Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 27, D:1) a +0 dagger a +0 club (9, 5, D:1) a +0 dagger (15, 6, D:1) a +0 leather armour (22, 44, D:1) a +0 club (23, 44, D:1) a +0 dagger (24, 31, D:1) a +0 hand axe (27, 0, D:1) 2 throwing nets (28, 35, D:1) a +0 robe (34, -1, D:1) a cursed +0 short sword (45, 39, D:1) a +0 short sword a +0 dagger (48, -3, D:1) a +0 club (52, -3, D:1) a +0 hand axe Level 2 of the Dungeon (11, 23, D:2) a +0 club a +0 hunting sling (12, 21, D:2) a +0 club (12, 23, D:2) a sling bullet (13, 19, D:2) a +0 hand axe a +0 chain mail (13, 21, D:2) a +0 dagger a +0 hunting sling 21 sling bullets (14, 11, D:2) a +0 whip a +0 leather armour (15, 13, D:2) a +0 dagger a +0 club (17, 19, D:2) a +0 robe a +0 club (19, 28, D:2) a +0 leather armour (20, 10, D:2) a +0 leather armour (25, 5, D:2) a +0 dagger (27, 19, D:2) a +0 dagger (35, 19, D:2) a +0 whip (37, 1, D:2) a +0 hunting sling a +0 dagger (41, 27, D:2) a +0 dagger (46, 32, D:2) 6 curare-tipped needles Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, 0, D:3) a curare-tipped needle (3, -18, D:3) a +0 robe a +0 leather armour a +0 dagger a +0 hand axe (4, -18, D:3) a +0 leather armour (4, 4, D:3) a +0 short sword (5, 4, D:3) a +0 dagger of distortion a +3 dagger of electrocution a +1 dagger of distortion a cursed -3 short sword (5, 5, D:3) a +4 blowgun a +0 dagger a curare-tipped needle (5, 10, D:3) a +0 mace (5, 12, D:3) a curare-tipped needle (6, 18, D:3) a +0 war axe (8, 31, D:3) a +0 short sword (9, 31, D:3) a +0 dagger (20, 6, D:3) a +0 leather armour a +0 trident (20, 7, D:3) a +0 club (21, 7, D:3) a +0 club (25, 18, D:3) a +0 club (26, 10, D:3) a +0 trident (30, 18, D:3) a +0 club a +2 spear of distortion a +0 animal skin (35, 8, D:3) a +0 leather armour (39, 9, D:3) a +0 flail (40, 29, D:3) a +0 spear a +0 spear a +0 spear (48, 5, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (20, -11, D:4) a +0 short sword (24, 9, D:4) a +0 chain mail (31, -22, D:4) a +0 whip a +0 scale mail a +0 club (32, -20, D:4) a +0 chain mail a +0 falchion a +0 dagger a +0 robe (33, -3, D:4) a cursed -1 mace (33, 0, D:4) 14 bolts (39, -28, D:4) a +0 scale mail (44, 12, D:4) a +0 dagger a +0 robe a +0 flail (44, 14, D:4) a +0 flail a +0 leather armour a +0 ring mail a +0 chain mail (46, -6, D:4) a +0 giant club Level 5 of the Dungeon (5, -3, D:5) a +0 ring mail (8, -8, D:5) a +0 robe a +0 dagger a +0 giant club (9, -8, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (10, -8, D:5) a +0 leather armour a +0 club (18, 0, D:5) a +0 spear a cursed -2 spear (29, -22, D:5) a +0 leather armour (39, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (17, -8, D:6) a +0 whip a +0 mace a +0 leather armour (18, -8, D:6) a +1 hand axe of electrocution (18, -7, D:6) 3 tomahawks (21, 6, D:6) a +0 dagger (25, -20, D:6) a cursed -1 dagger (26, -16, D:6) a +0 ring mail (28, 6, D:6) a +0 robe (29, 6, D:6) a +0 leather armour (33, 4, D:6) a +0 spear (33, 5, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (9, 7, D:7) a +0 leather armour a +0 flail (10, 8, D:7) a +0 scale mail a +0 morningstar a +0 robe a cursed +1 mace a +0 robe a cursed +1 morningstar (14, -5, D:7) a +0 ring mail (29, -27, D:7) a +0 robe (32, -17, D:7) a +0 spear (33, -17, D:7) a +0 club a +2 spear of flaming (34, -17, D:7) a cursed +0 leather armour a +0 whip (36, -21, D:7) a +0 mace (37, -23, D:7) a +3 quarterstaff of chaos a +0 cloak (38, 1, D:7) a +0 ring mail (43, -17, D:7) a +0 hand axe (53, -21, D:7) a cursed +4 mace a +1 robe of positive energy (56, -17, D:7) a +0 giant club (57, 10, D:7) 8 curare-tipped needles Level 8 of the Dungeon [Shop] Hutuh's Armour Boutique a +0 buckler (45 gold) a cursed +0 leather armour (1 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (400 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) the +4 chain mail "Xochucwai" {*Corrode rElec Str+3} (392 gold) It affects your strength (+3). It insulates you from electricity. It may corrode you when you take damage. a +0 cloak (45 gold) the +9 plate armour "Idwiguu" {rN++ Str+3} (918 gold) It affects your strength (+3). It greatly protects you from negative energy. a +0 robe (7 gold) a +0 ring mail (40 gold) +0 ice dragon scales (600 gold) a +0 scale mail (40 gold) (0, 0, D:8) a +0 ring mail (21, -39, D:8) a +0 mace a +0 hand axe (21, -38, D:8) a +0 short sword a +0 ring mail (23, -30, D:8) a cursed +0 ring mail (42, -29, D:8) a +0 ring mail (49, -28, D:8) a +0 dire flail (53, -41, D:8) a potion of cancellation (54, -16, D:8) a +0 leather armour (56, -42, D:8) a potion of might Level 9 of the Dungeon (5, 2, D:9) a +0 flail of protection (7, -9, D:9) a +0 whip a +6 spear of piercing a +0 scale mail (13, 9, D:9) 14 sling bullets (14, -14, D:9) a +0 whip a +0 whip (16, -39, D:9) a +0 dagger a cursed +0 ring mail a +0 dagger a cursed +0 robe a +0 trident (17, -38, D:9) a +0 dagger a +0 robe (22, -51, D:9) 23 bolts (27, 2, D:9) 7 needles of sleeping (30, -36, D:9) a +0 leather armour a +0 dagger a +0 robe (30, -35, D:9) a cursed +0 dagger a +0 robe a +0 short sword a +0 plate armour (52, -32, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 2 stones (1, 4, D:10) a wand of paralysis (12) (1, 5, D:10) 18 gold pieces (unseen) (3, 3, D:10) a stone (4, 4, D:10) a stone (4, 10, D:10) a stone (5, 3, D:10) a stone (5, 5, D:10) 18 gold pieces (5, 8, D:10) a stone (5, 9, D:10) a stone (6, 4, D:10) a stone (7, 6, D:10) 2 stones (7, 12, D:10) a cursed -2 leather armour Level 13 of the Dungeon (0, 0, D:13) a potion of degeneration (0, 21, D:13) a +0 mace (1, 16, D:13) a +1 war axe of flaming a +0 chain mail (1, 27, D:13) a +0 short sword a +0 arbalest 10 bolts a +0 ring mail (5, 10, D:13) a +0 mace (12, 7, D:13) 27 bolts (15, 15, D:13) a +0 halberd a +0 robe (15, 20, D:13) a +0 mace a +0 flail (15, 21, D:13) a +0 dagger a +0 robe (15, 22, D:13) a +1 long sword a +0 chain mail a +0 dagger a +0 robe (15, 27, D:13) a +0 hand axe (18, 30, D:13) the +5 war axe "Yvvuso" {freeze, *Contam Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It causes magical contamination when unequipped. (40, 21, D:13) a +0 ring mail the Ecumenical Temple