Bapho Level 1 of the Dungeon (0, 0, D:1) 25 arrows (14, 0, D:1) a +0 club (21, -30, D:1) a +0 short sword (30, -30, D:1) a +0 robe (47, -19, D:1) 20 bolts (54, 34, D:1) a +0 club (58, 11, D:1) a +4 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 28, D:2) a +0 ring mail (2, 8, D:2) a +0 club (2, 11, D:2) a +0 whip (10, 34, D:2) a +0 whip (11, 4, D:2) a cursed +0 leather armour (36, 17, D:2) a +0 robe (41, 11, D:2) a +0 club (45, 16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, -16, D:3) a +0 dagger a +0 robe (12, -16, D:3) a +0 club a +0 ring mail (12, -15, D:3) a +0 war axe (18, -11, D:3) a +3 spear of venom a +0 leather armour (31, 4, D:3) a +0 scimitar (52, -1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Colafreu's Weapon Shoppe 9 sling bullets (58 gold) a +0 trident (45 gold) a cursed -2 dagger (1 gold) a +0 hand axe (39 gold) a +0 club (13 gold) a +0 trident (45 gold) a +0 long sword (45 gold) a +0 great sword (84 gold) a +0 spear (39 gold) a +0 great sword (84 gold) a +0 long sword (45 gold) (0, 0, D:4) a +0 leather armour (0, 1, D:4) 12 sling bullets (0, 19, D:4) a +0 leather armour (1, 22, D:4) 17 poisoned needles (1, 27, D:4) a +0 scale mail (1, 37, D:4) Sif Muna's Disquisition on Sinister Magic Spells Type Level a - Pain Necromancy 1 (2, 33, D:4) 12 sling bullets (9, 6, D:4) a +0 scale mail a +0 spear (10, 5, D:4) a +0 falchion a +0 chain mail (12, 5, D:4) a +0 whip (12, 17, D:4) a +0 dagger (16, 1, D:4) a +0 dagger (16, 24, D:4) 21 sling bullets (25, -3, D:4) a +0 dagger (32, 34, D:4) 27 sling bullets (39, 20, D:4) the +7 leather armour of Kevolerr {rC- Str+5} It affects your strength (+5). It makes you vulnerable to cold. (40, 7, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (13, 37, D:5) a +0 spear (13, 38, D:5) a +0 spear (19, 33, D:5) a +0 ring mail (31, 20, D:5) a +0 morningstar (32, 10, D:5) 29 arrows (41, -3, D:5) 21 sling bullets Level 6 of the Dungeon (4, -27, D:6) a cursed -2 spear (4, -26, D:6) a +0 club a +0 spear (7, -34, D:6) a +0 leather armour (8, -25, D:6) a +0 giant club (20, -19, D:6) an arrow (21, -17, D:6) 2 arrows (21, -16, D:6) a +0 giant club (21, -14, D:6) 21 arrows a +0 shortbow Level 7 of the Dungeon [Shop] Damyggum's Weapon Boutique 19 arrows (53 gold) a +0 long sword (49 gold) a +0 quarterstaff (56 gold) a +0 lajatang (210 gold) a +0 shortbow (42 gold) a +0 trident (49 gold) a +2 great sword of slicing (303 gold) a +0 club (14 gold) the +7 morningstar of Xod Cox Wot {freeze, Str+3} (777 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). 21 stones (29 gold) a +6 scimitar of draining (548 gold) a +2 spear of venom (218 gold) (0, 0, D:7) a +0 hand axe a +0 animal skin (14, 31, D:7) a +0 scale mail (22, 10, D:7) a +0 leather armour (25, -13, D:7) a +0 halberd (25, -9, D:7) an uncursed staff of fire (27, -2, D:7) an arrow (28, -5, D:7) an arrow (28, -4, D:7) an arrow (28, -3, D:7) an arrow (30, 1, D:7) a +0 rapier (32, -5, D:7) 6 arrows a +0 shortbow (33, 14, D:7) 20 arrows (38, 23, D:7) a +0 leather armour (39, 18, D:7) a cursed +0 ring mail (43, 14, D:7) a +0 spear (44, 14, D:7) an exploding tomahawk (45, 13, D:7) a +1 vampiric dagger (45, 14, D:7) a +0 dagger (46, 12, D:7) a +0 club (46, 14, D:7) a +0 dagger a +0 robe (47, 7, D:7) a +1 whip of electrocution (48, 10, D:7) a cursed -1 dagger (49, -9, D:7) a +0 war axe (50, 2, D:7) a +0 short sword (53, -1, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 22 sling bullets (2, -14, D:8) a +0 spear a cursed +0 robe (2, 15, D:8) an arrow (2, 28, D:8) a +0 leather armour a +2 dagger of speed a +0 chain mail a +2 battleaxe of chopping a +0 giant spiked club a +0 giant spiked club (4, -19, D:8) a +0 dire flail a +0 giant spiked club (4, 10, D:8) 5 arrows a +0 shortbow (5, -19, D:8) a +0 ring mail a +0 short sword a +0 hand axe (6, -19, D:8) a +0 mace (6, -10, D:8) an uncursed amulet of guardian spirit (20, -15, D:8) a +0 shield a +0 scale mail a +4 vampiric trident (23, -10, D:8) a +0 dagger (27, 5, D:8) 13 arrows (35, -6, D:8) a +0 chain mail a +0 mace (38, -5, D:8) an uncursed staff of summoning (51, 24, D:8) a +0 mace (52, 1, D:8) a +3 hand axe a +0 robe a +0 robe a +5 dagger a +0 robe (53, 2, D:8) a cursed +0 trident a +0 robe (54, 25, D:8) a +0 club (54, 26, D:8) a +0 dire flail a +0 giant club (54, 27, D:8) a +0 glaive a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (6, 3, D:9) a +0 whip a +0 club (6, 47, D:9) a +0 leather armour (13, -1, D:9) a +0 halberd (14, -1, D:9) a +2 antimagic trident a +0 ring mail (21, 45, D:9) a +0 giant club a +0 giant club (22, 9, D:9) a +0 ring mail (33, 0, D:9) a +0 scale mail (44, 49, D:9) a +0 club (56, 52, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 22 arrows (6, -4, D:10) a +0 war axe (9, -13, D:10) 13 poisoned needles (11, -5, D:10) a +0 ring mail (16, -39, D:10) a +0 flail a +0 chain mail (29, -28, D:10) 2 exploding tomahawks a +0 dagger (30, -28, D:10) a +0 leather armour a +0 dagger (32, -31, D:10) a +0 flail (50, -30, D:10) a +0 falchion (50, 3, D:10) a cursed +0 robe (50, 5, D:10) a +0 mace (50, 6, D:10) a +0 dagger a +0 robe a +0 war axe (52, -30, D:10) a +0 mace (52, -29, D:10) a +0 falchion a +0 club a +0 ring mail a +0 dagger a +0 ring mail a +0 hand axe a +0 ring mail (53, 4, D:10) a +0 scale mail a +0 falchion (54, -16, D:10) 7 poisoned needles (56, -32, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 broad axe a +0 chain mail (9, 0, D:11) 18 arrows (13, 11, D:11) a +0 dagger (29, -5, D:11) a +0 chain mail (32, -7, D:11) a +0 war axe (34, 6, D:11) a +0 robe (42, -3, D:11) a +0 scale mail (52, 15, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 16 poisoned needles a +0 leather armour (4, 12, D:12) a +0 lajatang (10, 48, D:12) 26 sling bullets (32, 21, D:12) a +0 flail (32, 22, D:12) a +0 hand axe a +0 mace a +0 leather armour (32, 23, D:12) a +0 mace a +0 dagger (33, 21, D:12) a +0 chain mail a +0 flail (52, 35, D:12) a +0 giant spiked club (57, 36, D:12) a cursed +0 hand axe a +0 plate armour (60, 38, D:12) a +0 mace of crushing a +0 ring mail (60, 39, D:12) a +0 short sword a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 flail a +0 leather armour (7, -11, D:13) a +0 giant club a +0 giant club (8, -33, D:13) 2 large rocks (11, -8, D:13) a +0 leather armour (12, -35, D:13) 22 arrows (13, -32, D:13) 2 large rocks (14, -32, D:13) a +2 cloak a +0 plate armour a +0 mace a +0 robe an uncursed ring of see invisible an uncursed amulet of faith 2 scrolls of random uselessness a +0 ring mail a +2 flail of venom (20, -3, D:13) a +0 dagger (20, -2, D:13) a +0 flail (20, 0, D:13) a +0 short sword (23, -32, D:13) a +0 giant spiked club a +0 giant spiked club (24, -45, D:13) a +0 falchion (25, 0, D:13) 18 poisoned needles (26, -27, D:13) a +0 robe (31, -32, D:13) a +0 robe (39, -34, D:13) a +0 robe a +0 broad axe (40, -35, D:13) a +0 ring mail a cursed -3 hand axe (46, -22, D:13) a +0 leather armour a +0 hand axe (51, -15, D:13) 7 javelins of returning Level 14 of the Dungeon (0, 0, D:14) a scroll of noise (2, 0, D:14) a cursed -1 robe (2, 1, D:14) a +0 war axe (3, 1, D:14) 20 arrows (5, 7, D:14) a +4 long sword (8, 4, D:14) a potion of flight (15, -21, D:14) a +0 quarterstaff (18, -34, D:14) a +0 club (20, -28, D:14) a +0 flail a +0 dagger a cursed +0 robe a +0 troll leather armour (21, -30, D:14) a +0 trident (21, -29, D:14) a +0 morningstar a +0 scale mail (21, -6, D:14) a +0 blowgun (22, -7, D:14) a +0 scale mail (22, -5, D:14) a +0 giant club a cursed -2 giant spiked club (24, -32, D:14) a +0 falchion a +0 leather armour (29, -4, D:14) 18 poisoned needles (40, -21, D:14) 32 sling bullets (49, 8, D:14) a +0 hand crossbow (51, -22, D:14) 2 scrolls of immolation (63, -26, D:14) 16 sling bullets (64, -14, D:14) a +0 scale mail Level 15 of the Dungeon (0, 0, D:15) the +6 rapier of the Tooth {freeze, MR+++ Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). It affects your resistance to hostile enchantments. (2, 28, D:15) a +0 dagger (7, 28, D:15) a +0 club (7, 39, D:15) a +0 dagger a +0 leather armour (8, 28, D:15) a javelin a +0 dagger a +0 robe (9, 27, D:15) a +0 dire flail a +0 plate armour (13, 18, D:15) a javelin (13, 19, D:15) a javelin (16, 26, D:15) a +6 glaive a cursed +0 ring mail (17, 49, D:15) a +0 spear a +0 robe (22, 7, D:15) a +0 giant club a +0 giant club (23, 4, D:15) a +0 robe (24, 8, D:15) a +0 robe (26, 14, D:15) a +0 chain mail (30, 39, D:15) 7 arrows a +0 shortbow a +0 robe a +4 dire flail (31, 39, D:15) an arrow (32, 39, D:15) an arrow (33, 39, D:15) 2 arrows (35, 39, D:15) a +4 lajatang of speed (36, 39, D:15) a +3 rapier of protection a cursed +0 robe a +0 buckler of protection (40, 31, D:15) a +0 robe a +0 dagger (41, 28, D:15) 16 arrows a +0 shortbow (41, 29, D:15) a cursed +0 robe a +2 battleaxe (41, 31, D:15) a +0 robe a cursed +4 dagger of freezing (42, -4, D:15) 3 arrows (44, -3, D:15) an arrow (46, -3, D:15) a +0 longbow 6 arrows (46, 13, D:15) a +0 animal skin a cursed +0 war axe a +0 blowgun (47, 14, D:15) 6 arrows a +0 shortbow (47, 15, D:15) a +1 battleaxe of freezing (48, 12, D:15) a +0 animal skin a +0 quarterstaff (48, 14, D:15) a +0 arbalest (48, 19, D:15) an arrow (49, -1, D:15) a -3 ring of dexterity (50, 13, D:15) a +2 vampiric lajatang (still there?) a +6 vampiric lajatang (still there?) a +0 dire flail (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 robe (still there?) (50, 14, D:15) a +1 hat (50, 27, D:15) 2 arrows (51, -1, D:15) a scroll of noise (51, 27, D:15) an arrow (53, 25, D:15) a +0 longbow 23 arrows (53, 27, D:15) a +0 trident the Ecumenical Temple (7, -4, Temple) a book of Power a book of Flames an uncursed ring of stealth a +3 hunting sling of velocity a book of Cantrips an uncursed amulet of guardian spirit a +2 ring of strength the +3 mace of Okawaru's Reproof {freeze, rF+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. an uncursed ring of see invisible the +1 morningstar "Vilaho" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. an uncursed ring of protection from cold Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (1, 1, Orc:1) a +1 leather armour of poison resistance a +0 hand axe (2, 2, Orc:1) a +0 plate armour a +0 mace of holy wrath (2, 3, Orc:1) a +0 chain mail a +0 long sword (3, 1, Orc:1) a cursed +0 ring mail a +0 mace (3, 2, Orc:1) a +0 plate armour a +0 scimitar a cursed -3 war axe a cursed -3 hand axe (3, 3, Orc:1) a +3 ring mail of fire resistance a +0 flail (3, 4, Orc:1) a +0 chain mail a cursed -1 flail (4, 2, Orc:1) a +0 chain mail a +1 great sword a +0 flail (4, 3, Orc:1) a +0 giant club a +0 robe a +0 dagger (4, 4, Orc:1) a +0 plate armour a +0 long sword (5, 1, Orc:1) a +0 ring mail (5, 2, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe (5, 3, Orc:1) a +0 plate armour a +0 halberd a +0 trident (5, 4, Orc:1) a +0 giant spiked club a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Ehet's Book Boutique a book of Maledictions (350 gold) Tolemidu's Incunabulum of Earthen Changing (812 gold) Spells Type Level a - Sandblast Earth 1 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Irradiate Conjuration/Transmutation 5 e - Lee's Rapid Deconstruction Earth 5 a book of the Tempests (980 gold) a book of Alchemy (1050 gold) a book of the Tempests (980 gold) a book of Necromancy (420 gold) a Young Poisoner's Handbook (560 gold) a book of Battle (560 gold) a book of Summonings (980 gold) [Shop] Fughesac's Book Shoppe a book of Air (525 gold) a book of Callings (450 gold) a book of the Sky (975 gold) a book of the Sky (975 gold) a book of Power (675 gold) a book of Debilitation (600 gold) the Almanac of Lightness and the Escort (900 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Summon Mana Viper Hexes/Summoning 5 e - Aura of Abjuration Summoning 5 f - Deflect Missiles Charms/Air 6 a book of Flames (525 gold) [Shop] Lammelaoju's Gadget Boutique a wand of polymorph (16) (324 gold) a lightning rod (4/4) (720 gold) a box of beasts (360 gold) a phial of floods (720 gold) a wand of flame (35) (333 gold) a wand of iceblast (5) (162 gold) a lamp of fire (720 gold) a phial of floods (720 gold) a lamp of fire (720 gold) a box of beasts (360 gold) a wand of disintegration (14) (324 gold) [Shop] Ucyrch's Antique Weapon Shoppe a +0 dire flail (116 gold) a +0 arbalest (130 gold) a +2 falchion of protection (452 gold) a +0 rapier (116 gold) a +3 great sword of electrocution (962 gold) a +0 lajatang (435 gold) a +0 hand crossbow (101 gold) a +0 great mace of crushing (339 gold) a +2 dire flail of holy wrath (556 gold) (0, 0, Orc:2) a +0 dagger a +0 robe of positive energy (1, 1, Orc:2) a +0 flail a cursed -1 chain mail a +0 war axe a cursed +0 chain mail a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 2, Orc:2) a +0 war axe a +0 plate armour a +0 hand axe a +0 scimitar a +0 plate armour (2, -2, Orc:2) a +0 dagger a +0 robe (2, 2, Orc:2) a +0 dagger a +0 robe (4, 3, Orc:2) a +0 mace a +0 leather armour (4, 4, Orc:2) a cursed -1 dire flail a +0 chain mail a +0 short sword a cursed +0 chain mail (5, 4, Orc:2) a +0 flail a +0 leather armour (5, 5, Orc:2) a +1 whip of holy wrath (6, 4, Orc:2) a +0 halberd a +0 plate armour (6, 5, Orc:2) a +0 dire flail a +0 chain mail (8, 4, Orc:2) a +0 war axe (8, 6, Orc:2) a +0 short sword (8, 7, Orc:2) a cursed -1 dagger (9, 7, Orc:2) a +0 club (14, 10, Orc:2) a +0 short sword (17, 13, Orc:2) a +0 dagger a +0 robe (18, -27, Orc:2) a +0 flail a +0 dagger (18, -25, Orc:2) a +0 scimitar a +0 plate armour (19, -27, Orc:2) a +0 flail a +0 leather armour a +0 flail a +0 battleaxe a +0 plate armour (19, -26, Orc:2) a +0 short sword a +0 dagger a +0 robe a +2 dagger of venom a +0 giant spiked club (19, -25, Orc:2) a +0 hand axe a cursed +0 scale mail a +0 war axe (20, -1, Orc:2) a +0 dagger a +0 robe (20, 1, Orc:2) a +0 scimitar a +0 plate armour (21, -1, Orc:2) a cursed -2 mace a +0 leather armour (21, 0, Orc:2) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (22, 4, Orc:2) a +0 club (22, 13, Orc:2) a +3 war axe a +0 chain mail (22, 14, Orc:2) a +0 flail a cursed +0 plate armour (29, -2, Orc:2) a cursed -2 giant club (30, -26, Orc:2) a +0 dagger a +0 robe (30, -9, Orc:2) a +0 dagger a +0 scale mail (44, -19, Orc:2) a +0 dagger a +0 robe (45, -17, Orc:2) a +0 dire flail a +0 chain mail (47, -20, Orc:2) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -2 mace (1, -21, Lair:1) a +0 dire flail (14, -9, Lair:1) a +1 dagger of holy wrath (25, -16, Lair:1) a +0 leather armour (31, -25, Lair:1) a +0 chain mail (45, -31, Lair:1) a +0 shield (48, -26, Lair:1) 18 poisoned needles Level 2 of the Lair of Beasts (5, 6, Lair:2) a +0 quarterstaff (6, 57, Lair:2) a +0 large shield (25, 42, Lair:2) an uncursed amulet of inaccuracy an uncursed ring of poison resistance a +2 ring of protection a scroll of noise a +2 ring of protection (30, 48, Lair:2) a tomahawk (37, 15, Lair:2) a +2 great mace of venom an uncursed staff of air (37, 16, Lair:2) a +0 chain mail (38, 14, Lair:2) a +0 whip (39, 14, Lair:2) 22 arrows (39, 16, Lair:2) a +0 scale mail (39, 17, Lair:2) a +0 broad axe (39, 56, Lair:2) a +0 falchion (46, 12, Lair:2) 16 sling bullets (49, 37, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (9, -17, Lair:3) a +0 robe (10, -14, Lair:3) a scroll of noise (12, 13, Lair:3) a +0 club (18, -20, Lair:3) an uncursed staff of energy (20, -4, Lair:3) a +2 halberd of protection (21, 34, Lair:3) a scroll of immolation (30, 29, Lair:3) a cursed -1 battleaxe (38, 15, Lair:3) a tomahawk (41, 9, Lair:3) an arrow (41, 11, Lair:3) a +0 shortbow 28 arrows (41, 12, Lair:3) a +0 shortbow 19 arrows (42, 11, Lair:3) a cursed +0 shortbow 21 arrows (43, 3, Lair:3) a +0 robe (48, 29, Lair:3) a potion of mutation 9 potions of lignification (52, -21, Lair:3) an uncursed ring of flight 5 potions of flight (55, 36, Lair:3) 3 needles of confusion (56, 32, Lair:3) a potion of lignification (56, 35, Lair:3) a +2 great mace of protection a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 poisoned needles (13, 4, Lair:4) a +2 ring mail of cold resistance (16, -14, Lair:4) a +0 chain mail (19, 13, Lair:4) 21 arrows (20, 8, Lair:4) a scarf of cloud immunity a +2 scale mail of cold resistance (21, -3, Lair:4) an uncursed ring of stealth (22, -4, Lair:4) a +2 ring of protection (44, -23, Lair:4) 7 arrows (57, 13, Lair:4) 13 arrows (61, 8, Lair:4) a lightning rod (4/4) Level 5 of the Lair of Beasts (0, 0, Lair:5) 8 tomahawks (0, 5, Lair:5) an uncursed ring of loudness the ring "Miodem" {*Tele rElec Str+7} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+7). It insulates you from electricity. a -3 ring of protection a scroll of vulnerability (4, 28, Lair:5) 5 curare-tipped needles (7, 38, Lair:5) a +0 quarterstaff (16, 32, Lair:5) a +0 hand crossbow (40, 0, Lair:5) a +0 falchion (43, 38, Lair:5) a +0 dagger a +2 robe of the Archmagi (60, 9, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 39, Lair:6) +0 swamp dragon scales (4, 35, Lair:6) a +2 shield (5, 36, Lair:6) a +0 scythe (5, 37, Lair:6) a +0 short sword (6, -8, Lair:6) a +0 great sword (10, 35, Lair:6) 15 sling bullets (11, 37, Lair:6) 3 silver tomahawks (13, 33, Lair:6) a +0 dire flail (15, -3, Lair:6) 7 needles of frenzy (15, 0, Lair:6) a +0 scale mail (16, 8, Lair:6) a +0 cloak of poison resistance (17, 21, Lair:6) +0 acid dragon scales (19, 21, Lair:6) a +0 pair of boots (21, -8, Lair:6) a +0 buckler (21, -3, Lair:6) a +0 large shield (22, 8, Lair:6) the +8 dagger of the Pyrrhic Victory {protect, Stlth+} It protects the one who uses it against injury (+AC on strike). It makes you more stealthy. (36, 31, Lair:6) 5 poisoned needles (39, -6, Lair:6) a potion of mutation (49, -6, Lair:6) a stone (57, 6, Lair:6) a +0 club Level 1 of the Depths (0, 0, Depths:1) a bolt (1, 1, Depths:1) a bolt (2, 2, Depths:1) a +0 leather armour (3, 19, Depths:1) a +0 robe (6, 25, Depths:1) a +2 robe of positive energy a +0 dagger (7, 5, Depths:1) a bolt (7, 23, Depths:1) a +0 arbalest (8, 7, Depths:1) a tomahawk (9, 7, Depths:1) a tomahawk (still there?) a bolt (still there?)