Dungeon Crawl Stone Soup version 0.24-a0-459-g225fefd530 (webtiles) character file. Game seed: 12295437269346884230 2 Banto the Magician (level 1, 0/14 HPs) Began as a Demigod Wanderer on June 30, 2019. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (311 turns). Banto the Magician (Demigod Wanderer) Turns: 311, Time: 00:00:23 Health: 0/14 AC: 2 Str: 13 XL: 1 Next: 26% Magic: 9/18 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 15 Spells: 11/11 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn b - ring of magical power MPRegen 0.16/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Jewellery b - a ring of magical power (left hand) Scrolls c - a scroll of teleportation Comestibles f - 2 rations Skills: + Level 1.0 Stealth Level 1.0 Shields + Level 5.5 Spellcasting Level 1.0 Transmutations Level 1.0 Air Magic You had 11 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 13% 1 None Sting Conj/Pois #... 13% 1 None Blink Tloc N/A 19% 2 #...... Call Imp Summ #....... 19% 2 #...... Slow Hex #....... 19% 2 #...... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ##..... Conjure Flame Conj/Fire #....... 36% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Unknown command. f - 2 rations (gained 1) A goblin comes into view. It is wielding a +0 club. You see here a diamond ring. You regained 2 hp, and now have 3/14 hp. A goblin is nearby! A goblin is nearby! A goblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! b - a diamond ring There are no items here. Put on which piece of jewellery? (? for menu, Esc to quit) You feel your magic capacity increase. b - a ring of magical power (left hand) You swing at nothing. You swing at nothing. You swing at nothing. You barely miss the goblin. The goblin hits you with a +0 club. You die... ##### ########...########## .................... ########.........# ### #...♣.♣...# # # ... ##..♣♣.♣..####.##.# ##. #..♣.♣♣......... #...♣♣♣.@g.##.## #.............# #...........#.##### ....#.#..#.#........ #### #.#.##...#.##### # #. ####.... #. ...... #. ... ... ..#. .# You could see a goblin. Vanquished Creatures 2 kobolds (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Banto set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a ration; and the | following spells available to memorise: Magic Dart, Sting, | Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 9/9 311 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring, chequers_garden Action || total -------------------------++------- Melee: Dagger || 29 Armor: Robe || 4 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 82.6 | 311.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 82.6 | 311.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------