Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -10, D:1) a +0 whip (7, 4, D:1) a +0 club (11, -29, D:1) a +0 whip of freezing (14, -31, D:1) 2 datura-tipped darts (16, -17, D:1) 15 sling bullets (21, -24, D:1) 16 arrows (25, -18, D:1) a +0 whip a +0 leather armour (25, -1, D:1) a +0 ring mail (27, -24, D:1) a +0 dagger (34, -25, D:1) a +0 club (37, -13, D:1) a +0 whip a +3 dagger (42, -2, D:1) a +0 short sword (44, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a book of Cantrips (16, 17, D:2) 17 bolts (18, -35, D:2) a +0 scale mail (18, 6, D:2) a +0 robe (21, -3, D:2) 19 sling bullets (22, -4, D:2) a +0 dagger (27, -21, D:2) a +0 club (29, 12, D:2) a +0 ring mail (36, 8, D:2) a +0 dagger (36, 9, D:2) a +0 club (45, -16, D:2) a +0 leather armour Level 3 of the Dungeon (7, 4, D:3) a +0 chain mail (16, 6, D:3) a +0 ring mail (17, -6, D:3) 17 poisoned darts (19, 11, D:3) a +0 dagger (21, 2, D:3) 20 poisoned darts (25, 14, D:3) a +0 club (28, -2, D:3) a +0 dagger (37, -6, D:3) a +0 club (38, -15, D:3) a +0 ring mail (42, 27, D:3) a +0 dagger a +0 club (43, 26, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 27 sling bullets (1, 13, D:4) a +0 club a +0 dagger (2, -12, D:4) a +0 leather armour (2, 11, D:4) a +2 pair of gloves (9, -22, D:4) 21 bolts (11, 5, D:4) a +0 club (15, 0, D:4) a +0 dagger a +0 robe (16, 0, D:4) a +0 short sword a +0 dagger a +0 robe a +0 club a +0 scale mail (49, 0, D:4) the +1 quarterstaff "Beastbane" {antimagic, Fragile +Inv Dex+7 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It lets you turn invisible. It will be destroyed if unequipped. It makes you more stealthy. (53, -43, D:4) a +0 club 5 silver boomerangs (54, -43, D:4) a +0 war axe (54, -28, D:4) a +0 club a +0 flail a +0 halberd (54, -1, D:4) a +0 dagger (55, -28, D:4) a +0 club (56, -30, D:4) a +0 club (57, -29, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (3, 10, D:5) the +1 dagger of Kel Naiq {venom, Fly rPois Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from poison. It grants you flight. (11, -13, D:5) a +0 hand axe a +0 chain mail a +0 rapier a +0 leather armour (14, -13, D:5) a +0 club a +0 ring mail a wand of acid (8) (23, 22, D:5) 16 bolts (24, -2, D:5) a +0 ring mail (25, 8, D:5) a +5 dagger of venom (26, 8, D:5) a +0 club (30, -2, D:5) a +0 leather armour (34, 29, D:5) a +0 quarterstaff (38, 14, D:5) a +0 giant club (39, 20, D:5) a +0 falchion (40, 10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword a +0 dagger (0, 1, D:6) a +0 plate armour a +0 short sword a +0 ring mail a +0 mace a +0 ring mail a +0 club a +0 short sword a +0 short sword (5, -5, D:6) a +0 flail a +0 ring mail a +0 dagger a +0 chain mail a +0 flail (7, 19, D:6) a +0 short sword (11, 26, D:6) 29 bolts (15, -17, D:6) a staff of fire (16, 10, D:6) a +0 dagger a +0 robe (18, -11, D:6) a +0 robe a +0 dagger (19, -11, D:6) a +0 falchion (20, -12, D:6) a +0 chain mail a +0 mace (21, -14, D:6) a +0 short sword (21, 6, D:6) a +0 giant club (23, -15, D:6) a +0 dagger a +0 robe (23, 33, D:6) a +0 hand crossbow (29, 14, D:6) a +0 club a +0 ring mail (31, 8, D:6) a +0 falchion a +0 robe (32, -1, D:6) a +0 giant club (32, 32, D:6) a +0 mace (57, 23, D:6) a +0 dagger a +0 short sword a +0 short sword a +0 short sword a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (58, 23, D:6) a +0 club a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a stone (1, -1, D:7) a stone (3, -1, D:7) a manual of Maces & Flails (6, 9, D:7) 14 gold pieces the Ecumenical Temple