Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 15, D:1) a +0 whip (5, 16, D:1) a +0 club (19, -7, D:1) a +0 plate armour (20, 7, D:1) a +0 club (20, 26, D:1) a +0 spear (22, 18, D:1) a +0 club (26, 4, D:1) a +0 dagger (26, 21, D:1) a +0 club (37, -11, D:1) a cursed -2 club (38, 5, D:1) 2 throwing nets (41, 16, D:1) a cursed -1 dagger (41, 17, D:1) a +0 short sword (42, 3, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Kab Vuo" {rC+ MR++ Str-2 Int+4 Stlth+} (4410 gold) [ring of stealth] It affects your strength (-2). It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. the +9 hand axe of Jilozeut {antimagic, Fragile rN+ Int+6} (7220 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). It protects you from negative energy. It will be destroyed if unequipped. the +6 hunting sling "Kifol" {freeze, rC+} (4670 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. the +1 robe "Solut" {Int+4 Slay-3 Stlth+} (1130 gold) It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It makes you more stealthy. (0, 0, D:2) a +0 mace (4, -8, D:2) a +0 club (6, 7, D:2) a +0 club (6, 8, D:2) a +0 leather armour (11, -1, D:2) a +0 dagger a +0 short sword (19, 2, D:2) a +0 club (21, -3, D:2) a +0 dagger (25, -1, D:2) a +0 short sword (36, 18, D:2) a +0 flail (43, 10, D:2) a +0 dagger (52, -2, D:2) 7 javelins (52, 7, D:2) a +0 club (52, 17, D:2) a +0 club (53, 6, D:2) a tomahawk (54, 6, D:2) a +0 mace a tomahawk a +0 mace (56, 8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a kobold corpse (skeletalised by now) (4, 6, D:3) a +0 dagger (15, 19, D:3) a +0 leather armour (17, 32, D:3) a +0 club a +0 hand axe a +0 leather armour (18, 32, D:3) a +0 war axe (19, -3, D:3) a +0 club (26, 11, D:3) a +0 club (33, 17, D:3) a tomahawk (35, 18, D:3) a cursed -1 mace (35, 19, D:3) a +0 hunting sling (35, 22, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (6, 3, D:4) a +0 mace a +0 leather armour a +0 flail (7, -24, D:4) a stone (8, -29, D:4) a +0 whip (8, -28, D:4) a +0 trident (unseen) (8, -27, D:4) a stone (20, -32, D:4) a +0 giant club