely miss the jackal. You bite the jackal, but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/7 hp. You barely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal bites you. You die... # # #.##.###.# #.....@h.# ####.##### # You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 69 | D:2 | Slain by a jackal Vault maps used: D:1: erik_arrival_triangle_large D:2: lemuel_round_altar Action || total -------------------------++------- Melee: Unarmed || 24 Bite || 4 Dodge: Dodged || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.4 | 34.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.4 | 34.5 +-------+-------+-------+-------+-------+----------------------