Banto Level 1 of the Dungeon (7, -22, D:1) a +0 chain mail (12, 5, D:1) a +0 hand axe (14, -20, D:1) a +0 whip (15, 8, D:1) a +1 dagger of pain (17, 7, D:1) a +0 dagger 4 stones a +0 club (17, 10, D:1) a +0 club (25, 8, D:1) a +0 short sword (29, 5, D:1) 25 stones (31, 5, D:1) a +0 spear Level 2 of the Dungeon (9, -33, D:2) 20 stones (9, -28, D:2) a +0 hand axe of electrocution (15, -7, D:2) a +0 whip (21, -14, D:2) 18 arrows (23, 0, D:2) a +0 short sword (26, -2, D:2) a +0 leather armour (47, -36, D:2) a +0 hunting sling a +0 club 20 stones (47, -10, D:2) 21 stones Level 3 of the Dungeon [Shop] Amoexaph's Distillery a potion of heal wounds (55 gold) a potion of lignification (33 gold) a potion of attraction (33 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of attraction (33 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) (0, 0, D:3) a +0 short sword 5 stones (8, -9, D:3) 18 bolts (39, -32, D:3) a +0 hand axe (39, -21, D:3) 2 potions of degeneration (39, -20, D:3) a +0 dagger (39, -6, D:3) 13 stones (44, -40, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -1, D:4) 6 boomerangs a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 flail (3, -1, D:4) a +0 robe a +0 dagger (3, 2, D:4) a +0 falchion (3, 5, D:4) a +0 war axe a +0 leather armour (4, -10, D:4) 25 stones (5, 2, D:4) a +0 hand axe (6, 0, D:4) 21 arrows (9, -22, D:4) a +0 robe (10, -12, D:4) a stone a +0 dagger (29, 4, D:4) 12 stones (32, -12, D:4) a +0 dagger (34, 12, D:4) a +0 hand axe (36, -14, D:4) 15 stones a +0 club a +0 hunting sling Level 5 of the Dungeon [Shop] Qamaerul's Magic Scroll Emporium a scroll of enchant armour (75 gold) a scroll of torment (75 gold) a scroll of magic mapping (35 gold) a scroll of immolation (35 gold) a scroll of magic mapping (35 gold) a scroll of torment (75 gold) a scroll of enchant armour (75 gold) a scroll of immolation (35 gold) a scroll of noise (10 gold) a scroll of amnesia (35 gold) (0, 0, D:5) a +0 leather armour (9, -1, D:5) 9 stones (18, -15, D:5) a +0 robe (still there?) a +0 club (still there?) (21, -14, D:5) a +0 dagger (23, 3, D:5) a +0 buckler (25, -1, D:5) 15 stones (27, 18, D:5) a +0 leather armour (29, -6, D:5) 27 arrows (32, -17, D:5) a +0 giant club (42, -18, D:5) 8 stones (43, 5, D:5) a +0 long sword a +0 plate armour (48, -7, D:5) 30 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 war axe (1, -1, D:6) a potion of degeneration a +0 whip (6, -9, D:6) 13 arrows (11, 9, D:6) a +0 whip (12, 13, D:6) a +0 dagger (12, 16, D:6) a +0 short sword (13, -10, D:6) a +0 ring mail a +1 trident (14, -10, D:6) a +0 mace (14, 3, D:6) 13 stones (18, -33, D:6) a +0 hand axe (18, -31, D:6) a +0 war axe (18, -30, D:6) a +0 club (18, -29, D:6) a +0 short sword (29, 9, D:6) a +0 short sword (30, 4, D:6) 13 arrows (31, -19, D:6) 5 javelins (34, -29, D:6) a +0 robe (34, -8, D:6) a +0 robe (still there?) a +0 mace (still there?) (36, 16, D:6) a +0 club (41, -6, D:6) 17 stones (41, -4, D:6) a +0 robe (43, -2, D:6) a +0 whip (44, 1, D:6) a +0 halberd a +0 spear a +0 spear (49, -9, D:6) 10 stones Level 7 of the Dungeon (0, 0, D:7) the +5 mace of Hepliaklqana {venom, SInv Stlth+} It poisons the flesh of those it strikes. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (10, 31, D:7) a +0 club (12, 29, D:7) a +0 flail (13, 31, D:7) a +0 robe (14, 29, D:7) a +0 mace a +0 robe a +3 great sword (15, 29, D:7) a +0 robe a +4 dire flail (16, 27, D:7) a +0 mace (16, 31, D:7) a +0 trident a +0 plate armour (18, 23, D:7) a +0 dagger (20, 23, D:7) a +0 dagger (24, 4, D:7) 5 large rocks (31, -10, D:7) a +0 short sword (31, 5, D:7) a +0 dagger (31, 6, D:7) 9 stones (33, -9, D:7) a +0 flail (35, -4, D:7) a scroll of identify (36, -4, D:7) a +0 helmet (36, 1, D:7) a +0 leather armour (37, -4, D:7) 14 gold pieces (40, 18, D:7) a +5 short sword a +0 robe (42, 14, D:7) a +2 great sword of freezing a +0 robe (44, 13, D:7) a +3 great sword a +0 robe (49, 3, D:7) a +0 pair of boots (53, 20, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, 0, D:8) 28 sling bullets (3, -22, D:8) a +4 halberd of electrocution a +1 vampiric trident (9, -3, D:8) a +0 scale mail (11, -30, D:8) a +0 ring mail (11, 5, D:8) a +0 giant club a +0 giant spiked club (16, -41, D:8) a +0 dagger (17, -30, D:8) a +0 whip (21, -41, D:8) a +0 club a +0 scale mail (22, -41, D:8) a +0 dire flail a +0 chain mail (24, -26, D:8) a +0 club (27, 0, D:8) 15 stones (34, -26, D:8) a +0 robe (34, -14, D:8) a +0 mace (36, -32, D:8) a +0 chain mail a +0 flail (37, -19, D:8) a +0 hand axe (38, -20, D:8) a +0 hand axe (38, -18, D:8) a +0 hand axe (39, -19, D:8) a +0 hand axe (49, -19, D:8) the +9 flail of Mikuaq {flame, rPois rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rPois: It protects you from poison. (50, -9, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 42, D:9) a +0 ring mail (3, 1, D:9) a +0 whip (3, 2, D:9) a +2 whip of venom (4, 3, D:9) a +0 dagger a +0 leather armour (5, 3, D:9) a +0 flail of holy wrath a +0 halberd a +0 spear a +0 club a +0 leather armour (5, 4, D:9) a +0 short sword of venom a +0 chain mail a +0 dagger a +0 dagger a +0 robe (6, 29, D:9) a +0 robe (16, 14, D:9) a +0 club a +0 animal skin a +0 kite shield (16, 33, D:9) 24 stones (16, 36, D:9) a +0 club a +0 animal skin (16, 37, D:9) a +0 hunting sling 15 stones a +0 leather armour (16, 38, D:9) a +0 club a +0 animal skin (18, 4, D:9) a +0 hand axe (18, 29, D:9) a +0 flail a +0 scale mail (30, -3, D:9) a +0 ring mail (40, 31, D:9) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (41, 32, D:9) a +0 club (41, 33, D:9) a +0 shortbow 28 arrows (48, 42, D:9) a +1 shortbow of freezing 16 arrows (54, 9, D:9) 16 stones (54, 10, D:9) a +0 rapier (58, -3, D:9) a +0 leather armour (59, 12, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (12, 12, D:10) 3 boomerangs (26, 8, D:10) 29 arrows (31, -15, D:10) 23 sling bullets (42, -5, D:10) a +0 spear a +0 club a +0 club 13 stones (43, -5, D:10) a +0 spear a +0 ring mail (43, -4, D:10) a +0 whip (44, 26, D:10) a +0 robe Level 11 of the Dungeon (13, -1, D:11) a +2 flail of draining 8 stones a +0 falchion of holy wrath a +0 flail (13, 0, D:11) a +0 flail a +0 spear a +0 scale mail (15, -8, D:11) a +0 flail (30, 37, D:11) 14 stones (48, 33, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 helmet a +0 troll leather armour (8, 2, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (4, 28, Lair:1) 16 arrows (7, 0, Lair:1) the +3 leather armour of the Vacuum {+Inv Int+7 Dex+2 Stlth-} Int: It affects your intelligence (+7). Dex: It affects your dexterity (+2). +Inv: It lets you turn invisible. Stlth: It makes you less stealthy. (12, -13, Lair:1) a +0 hand axe (15, -5, Lair:1) 11 sling bullets (17, 30, Lair:1) a +0 long sword (21, 11, Lair:1) a +2 war axe of flaming (27, -22, Lair:1) a +0 war axe (42, 23, Lair:1) a +2 barding (44, -4, Lair:1) 15 stones (44, -2, Lair:1) 27 stones (44, 2, Lair:1) 12 stones (45, -2, Lair:1) 22 stones (46, -2, Lair:1) 26 stones (49, -7, Lair:1) a +0 war axe (56, 22, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (2, 1, Lair:2) +0 acid dragon scales (13, 0, Lair:2) a +0 leather armour (17, -23, Lair:2) a +0 flail (19, -31, Lair:2) a +5 glaive of protection (21, -27, Lair:2) a +0 hunting sling (29, -2, Lair:2) a +0 war axe (30, -19, Lair:2) a +0 trident (33, 1, Lair:2) 23 stones (34, -6, Lair:2) a +0 hunting sling (36, -33, Lair:2) an amulet of guardian spirit a scroll of noise (43, -7, Lair:2) a +0 robe (46, -9, Lair:2) a +0 hunting sling (58, -12, Lair:2) 5 boomerangs Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 arrows (29, 10, Lair:3) a +0 leather armour (33, -1, Lair:3) a +0 whip (34, -8, Lair:3) a +0 leather armour (35, 4, Lair:3) the +8 bardiche "Mew Nye" {distort, Str+5} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+5). (35, 5, Lair:3) a +1 hat (41, -6, Lair:3) a +0 broad axe (47, -8, Lair:3) 24 stones (58, -7, Lair:3) a +0 trident (63, 1, Lair:3) a cane toad corpse Level 4 of the Lair of Beasts (0, 0, Lair:4) 14 poisoned darts (1, -8, Lair:4) a wyvern corpse (2, -7, Lair:4) a bullfrog corpse (9, -7, Lair:4) a hell rat corpse (skeletalised by now) (9, -6, Lair:4) a hell rat corpse (9, -5, Lair:4) a hell rat corpse (11, -9, Lair:4) 3 javelins (12, -8, Lair:4) a hell rat corpse (13, -8, Lair:4) a cane toad corpse (14, -7, Lair:4) the +6 scale mail of Focus {Str+4} Str: It affects your strength (+4). (14, 6, Lair:4) a +0 war axe (32, -9, Lair:4) a +0 ring mail (36, 12, Lair:4) a +0 chain mail (36, 19, Lair:4) 12 arrows