Bapho Level 1 of the Dungeon (5, 9, D:1) a +0 dagger (9, 19, D:1) 10 arrows (12, 33, D:1) 14 poisoned needles (31, 8, D:1) a +0 spear (35, 2, D:1) a +0 dagger (38, 20, D:1) a cursed -3 club (40, 20, D:1) a +0 hand axe (41, 20, D:1) a +0 whip (50, -6, D:1) a +2 spear of freezing (56, 12, D:1) 15 arrows Level 2 of the Dungeon (9, 1, D:2) a +0 ring mail (13, 30, D:2) a +0 robe (15, 29, D:2) a +0 dagger (21, 18, D:2) a +0 short sword (24, 15, D:2) a +0 hand axe (24, 22, D:2) a +0 mace (30, -2, D:2) a +0 whip (33, 31, D:2) a +0 spear (34, 7, D:2) a +0 dagger (36, 22, D:2) a +0 helmet (37, 32, D:2) a +0 whip (46, 34, D:2) a +0 short sword (49, 27, D:2) a +0 club (50, 28, D:2) a +0 club (50, 30, D:2) 4 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a cursed -2 flail (0, 2, D:3) a +1 vampiric trident a cursed -3 morningstar (1, 2, D:3) a +0 hand axe a +0 ring mail (8, -16, D:3) a +0 hunting sling (8, -10, D:3) a +0 dagger (11, -31, D:3) a +0 dagger (14, 2, D:3) a +0 hand axe (16, -29, D:3) a +0 hand axe (21, -32, D:3) a +0 whip (27, -41, D:3) a cursed -2 club a +0 ring mail (28, -41, D:3) a +0 robe (29, -23, D:3) 32 arrows (30, -22, D:3) a +0 ring mail (31, -41, D:3) a +0 leather armour (35, -22, D:3) a +0 dagger of draining (35, -15, D:3) a cursed +0 helmet Level 4 of the Dungeon (0, 0, D:4) 19 sling bullets (3, 35, D:4) a cursed +0 pair of boots (8, 34, D:4) a +0 ring mail (14, 50, D:4) the +2 robe of the Hills {Int+5} It affects your intelligence (+5). (32, 6, D:4) a +0 chain mail a +0 whip a +0 leather armour a +0 flail (41, 32, D:4) a +0 hand axe (43, 50, D:4) a +0 ring mail (44, 30, D:4) 20 sling bullets (44, 49, D:4) a +0 club a +0 leather armour (45, 49, D:4) a +0 dagger a +0 robe (46, 11, D:4) a +0 giant club (46, 49, D:4) a +2 war axe of holy wrath (49, 2, D:4) a +0 hand axe a +0 ring mail (50, 2, D:4) a +0 whip (55, 6, D:4) a +0 short sword (56, 6, D:4) a +0 whip a +0 leather armour a +0 club (62, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 scale mail (11, 1, D:5) a +0 club (14, 5, D:5) a +0 scale mail (19, -23, D:5) a +0 dagger (23, 5, D:5) a +0 scale mail (27, -17, D:5) a +0 giant club (28, -22, D:5) a +0 buckler (29, -4, D:5) an uncursed ring of magical power Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (3, 0, D:6) a +0 flail (4, 6, D:6) a +0 chain mail (6, 6, D:6) a cursed -1 club (11, 26, D:6) 18 sling bullets (45, 22, D:6) a +0 ring mail (47, 2, D:6) a +0 hunting sling (55, 24, D:6) a +0 club (58, 12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 whip a +0 short sword (1, 23, D:7) a +0 dagger a +0 robe (1, 24, D:7) a +0 club (3, 24, D:7) a +0 glaive a cursed +0 plate armour (4, 0, D:7) a +2 short sword of electrocution (5, 23, D:7) a cursed -1 trident (6, -1, D:7) a cursed -3 dagger (6, 9, D:7) 3 poisoned needles (22, 17, D:7) the +1 mace of the Owl {crush, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (23, 15, D:7) a +4 quarterstaff of chaos (26, 4, D:7) a +0 ring mail (33, 20, D:7) a sling bullet (33, 23, D:7) a +0 animal skin (34, 24, D:7) a +0 animal skin (36, 16, D:7) a +0 quarterstaff a +7 hunting sling of flaming 25 sling bullets a +0 leather armour (36, 43, D:7) a +0 chain mail (37, 13, D:7) a book of Maledictions (37, 24, D:7) a +1 whip of flaming a +2 robe (41, 0, D:7) 16 sling bullets (45, 22, D:7) 25 bolts Level 8 of the Dungeon (0, 0, D:8) a cursed +0 shortbow (11, -4, D:8) a +0 mace a cursed +0 leather armour (12, -3, D:8) a +0 whip 2 large rocks (13, -19, D:8) the +5 broad axe "Jept" {venom, rN+} It poisons the flesh of those it strikes. It protects you from negative energy. (20, 4, D:8) a +0 short sword (22, -19, D:8) a +2 scale mail of poison resistance (22, -12, D:8) an uncursed staff of fire (24, -7, D:8) a +0 mace (28, -11, D:8) 18 sling bullets (35, -13, D:8) a +0 dagger (35, 7, D:8) a +0 dagger (46, 7, D:8) 14 poisoned needles (47, -6, D:8) a +0 dire flail a throwing net a +4 scale mail (49, -2, D:8) a throwing net (55, 10, D:8) a +0 short sword (58, 17, D:8) a +0 short sword (60, 17, D:8) a +0 mace (61, 17, D:8) a cursed -3 flail (61, 19, D:8) a +0 shortbow Level 9 of the Dungeon (1, 0, D:9) a +0 whip (2, -1, D:9) 13 bolts (3, -4, D:9) a cursed -3 blowgun 4 poisoned needles (3, -3, D:9) a +0 blowgun 11 poisoned needles a +0 whip (9, -13, D:9) a +0 spear (11, 30, D:9) a +0 giant spiked club (11, 31, D:9) a +0 giant spiked club (13, 8, D:9) a +0 club (15, 4, D:9) a +0 ring mail (15, 5, D:9) a +0 dagger (16, 8, D:9) a +0 club (18, 5, D:9) 28 bolts (22, 0, D:9) a tomahawk (23, 0, D:9) a +0 long sword a +0 chain mail (23, 2, D:9) a +0 scimitar 5 tomahawks a +0 plate armour (31, 0, D:9) a +1 short sword of protection a +0 chain mail (31, 1, D:9) a +0 club a +0 scimitar a +0 plate armour (36, -7, D:9) a +0 centaur barding (36, 5, D:9) a +0 hand axe (36, 23, D:9) a +0 pair of gloves (39, 0, D:9) 2 tomahawks (49, 7, D:9) a cursed +3 mace of freezing a +0 robe (49, 14, D:9) a +0 great sword a +0 robe a +0 war axe of electrocution a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (0, 1, D:10) a +0 spear (1, 1, D:10) a +0 flail (1, 7, D:10) a +0 giant club (2, 0, D:10) a cursed -3 whip a +0 trident of protection a +0 ring mail a +0 shield (2, 18, D:10) a +0 scale mail (3, 1, D:10) a +0 halberd (21, 6, D:10) a +0 spear (22, 5, D:10) the +4 halberd of the Vanishing Places {drain, Int+2 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+3). (22, 7, D:10) a +0 spear (23, 6, D:10) a +0 spear (24, 6, D:10) 9 poisoned needles (25, 3, D:10) a +0 giant club (32, 6, D:10) a +0 giant club (36, 9, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (23, 40, D:11) a +0 flail (26, 29, D:11) a +0 short sword a +3 leather armour a +0 war axe (27, 29, D:11) a +0 dagger (31, 15, D:11) an uncursed staff of cold a +0 robe (31, 25, D:11) a cursed -1 dagger (31, 27, D:11) a +0 flail (32, 7, D:11) a book of Ice (32, 20, D:11) a +0 flail a +0 robe (32, 22, D:11) a +0 falchion a +0 leather armour (32, 24, D:11) a +0 morningstar of pain (32, 26, D:11) a +0 dagger a +0 robe (33, 6, D:11) a +0 dagger (33, 8, D:11) a book of Frost (34, 7, D:11) a +0 dagger (34, 16, D:11) a polar bear corpse (skeletalised by now) (41, 6, D:11) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a +0 ring mail (44, 11, D:11) a +0 morningstar a +0 shortbow (45, 11, D:11) 3 poisoned needles (46, 27, D:11) a cursed +2 flail a +0 robe (47, 23, D:11) a +0 halberd a +0 robe (48, 24, D:11) a +3 dagger a +0 robe (48, 25, D:11) a +0 short sword a +0 robe (49, 23, D:11) a +0 mace a cursed +0 robe Level 12 of the Dungeon (0, 0, D:12) an ugly thing corpse (0, 14, D:12) a +0 broad axe (4, 28, D:12) a +0 short sword a +0 short sword a big kobold corpse (skeletalised by now) a necrophage corpse (skeletalised by now) (4, 29, D:12) a +0 short sword of speed a kobold corpse (skeletalised by now) (11, 37, D:12) a +0 trident (15, 13, D:12) a +0 spear (19, 17, D:12) a +0 short sword (27, -9, D:12) the +0 leather armour "Venergh" {+Fly rElec} It insulates you from electricity. It lets you fly. (34, -2, D:12) a large rock (35, -3, D:12) a large rock (35, -2, D:12) a +2 amulet of reflection (36, -2, D:12) a large rock an arrow a bullfrog corpse (37, -2, D:12) 2 arrows (40, 1, D:12) a +0 scale mail (41, 3, D:12) an arrow