Banto Level 1 of the Dungeon (0, 0, D:1) 110 sling bullets (6, 11, D:1) a cursed +0 club (13, -12, D:1) a +0 leather armour (16, -3, D:1) 40 poisoned needles (23, 25, D:1) a +0 spear (29, 21, D:1) a +0 club (29, 23, D:1) a cursed +0 ring mail (33, -8, D:1) a +0 dagger (36, 5, D:1) 130 poisoned needles (37, 14, D:1) a +0 mace (38, 6, D:1) 163 stones (40, -8, D:1) a +0 club (45, 10, D:1) a +0 leather armour (54, -3, D:1) a +0 dagger Level 2 of the Dungeon (10, -15, D:2) a +0 club a +0 animal skin a +0 helmet a +0 club (12, -15, D:2) a +0 shield (16, -15, D:2) a +0 hunting sling 152 stones a +0 dagger a +0 club (17, -15, D:2) a +0 club (20, 12, D:2) a +0 dagger (23, 9, D:2) a +0 club (30, -12, D:2) a +0 ring mail (33, -18, D:2) 102 stones (34, -3, D:2) a +0 spear (39, -24, D:2) 138 stones (40, -26, D:2) a +0 mace (43, -1, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 3, D:3) 65 sling bullets (4, -8, D:3) 143 stones (11, -20, D:3) 142 javelins (19, -21, D:3) a +0 leather armour a +0 hand axe a +0 flail (21, -18, D:3) +0 ice dragon scales (22, -17, D:3) 111 bolts (22, -13, D:3) a +0 short sword (22, -8, D:3) a +0 mace 76 tomahawks a +0 scale mail (23, -22, D:3) a +0 club (23, -18, D:3) 100 stones (23, 19, D:3) a +0 club (24, 22, D:3) 138 stones (28, 32, D:3) a +0 flail (29, 32, D:3) a +0 leather armour 98 tomahawks of dispersal {!f} a +0 flail a +0 dagger a +0 chain mail (31, 28, D:3) a +0 robe a +0 club (34, -11, D:3) a +0 trident a +4 scale mail (35, -10, D:3) a +0 flail (37, -1, D:3) a +0 leather armour a +0 morningstar (37, 0, D:3) a +0 club (39, 19, D:3) 106 bolts (47, 32, D:3) a +0 whip (56, -6, D:3) a +0 club Level 4 of the Dungeon (11, 12, D:4) a +0 whip a +1 flail of crushing (12, 24, D:4) 162 poisoned needles (15, 12, D:4) a +0 halberd (19, -7, D:4) a +0 spear (19, -6, D:4) a +0 whip (21, -14, D:4) 87 sling bullets (22, -8, D:4) a +0 giant spiked club a +0 spear (22, 5, D:4) a +0 helmet (28, 3, D:4) a +0 spear (28, 15, D:4) a +0 spear (31, -16, D:4) a +0 flail (31, 14, D:4) a +0 robe a +0 dagger (32, 14, D:4) a +0 leather armour a +0 whip a +2 dagger of venom (33, -18, D:4) a +0 shortbow (39, -2, D:4) a +0 chain mail a +0 club (40, -2, D:4) a +0 chain mail a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 20, D:5) a +0 quarterstaff (9, 4, D:5) 156 sling bullets (31, 7, D:5) a +0 ring mail (36, 25, D:5) a +0 giant club (41, 17, D:5) a +0 giant club (47, 8, D:5) a +0 animal skin a +0 animal skin (50, 14, D:5) a +0 long sword (64, -12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 165 stones (1, -6, D:6) 164 bolts (5, 2, D:6) a +0 scale mail (6, 10, D:6) a +0 dagger (9, 11, D:6) a +0 flail a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +2 dagger of speed a +0 short sword of freezing a cursed -3 hand crossbow 145 bolts a +0 club 163 stones a +0 club (10, 10, D:6) a +0 spear (10, 11, D:6) a +0 club (11, -3, D:6) the cursed +1 ring mail of Akat {rF+ Regen+ Int-2} It affects your intelligence (-2). It protects you from fire. It increases your rate of regeneration. It has a curse placed upon it. (11, -1, D:6) a +1 whip of electrocution a cursed +0 robe (11, 11, D:6) a +0 dagger 2 stones (13, -9, D:6) a +0 chain mail a +0 mace (13, -2, D:6) a stone (13, 3, D:6) a stone (14, -9, D:6) a cursed -2 robe a +0 dagger (14, 0, D:6) 4 large rocks (15, -19, D:6) a +0 hand axe (15, 2, D:6) a stone (16, -2, D:6) a stone (17, -14, D:6) a +0 dagger (17, -12, D:6) a +0 animal skin (17, 1, D:6) a stone (17, 3, D:6) a stone (17, 9, D:6) a +0 ring mail (18, -13, D:6) a +0 short sword (22, -12, D:6) a +0 robe a +0 dagger (23, -5, D:6) a cursed -3 giant club (27, -5, D:6) a +0 long sword (29, 0, D:6) 120 stones (34, -27, D:6) a +0 plate armour (45, -13, D:6) a +0 short sword a +1 ring mail of fire resistance (52, -6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) the +2 robe "Komoz" {+Fly rC+ MR+ Regen+} It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It increases your rate of regeneration. (2, -4, D:7) a +0 robe (5, 0, D:7) a +0 flail a +0 scale mail a +0 chain mail a cursed -3 club a +0 mace (9, -1, D:7) 151 stones (20, 19, D:7) a +0 ring mail (21, -12, D:7) a +2 quarterstaff of chaos a +1 cloak of poison resistance (22, 3, D:7) a +0 mace (41, 12, D:7) a +0 morningstar (42, 16, D:7) a +0 falchion (45, 10, D:7) a cursed -3 spear (48, 14, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (0, 1, D:8) a +0 dagger a +0 robe a +2 short sword of speed (1, 0, D:8) a +0 whip 81 tomahawks of dispersal {!f} (5, 3, D:8) 113 stones (13, -14, D:8) 155 stones (14, 18, D:8) a +0 troll leather armour (16, -17, D:8) 151 poisoned needles (21, -6, D:8) a +0 short sword (22, -5, D:8) a +0 mace a +0 dagger a +0 dagger (25, 15, D:8) a +0 short sword a cursed +0 leather armour (26, 15, D:8) a +0 dagger a +0 dagger a +0 chain mail a +0 flail a +0 flail a +0 cloak (28, 15, D:8) a +0 hand axe a +0 animal skin (29, 11, D:8) a catoblepas skeleton (37, -5, D:8) a +0 dagger (37, 0, D:8) 105 sling bullets (48, 4, D:8) a wand of random effects (7) the +1 mace "Oceq" {chaos, *Noise rElec rN++} Each time it hits an enemy it has a different, random effect. It insulates you from electricity. It greatly protects you from negative energy. It may make noises in combat. Level 9 of the Dungeon (0, 0, D:9) a wand of random effects (6) (4, -13, D:9) a +0 long sword (6, -3, D:9) a +0 dagger (6, -2, D:9) a +0 short sword the Ecumenical Temple