Banto Level 1 of the Dungeon (0, 0, D:1) 26 poisoned needles (0, 6, D:1) a +0 leather armour (7, -5, D:1) a +0 robe (14, -28, D:1) a +0 robe (27, 14, D:1) a -2 short sword (28, -21, D:1) a +0 large shield (34, 6, D:1) 109 stones (36, -29, D:1) a cursed -1 dagger (37, -1, D:1) a +0 hunting sling (39, 9, D:1) a +0 club a +0 club (45, -27, D:1) a +0 chain mail (47, -25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -39, D:2) a cursed +0 club (12, -31, D:2) a +0 hand axe (12, -17, D:2) a +0 club (23, -26, D:2) a +0 club (29, -2, D:2) a +0 club (31, -27, D:2) a +0 club (40, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (1, -7, D:3) a +0 leather armour (6, 13, D:3) a +0 whip 4 stones (8, 16, D:3) a +2 antimagic flail (8, 21, D:3) a +0 dagger a cursed +0 leather armour (12, -4, D:3) a +0 dagger a +0 robe (13, -12, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour (16, 34, D:3) 93 bolts (17, 10, D:3) a +0 hand axe (20, -12, D:3) a +0 war axe a +0 leather armour (28, 12, D:3) a +0 leather armour (30, -15, D:3) 101 arrows (31, 36, D:3) a +0 robe (35, -15, D:3) a +0 club (36, -3, D:3) a +0 giant spiked club (38, -2, D:3) a +0 robe a +0 dagger a +0 club (50, 29, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ufoe's General Store a scroll of enchant weapon (90 gold) an uncursed ring of magical power (276 gold) a potion of ambrosia (48 gold) a +0 robe (8 gold) 107 bolts (128 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) (4, -21, D:4) a +0 giant club (4, -11, D:4) 101 stones (7, -8, D:4) a +0 scythe a +0 robe (10, 1, D:4) a +0 plate armour (12, 6, D:4) a cursed +0 short sword a +0 leather armour (14, 0, D:4) 160 stones (19, -27, D:4) a scroll of noise (27, 6, D:4) a +0 club a +0 flail a +0 ring mail (27, 7, D:4) a +0 short sword a +0 mace (30, -9, D:4) a +0 ring mail (31, 2, D:4) a +0 ring mail (32, 1, D:4) a +0 quarterstaff (35, 6, D:4) 130 stones (37, -24, D:4) 166 bolts (39, -28, D:4) 133 arrows (39, -25, D:4) 93 stones (40, -16, D:4) 179 stones (40, -10, D:4) a potion of degeneration an uncursed ring of magical power (40, 11, D:4) a +0 ring mail (41, -14, D:4) a +0 club a +0 ring mail (59, -27, D:4) a +0 whip Level 5 of the Dungeon (20, 3, D:5) 123 arrows (20, 27, D:5) a +0 robe a +0 dagger (23, 30, D:5) a cursed -1 club a cursed -1 chain mail (24, 26, D:5) a +0 flail (25, 30, D:5) a +0 leather armour (26, -8, D:5) a +0 hand axe (34, 15, D:5) a +0 dagger (35, 10, D:5) 151 arrows (35, 19, D:5) a +0 dagger (35, 20, D:5) a +0 spear (36, 23, D:5) a +0 mace a +0 leather armour (37, 13, D:5) a +0 club (41, 8, D:5) a +0 quarterstaff (41, 31, D:5) a +0 shortbow 155 arrows (42, 11, D:5) a +0 short sword (42, 12, D:5) a +0 whip (42, 16, D:5) a +0 ring mail (43, -1, D:5) a +0 rapier a +0 leather armour a +0 large shield a +0 dagger a +0 club (45, 1, D:5) a +0 falchion (45, 3, D:5) 187 stones (46, -2, D:5) a +0 hunting sling (47, -3, D:5) a +0 glaive a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 club (8, 7, D:6) 117 arrows (14, 0, D:6) a +2 ring of evasion a +2 dagger (23, 12, D:6) 103 stones (26, 9, D:6) a +0 giant spiked club (28, 10, D:6) a +2 hand axe a +0 robe (30, 9, D:6) a +3 dagger a +0 robe a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 robe (32, -6, D:6) a +0 ring mail (37, 33, D:6) a +0 ring mail (49, 6, D:6) 90 bolts Level 7 of the Dungeon [Shop] Billeaq's Weapon Shoppe a +0 scimitar (56 gold) a +3 arbalest of velocity (331 gold) a +0 quarterstaff (56 gold) a +0 hand axe (42 gold) the +0 sword of Power (1120 gold) a +0 spear (42 gold) a +0 spear (42 gold) the +10 broad axe "Xenkir" {chop, rElec MR+ Dex+3 SInv} (1205 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 great sword (91 gold) (0, 0, D:7) 125 stones (2, -8, D:7) a +0 club a +0 leather armour (4, -22, D:7) 223 stones (19, -20, D:7) 143 stones (22, -13, D:7) an uncursed amulet of magic regeneration (23, -26, D:7) a +0 rapier (24, -18, D:7) a +0 short sword (38, -5, D:7) 178 bolts (41, -5, D:7) a +0 giant club (45, 12, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 whip (10, 44, D:8) a +0 robe (16, 24, D:8) a +0 quarterstaff (16, 45, D:8) a +0 ring mail (17, 1, D:8) 188 sling bullets (18, 23, D:8) 41 curare-tipped needles (19, 28, D:8) an uncursed ring of insulation (22, 42, D:8) a +0 shortbow 192 arrows (26, 3, D:8) a +0 mace (27, 15, D:8) 172 arrows (32, 25, D:8) 64 large rocks (38, 21, D:8) a +0 mace (38, 26, D:8) a +0 long sword (unseen) (38, 27, D:8) a warg corpse (38, 33, D:8) a +0 quarterstaff (39, 36, D:8) a +0 club (41, 28, D:8) a potion of heal wounds (41, 33, D:8) a +0 war axe (42, 28, D:8) a scroll of blinking (43, 20, D:8) a +0 dagger (43, 39, D:8) a +0 ring mail (44, 38, D:8) a +0 chain mail (54, 34, D:8) a hound corpse (skeletalised by now) (59, 19, D:8) a +0 war axe