Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -37, D:1) a +0 short sword (11, -23, D:1) a +0 dagger a +0 club (12, -48, D:1) a +0 robe (16, -47, D:1) a +0 club (28, -7, D:1) 6 exploding tomahawks (29, -44, D:1) a +0 dagger (34, -33, D:1) a +0 club Level 2 of the Dungeon (3, 2, D:2) a sling bullet (5, -23, D:2) a +4 quarterstaff of chaos (6, -22, D:2) a +0 mace (12, 5, D:2) a +0 club a +0 hunting sling a +0 dagger 2 sling bullets (13, 5, D:2) a +0 spear a +0 hunting sling a +0 animal skin a +0 helmet a +0 dagger a +0 hunting sling 8 sling bullets a +0 dagger (14, -2, D:2) a +0 dagger (14, 5, D:2) a +0 club a +0 dagger (15, 5, D:2) a cursed -2 club (16, 5, D:2) a sling bullet (26, -11, D:2) a cursed -3 club (29, 27, D:2) a +0 ring mail (33, 27, D:2) 9 bolts (35, 22, D:2) a +0 scythe a +0 robe (38, -18, D:2) a +0 club (44, -13, D:2) a +0 mace (44, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 1, D:3) a +0 whip (5, -21, D:3) a +0 leather armour (5, 1, D:3) a +0 dagger (9, 7, D:3) a +0 whip (11, -2, D:3) a +0 hand axe a +0 robe (17, 9, D:3) a cursed +0 hand axe a +0 hand axe (18, -2, D:3) a +0 hand axe of chopping (20, -14, D:3) 22 sling bullets (21, -22, D:3) a +0 trident 15 sling bullets (22, -16, D:3) 15 poisoned needles (24, -20, D:3) a +0 dagger a +0 club (34, -16, D:3) a +0 dagger (38, -27, D:3) a +0 dagger of holy wrath (38, -12, D:3) 23 sling bullets (50, -28, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Ogugip's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Eseof's Gadget Shoppe a lamp of fire (480 gold) a wand of clouds (7) (396 gold) a wand of flame (40) (252 gold) a lightning rod (4/4) (480 gold) a wand of clouds (4) (288 gold) a wand of acid (4) (192 gold) a wand of flame (34) (216 gold) a wand of clouds (3) (252 gold) a phial of floods (480 gold) [Shop] Rituas's Antique Weapon Boutique a +0 longbow (121 gold) a +0 spear (81 gold) a +0 flail (94 gold) the cursed +0 trident of Proximity {antimagic, rC+ Int+4 Dex+2} (920 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from cold. It has a curse placed upon it. a +1 scimitar of holy wrath (383 gold) a +0 quarterstaff (108 gold) a +0 club (27 gold) a +1 quarterstaff of draining (383 gold) a +0 club (27 gold) [Shop] Riuruima's General Store a +2 flail of protection (178 gold) a potion of brilliance (44 gold) a scroll of magic mapping (38 gold) a potion of mutation (88 gold) 27 bolts (59 gold) a potion of haste (110 gold) an uncursed ring of protection from cold (275 gold) a +0 war axe (38 gold) a +4 amulet of reflection (297 gold) (0, 0, D:4) a +0 chain mail (10, -37, D:4) a +0 quarterstaff (14, -11, D:4) a +2 mace of protection (40, -9, D:4) a potion of brilliance (40, 14, D:4) a +0 club (42, -9, D:4) a ration (42, 10, D:4) a +0 leather armour (43, -29, D:4) a +0 robe (45, -12, D:4) a +0 dagger (46, -9, D:4) a +0 trident a +0 chain mail (47, -9, D:4) a +0 dagger a +0 robe a +0 morningstar a +0 flail a +0 chain mail (53, 0, D:4) a +0 dagger (57, -18, D:4) a +0 robe (63, -23, D:4) a +0 club (65, -26, D:4) a +0 mace a +0 flail a +0 leather armour (66, -27, D:4) a +0 flail a +0 leather armour a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 trident (19, -31, D:5) a +2 centaur barding (31, -1, D:5) a +0 whip of flaming a +2 robe of positive energy (34, 6, D:5) 6 needles of paralysis (36, -38, D:5) a +0 robe (37, -31, D:5) a +0 hunting sling (38, -4, D:5) a cursed +0 ring mail (41, 5, D:5) a +0 shortbow (47, -32, D:5) a +0 hunting sling (49, 6, D:5) a +0 giant spiked club (54, -27, D:5) a ration (67, -21, D:5) a +0 flail Level 6 of the Dungeon [Shop] Rozufof's Antique Armour Shop a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +2 robe of magic resistance (477 gold) a +0 scale mail (108 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 plate armour (621 gold) a +0 scale mail (108 gold) a cursed +0 helmet (40 gold) (0, 0, D:6) a +0 giant club (2, 25, D:6) a +0 robe (10, -5, D:6) a +0 rapier (14, 22, D:6) a +0 leather armour (24, 17, D:6) 16 sling bullets (36, 13, D:6) a +0 hand axe (37, 28, D:6) a +0 war axe a +0 leather armour (41, 30, D:6) a +0 hand axe a +0 leather armour (46, -1, D:6) a +0 scale mail (47, -6, D:6) a +0 robe (52, 12, D:6) a cursed +2 mace of freezing a +0 robe a +0 hand axe a +0 robe (53, 12, D:6) a cursed +4 hand axe a +0 robe a cursed +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Amom's Book Shoppe the Handbook of Enhancements and the Entourage (1142 gold) Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Recall Summoning/Translocation 3 a book of Maledictions (350 gold) Kimehar's Papyrus of the Arsonist and Slavery (700 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Summon Ice Beast Ice/Summoning 4 e - Fireball Conjuration/Fire 5 f - Bolt of Magma Conjuration/Fire/Earth 5 a book of Necromancy (420 gold) a book of the Tempests (980 gold) a book of the Warp (1260 gold) a book of Air (490 gold) a book of Enchantments (700 gold) the Almanac of Fetching Summoning (840 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Inner Flame Hexes/Fire 3 c - Cause Fear Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 e - Summon Demon Summoning 5 (1, -45, D:7) a +0 plate armour (2, -26, D:7) a +0 leather armour (6, -27, D:7) a +0 short sword a +0 scale mail (11, -38, D:7) a +0 trident (12, -37, D:7) a +0 club a +0 leather armour a +0 dagger of electrocution a +0 robe (12, -36, D:7) a +0 club a +0 ring mail (19, -18, D:7) a cursed +3 dagger a +0 robe (20, -20, D:7) a cursed +0 spear a +0 robe (20, -18, D:7) a +0 battleaxe a +0 robe (21, -20, D:7) a +0 short sword (21, -18, D:7) a cursed +5 battleaxe a +0 robe (22, -41, D:7) a +0 hand axe (31, -47, D:7) a +0 flail a +0 spear (31, -23, D:7) an uncursed staff of poison (32, -48, D:7) a +0 halberd (33, -28, D:7) a +0 dire flail a cursed +0 chain mail (34, -29, D:7) a +0 hand axe (34, -28, D:7) a +0 dagger a +0 robe (34, -27, D:7) a +0 short sword (34, -26, D:7) a +0 mace (36, -42, D:7) a +0 whip (41, -49, D:7) a +0 plate armour a +0 long sword (42, -49, D:7) a +0 leather armour a +0 hand axe (42, -48, D:7) a +0 ring mail a +0 dagger (43, -36, D:7) a cursed +0 hand axe a +0 robe (43, -32, D:7) a +0 dagger (43, -31, D:7) a +0 robe a cursed +0 dagger (44, -39, D:7) a +0 war axe a +0 robe (44, -38, D:7) a cursed +0 halberd a +0 robe (45, -39, D:7) a cursed +4 trident of freezing a +0 robe (49, -34, D:7) a cursed +3 flail a +0 robe (52, -33, D:7) a +0 shortbow (52, -24, D:7) 3 javelins (53, -32, D:7) a +0 robe (56, -35, D:7) a +0 whip (59, -53, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 blowgun (10, 20, D:8) a +0 rapier (25, -11, D:8) a +0 trident (28, 29, D:8) a +0 short sword (37, -12, D:8) a +2 spear a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour (1, 4, D:9) 17 sling bullets (9, -31, D:9) a +0 shortbow (20, -6, D:9) a wand of digging (9) (22, -12, D:9) a cursed -1 club (23, -12, D:9) a +0 chain mail (23, 5, D:9) a +0 dagger (24, -27, D:9) a +0 robe (24, 3, D:9) a +0 robe a +1 dagger of electrocution (24, 4, D:9) a +0 robe a cursed -1 dagger (24, 5, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (24, 6, D:9) a +3 hand axe a +0 chain mail (24, 7, D:9) a +0 troll leather armour a +0 hand axe a +0 dagger a +1 robe of cold resistance (29, 5, D:9) a scroll of noise (34, -1, D:9) a box of beasts (35, -10, D:9) a +0 dagger (35, 12, D:9) a +0 shortbow (36, -15, D:9) a +0 flail (36, -14, D:9) a +0 flail a +0 leather armour a cursed +0 hand axe a cursed +0 plate armour (42, -37, D:9) a +0 dagger (42, -3, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Gostreu's Antique Weapon Boutique the +2 war axe "Leocwis" {chop, rC+ Str+3} (994 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from cold. the +8 whip "Snakebite" {curare, rPois} (1517 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 club (28 gold) a +1 rapier of speed (532 gold) a +0 flail of protection (173 gold) a +0 dagger of venom (123 gold) a +0 blowgun (70 gold) the +9 broad axe of Painful Death {flame, rElec Dex-5 Stlth+} (1638 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It insulates you from electricity. It makes you more stealthy. a +5 hunting sling (798 gold) (0, 0, D:10) a crystal ball of energy (5, 3, D:10) 14 poisoned needles (6, 1, D:10) a +0 giant spiked club a +0 giant spiked club (21, -10, D:10) 9 bolts (21, 1, D:10) a +0 dagger (21, 33, D:10) a +0 club (35, 11, D:10) a +0 scale mail (36, 6, D:10) a +0 short sword (38, -10, D:10) a +0 leather armour (38, 22, D:10) a +0 flail (38, 27, D:10) a +0 spear (39, 22, D:10) a +0 dagger a +0 leather armour a +1 dagger of venom a +0 robe (40, 15, D:10) a +0 club (40, 22, D:10) a +0 short sword (45, 31, D:10) a wand of paralysis (12) a wand of random effects (34) a wand of enslavement (12) a wand of flame (30) a wand of acid (8) a wand of disintegration (17) (48, 15, D:10) a +0 war axe (50, -13, D:10) a +0 war axe (50, -8, D:10) a wand of scattershot (8) Level 11 of the Dungeon (0, 0, D:11) a +0 rapier (8, 4, D:11) a +0 mace (8, 9, D:11) a cursed +0 centaur barding (9, 15, D:11) a +1 whip of flaming (10, -4, D:11) a +0 giant spiked club a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 dagger of holy wrath (1, 8, D:12) a +0 shortbow (4, 12, D:12) a +0 battleaxe (5, -4, D:12) 12 sling bullets (7, -1, D:12) a +0 chain mail (7, 5, D:12) a cursed -3 shortbow (8, 2, D:12) a +0 giant spiked club a +0 giant club (9, -1, D:12) 4 large rocks (9, 2, D:12) a +0 longbow (9, 4, D:12) a +0 dagger a +0 robe (10, 2, D:12) a +0 long sword (13, 0, D:12) a +0 dire flail a +0 giant club (14, -2, D:12) 4 sling bullets (14, 4, D:12) a +0 shortbow (14, 5, D:12) a +0 chain mail (15, 6, D:12) 3 needles of sleeping (16, -10, D:12) a +0 giant club a +0 giant club (25, 5, D:12) a +4 spear a +0 robe (28, -8, D:12) a wand of paralysis (13) (29, -1, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) a +0 mace (16, -22, D:13) a +0 trident a +0 leather armour (41, -31, D:13) a +0 dire flail (unseen)