Dungeon Crawl Stone Soup version 0.24-a0-380-g7ade4d1b3c (webtiles) character file. Game seed: 13885824657107574412 6 Banto the Magician (level 1, -2/15 HPs) Began as a Demigod Wanderer on June 3, 2019. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (266 turns). Banto the Magician (Demigod Wanderer) Turns: 266, Time: 00:00:40 Health: -2/15 AC: 2 Str: 14 XL: 1 Next: 60% Magic: 6/6 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (15) Comestibles f - a ration Skills: + Level 0.7 Fighting + Level 0.7 Armour - Level 1.0 Stealth - Level 2.6 Spellcasting Level 1.7 Charms Level 1.0 Summonings Level 1.7 Transmutations - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 19% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth #....... 19% 2 ##..... Stone Arrow Conj/Erth #..... 47% 3 ###.... Petrify Tmut/Erth #....... 77% 4 #####.. Lee's Rapid Deconstruct Erth #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/15 hp. You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/15 hp. You barely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/15 hp. You hit the rat. You kill the rat! You hit the rat. The rat is severely wounded. The rat bites you. You die... #. #. ##### #. #... #.##.. #....# ######### #....# ##.......## #....###.........## #....##r..........# #..<#@rr....(....... ##...##รท..........## #...###.........## #...# ##.......## #...# ######### ###.. #.. #### You could see 3 rats. Vanquished Creatures 9 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Banto set off with the following items: a +0 dagger, a wand | of random effects (15), a +0 robe, a ration; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Passwall, Stone Arrow, | Petrify, Lee's Rapid Deconstruction 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 266 | D:1 | Slain by a rat Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, item_on_display_a Action || total -------------------------++------- Melee: Dagger || 31 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 9 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- D:1 | 0 | 9 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 77.1 | 2.6 | 266.0 Dungeon | 100.0 | 100.0 | 0.0 | 77.1 | 2.6 | 266.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------