Dungeon Crawl Stone Soup version 0.24-a0-462-ge24419a6ad (webtiles) character file. Game seed: 193790699722300957 0 Banto the Magician (level 1, -1/16 HPs) Began as a Demigod Wanderer on July 2, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (28 turns). Banto the Magician (Demigod Wanderer) Turns: 28, Time: 00:00:12 Health: -1/16 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} e - a scroll of identify {unknown} Potions c - a potion of curing Comestibles f - a ration Skills: - Level 1.0 Fighting + Level 1.0 Maces & Flails - Level 1.0 Throwing - Level 1.0 Armour + Level 1.0 Stealth + Level 2.6 Spellcasting Level 1.0 Summonings Level 1.0 Ice Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 19% 1 #...... Shock Conj/Air #... 19% 1 #...... Call Imp Summ #....... 19% 2 ##..... Blink Tloc N/A 28% 2 ##..... Slow Hex #....... 28% 2 ##..... Conjure Flame Conj/Fire #....... 50% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The leopard gecko is moderately wounded. The leopard gecko barely misses you. The leopard gecko bites you. You take 5 damage, and have 9/16 hp. MASSIVE DAMAGE!! You closely miss the leopard gecko. The leopard gecko is moderately wounded. The leopard gecko bites you. You take 3 damage, and have 6/16 hp. You hit the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you but does no damage. You take 4 damage, and have 2/16 hp. MASSIVE DAMAGE!! You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko closely misses you. You miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. You die... +...<...'.# #.......#.####### #. #########........... #..####..##.# #.######..####..... ..........##...... ..#######.##.#..# #.##.#..##... #....@l...... ###...#.##.#. #...# .. ##.## #.. #.# ## #.# #.# #.# .# You could see a leopard gecko. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Banto the Demigod Wanderer began the quest for the Orb. 0 | D:1 | Banto set off with the following items: a +0 club, a potion | of curing, a +0 robe, a ration; and the following spells | available to memorise: Magic Dart, Shock, Call Imp, Blink, | Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 6/6 28 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_cross Action || total -------------------------++------- Melee: Club || 8 Armor: Robe || 2 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 60.7 | 28.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 60.7 | 28.0 +-------+-------+-------+-------+-------+----------------------