Banto Level 1 of the Dungeon (7, -14, D:1) a +0 whip (20, 5, D:1) a +0 club (22, -10, D:1) 13 arrows (27, -9, D:1) a +0 club (30, -24, D:1) 14 poisoned needles (42, -31, D:1) a cursed -2 club (47, -11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, 16, D:2) a +0 quarterstaff (16, -6, D:2) a cursed +0 large shield (16, 10, D:2) a +0 whip (18, 2, D:2) 14 bolts (19, 17, D:2) a +0 spear (23, 18, D:2) 7 poisoned needles (44, 28, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 shield (1, -1, D:3) a cursed -1 war axe (16, -16, D:3) a +0 short sword (17, -16, D:3) a +0 short sword (17, -15, D:3) a +0 club (17, -4, D:3) a +0 dagger (17, 0, D:3) a +0 hunting sling (23, 5, D:3) a +0 dagger a cursed +0 ring mail a kobold corpse (skeletalised by now) (25, -11, D:3) a throwing net (27, -12, D:3) a +0 robe (33, -9, D:3) a +0 dagger (33, 26, D:3) a leopard gecko corpse (skeletalised by now) (35, 21, D:3) a rat corpse (skeletalised by now) (45, -13, D:3) 17 arrows (45, 13, D:3) a +0 ring mail (56, 0, D:3) a +0 trident Level 4 of the Dungeon (8, 16, D:4) the +4 flail "Zaerosis" {venom, MR+++ Str+2 Int+3 Dex-2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (-2). It affects your resistance to hostile enchantments. (11, -3, D:4) a +0 giant club (15, 1, D:4) a +0 giant spiked club (17, 13, D:4) a potion of brilliance