Bapho Level 1 of the Dungeon (0, 0, D:1) 5 javelins (5, 4, D:1) a +0 whip (11, 27, D:1) a +0 club a +0 club (12, 6, D:1) a +0 club (18, 8, D:1) a +0 club (18, 21, D:1) a +0 hunting sling (22, 23, D:1) a cursed -3 club (49, 1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 sling bullets (23, 22, D:2) a +0 mace a cursed +0 ring mail (27, 10, D:2) a +0 short sword (30, 10, D:2) a +0 robe (30, 30, D:2) a +0 leather armour (33, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 41, D:3) a +0 club (5, 39, D:3) a +0 falchion a +0 leather armour (8, -6, D:3) a +0 dagger a +0 falchion (10, -5, D:3) a +0 hunting sling a +0 quarterstaff a +0 trident a +0 scale mail (11, -5, D:3) a +0 club a +0 mace a +0 dagger a +0 chain mail a +0 short sword (12, -5, D:3) a +0 hand axe (13, -5, D:3) 2 tomahawks (13, 26, D:3) a +0 whip (22, 22, D:3) a +0 falchion (24, 15, D:3) a +0 spear (25, 26, D:3) a +0 club (26, 18, D:3) a +0 falchion a +0 leather armour (27, 19, D:3) a +0 glaive (29, -7, D:3) a +0 trident (32, -2, D:3) 18 arrows (34, 31, D:3) a cursed -2 whip (36, -7, D:3) a +0 trident a +0 animal skin (37, -8, D:3) a sling bullet (37, -7, D:3) a +0 dagger a +0 hunting sling (37, -6, D:3) a +0 dagger a +0 club (38, -8, D:3) a +0 club (38, -7, D:3) a +0 hunting sling 13 sling bullets (38, -6, D:3) a cursed -2 club a +0 dagger a sling bullet (40, -6, D:3) a +0 leather armour (41, -8, D:3) a +0 club a +0 ring mail (41, -7, D:3) a +0 club a +0 leather armour a +0 dagger (41, -6, D:3) a +0 club (50, 34, D:3) a +0 robe Level 4 of the Dungeon [Shop] Jahell's Distillery a potion of heal wounds (65 gold) 2 potions of curing (78 gold) a potion of flight (39 gold) a potion of berserk rage (65 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of might (52 gold) a potion of agility (52 gold) a potion of flight (39 gold) (2, 5, D:4) 4 needles of paralysis (2, 24, D:4) a +0 giant club (14, 21, D:4) a +0 buckler (17, 4, D:4) a +0 centaur barding (27, 18, D:4) a +0 spear (28, 18, D:4) a +2 spear of venom (47, -7, D:4) a +0 dagger (55, -6, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 11 bolts (9, -21, D:5) a +0 club a +0 leather armour (10, -12, D:5) a +0 robe a +0 dagger (12, -11, D:5) a +0 leather armour (12, -10, D:5) a +0 leather armour (14, -4, D:5) a cursed -1 mace (17, -11, D:5) a +0 ring mail (20, -20, D:5) a +3 battleaxe of freezing a +0 robe a cursed +0 scimitar a +0 robe a cursed +2 dagger a +0 robe a +0 spear a +0 robe a +0 short sword a +0 robe (20, 9, D:5) a +0 spear (21, 25, D:5) a +0 whip (23, 10, D:5) 12 poisoned needles (36, -11, D:5) a +0 spear (38, -1, D:5) a +0 dagger a +0 robe (39, -1, D:5) a +0 whip a +0 dagger a +0 robe (40, -1, D:5) a +0 short sword (41, -1, D:5) a +0 mace a +0 leather armour (48, 11, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a cursed -1 leather armour (1, 6, D:6) a +0 club (3, 1, D:6) a +0 trident of freezing a cursed +0 robe (7, 2, D:6) a +0 leather armour (12, -21, D:6) 9 arrows (14, -21, D:6) a +0 hand axe (15, 4, D:6) a +0 leather armour a +0 falchion (16, -4, D:6) a +0 hunting sling (27, 9, D:6) a +1 hat (32, 21, D:6) a +0 shortbow (37, -19, D:6) 3 tomahawks Level 7 of the Dungeon (0, 0, D:7) 13 arrows (4, 50, D:7) a +0 hand axe a +0 hand axe (5, 50, D:7) a +0 whip (13, 32, D:7) a +0 buckler (15, 42, D:7) a +0 hand axe a cursed +0 leather armour (17, 44, D:7) 23 arrows (22, 50, D:7) a +0 shortbow 24 arrows (23, 18, D:7) a +0 quarterstaff (23, 47, D:7) an arrow (27, 14, D:7) 18 sling bullets (28, 25, D:7) a +0 club (29, 26, D:7) a +0 dire flail (30, 26, D:7) a +0 dagger (31, 39, D:7) 3 tomahawks (32, -3, D:7) a cursed -2 rapier (36, 26, D:7) 18 sling bullets (40, 1, D:7) a +0 whip (42, 0, D:7) 8 needles of frenzy (42, 32, D:7) an arrow (43, -2, D:7) a +0 club a +0 dagger a +0 leather armour (43, 29, D:7) a +0 shortbow 9 arrows (43, 30, D:7) an arrow (43, 31, D:7) an arrow (45, 13, D:7) a +0 long sword (50, 20, D:7) a +0 quarterstaff a +0 hunting sling a +0 ring mail 19 sling bullets (53, 13, D:7) a +0 short sword a +0 dagger a +0 robe (54, 12, D:7) a +0 trident a +0 ring mail (56, 12, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 2, D:8) a +0 mace a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +0 plate armour (0, 19, D:8) 21 bolts (0, 29, D:8) a +0 hat (9, 27, D:8) a +0 leather armour (10, 22, D:8) a +0 short sword a +0 leather armour (12, 12, D:8) a +0 robe (30, 35, D:8) a +0 war axe (41, -3, D:8) 15 gold pieces (41, -1, D:8) 20 gold pieces (41, 1, D:8) 22 gold pieces (42, -4, D:8) 18 gold pieces (42, -2, D:8) 11 gold pieces (42, 0, D:8) 7 gold pieces (43, -3, D:8) 9 gold pieces (43, -2, D:8) 15 gold pieces (43, -1, D:8) 24 stones (43, 0, D:8) a ration (43, 1, D:8) 22 gold pieces (43, 3, D:8) 12 gold pieces (44, -4, D:8) 14 gold pieces (44, -2, D:8) an uncursed ring of protection from magic (44, -1, D:8) the Almanac of Spatial Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Lesser Beckoning Translocation 3 d - Sticky Flame Conjuration/Fire 4 Trog disapproves of the use of such an item. (44, 0, D:8) a +1 flail of protection (44, 1, D:8) 18 stones (45, -3, D:8) 17 gold pieces (45, -2, D:8) a +0 short sword (45, -1, D:8) a box of beasts (45, 0, D:8) a wand of paralysis (6) (unseen) (45, 1, D:8) a +0 shield (45, 3, D:8) 8 gold pieces (45, 15, D:8) a +0 giant club 2 throwing nets (45, 42, D:8) a +0 leather armour (46, -4, D:8) 17 gold pieces (46, -2, D:8) a +0 great mace (46, -1, D:8) a potion of curing (46, 0, D:8) an uncursed staff of energy (46, 1, D:8) 30 gold pieces (46, 2, D:8) 12 gold pieces (47, -3, D:8) 7 gold pieces (47, -1, D:8) 19 gold pieces (47, 1, D:8) 8 gold pieces (47, 3, D:8) 20 gold pieces (48, -2, D:8) 17 gold pieces (48, 0, D:8) 17 gold pieces (48, 2, D:8) 13 gold pieces (55, -14, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (10, 17, D:9) a +0 shortbow (10, 22, D:9) a +0 ring mail (11, 13, D:9) 16 sling bullets (11, 24, D:9) a +0 giant club a +0 giant club (11, 32, D:9) a +0 flail (12, 27, D:9) a +0 giant club (13, 13, D:9) a +0 leather armour (19, 5, D:9) a +0 scale mail (22, 23, D:9) a +0 ring mail (24, 29, D:9) a +0 robe a +1 dagger of protection a +0 leather armour a +0 dagger a +0 dagger a +0 scimitar a +0 chain mail a +0 mace a +0 leather armour (34, 12, D:9) 15 bolts (45, -4, D:9) a +0 blowgun (48, 20, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (1, -1, D:10) a +1 short sword of freezing (1, 0, D:10) a +0 hand axe (2, 0, D:10) a +0 dagger a +0 robe (14, 18, D:10) a cursed -3 giant club (16, 19, D:10) a +0 flail (17, 18, D:10) a +0 dire flail a +0 giant club (19, 21, D:10) a +0 chain mail (26, 25, D:10) a +0 scale mail (28, -9, D:10) a +0 chain mail (41, 18, D:10) a +0 hunting sling (42, 10, D:10) a +0 dire flail a +0 giant spiked club (43, 8, D:10) a +0 short sword (47, 3, D:10) a +0 spear (47, 4, D:10) a +0 club (47, 5, D:10) a +0 shortbow (48, 3, D:10) a +0 halberd (48, 4, D:10) a +0 robe a +0 scimitar of flaming (51, 24, D:10) a +0 long sword 3 throwing nets a +0 ring mail (55, -8, D:10) 4 tomahawks (58, -8, D:10) a +0 flail (59, 37, D:10) the +1 falchion "Furoatoo" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (60, -1, D:10) a +0 giant club a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (12, -26, D:11) a +0 chain mail a +0 glaive (13, -26, D:11) a +0 troll leather armour a +0 mace a +0 ring mail a +2 mace of pain a +0 mace a +0 chain mail a +0 hand axe a +0 ring mail a +0 hand axe a +0 dagger a +0 robe a cursed -3 hand axe (14, -26, D:11) a +0 flail a cursed -2 mace a +0 chain mail (14, -7, D:11) 25 bolts (16, -23, D:11) a +0 robe a +0 dagger (24, -5, D:11) a +3 ring of evasion an uncursed ring of protection from magic a +3 ring of protection an uncursed amulet of rage the ring "Larrysk" {Ice -Tele MR+ Int+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the amulet "Noshrairo" {+Rage rC++ Str+2} [amulet of rage] It affects your strength (+2). It greatly protects you from cold. It lets you go berserk. a +3 ring of dexterity a +2 ring of protection 359 stones the ring of Tiuca {*Corrode +Inv rF+ rC+ rN+} [ring of positive energy] It protects you from fire. It protects you from cold. It protects you from negative energy. It lets you turn invisible. It may corrode you when you take damage. (25, -6, D:11) a +0 buckler a +0 dagger (25, -5, D:11) a +0 robe a +0 dagger (26, -31, D:11) a +0 chain mail (27, -24, D:11) a +0 scale mail (30, -23, D:11) the +5 scale mail of the Cricket {Str-4 Int+2 Stlth+} It affects your strength (-4). It affects your intelligence (+2). It makes you more stealthy. an uncursed ring of poison resistance the +4 hunting sling "Leriffyf" {velocity, *Drain rF+ rC+ MR+} Any stone fired from it inflicts extra damage. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. 3 scrolls of amnesia a +0 helmet 2 scrolls of noise a +0 chain mail a +0 ring mail 3 scrolls of immolation 2 potions of degeneration a +0 animal skin a +0 mace (30, -4, D:11) a +0 plate armour a +0 battleaxe (40, -24, D:11) a cursed +0 giant spiked club (43, -2, D:11) a potion of degeneration Level 1 of the Lair of Beasts (2, 10, Lair:1) a +0 short sword (24, 36, Lair:1) a scroll of amnesia (27, -1, Lair:1) a +0 great sword (30, 42, Lair:1) a scroll of amnesia Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (4, -1, Lair:2) a +0 arbalest (5, 30, Lair:2) a +0 spear (9, 6, Lair:2) a +0 dagger (22, 36, Lair:2) a potion of curing (22, 37, Lair:2) a fan of gales (23, 40, Lair:2) a box of beasts (24, 36, Lair:2) a potion of flight (24, 40, Lair:2) a ration (25, 39, Lair:2) 18 gold pieces (25, 40, Lair:2) 13 gold pieces (26, 36, Lair:2) a ration (26, 37, Lair:2) 18 gold pieces (31, 15, Lair:2) 18 poisoned needles (32, 12, Lair:2) a cursed -1 club (35, 11, Lair:2) a fan of gales (37, -14, Lair:2) 22 stones (39, -7, Lair:2) a +0 morningstar Level 3 of the Lair of Beasts (6, -29, Lair:3) a scroll of amnesia (10, 7, Lair:3) a +0 scale mail (36, 5, Lair:3) 16 bolts (50, 3, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 shortbow 4 potions of flight an uncursed ring of stealth a scroll of random uselessness a +3 flail of protection a potion of ambrosia a +1 flail of crushing (1, -42, Lair:4) a +0 hunting sling (7, -26, Lair:4) a +0 club (18, -14, Lair:4) a +0 centaur barding (18, -11, Lair:4) a +0 pair of boots (26, -28, Lair:4) an arrow (29, -16, Lair:4) a scroll of immolation (38, -14, Lair:4) 3 large rocks (43, -26, Lair:4) 12 bolts (49, -53, Lair:4) a +0 club Level 5 of the Lair of Beasts (2, -36, Lair:5) 16 bolts (44, -47, Lair:5) the +8 short sword of Inquiry {protect, Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). Level 6 of the Lair of Beasts (0, 0, Lair:6) an arrow (0, 1, Lair:6) 17 arrows (1, 1, Lair:6) a stone (3, -2, Lair:6) an arrow (3, -1, Lair:6) a hornet corpse (3, 0, Lair:6) an arrow a stone 6 chunks of flesh (3, 3, Lair:6) 2 arrows (4, -4, Lair:6) an arrow (4, -3, Lair:6) an arrow (4, 5, Lair:6) an arrow (5, -5, Lair:6) an arrow (6, -5, Lair:6) an arrow (7, -5, Lair:6) 12 stones (27, -11, Lair:6) a water moccasin corpse (skeletalised by now) (28, -11, Lair:6) a water moccasin corpse (skeletalised by now) (29, -23, Lair:6) a black mamba corpse (skeletalised by now) (35, -33, Lair:6) a +0 plate armour (36, -33, Lair:6) a +2 war axe of flaming (36, -29, Lair:6) a +0 chain mail (45, -44, Lair:6) a +0 hand crossbow (47, -46, Lair:6) a +0 scale mail (49, -32, Lair:6) a +0 leather armour (54, -8, Lair:6) a +0 arbalest (61, -37, Lair:6) a +0 club