Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, 13, D:1) a +0 robe (13, 33, D:1) a +0 chain mail (32, 42, D:1) 15 arrows (34, -8, D:1) a +0 club (38, 10, D:1) a +0 leather armour (39, 23, D:1) a +0 short sword (41, 25, D:1) a +0 scale mail (42, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 spear (32, -4, D:2) 14 arrows (36, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (17, 8, D:3) a +0 leather armour of positive energy (22, 11, D:3) 6 javelins (26, -15, D:3) a +0 hand crossbow (28, 25, D:3) a +0 dagger (29, -3, D:3) a +0 helmet (30, 26, D:3) a +0 short sword (33, 19, D:3) a +0 chain mail (41, 20, D:3) a +0 dagger (52, -8, D:3) a +0 buckler (52, -6, D:3) a +0 dagger (54, 14, D:3) a +0 short sword a +0 ring mail (58, 15, D:3) a +0 robe (60, 2, D:3) 16 sling bullets (62, 22, D:3) a +0 dagger a +0 falchion a +0 chain mail a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Voewk's Antique Weapon Shoppe a +0 hand crossbow (98 gold) the +8 quarterstaff of the Butterfly {freeze, rPois Int+3} (1811 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. a +0 dagger (56 gold) a +0 club (28 gold) a +0 mace (84 gold) a +0 whip (70 gold) a +0 flail (98 gold) a +0 great mace (182 gold) a +0 mace (84 gold) a +0 hunting sling (42 gold) a +0 flail (98 gold) a +0 rapier (112 gold) a +0 hand axe (84 gold) a +0 glaive (182 gold) [Shop] Zixeom's Antique Armour Boutique a +0 ring mail (100 gold) a +1 leather armour of positive energy (275 gold) a +0 barding of fire resistance (750 gold) a +0 scale mail (100 gold) a +0 robe (17 gold) a +3 ring mail of poison resistance (575 gold) a +0 ring mail (100 gold) a +0 pair of boots (112 gold) the +3 robe of Folly {Archmagi, Will-- Int+5} (1350 gold) It affects your intelligence (+5). It greatly decreases your willpower. a +0 robe (17 gold) (0, 0, D:4) a manual of Fire Magic (4, -19, D:4) a +0 whip (10, -9, D:4) a +0 war axe (10, -8, D:4) a +0 club a +0 club (25, -8, D:4) 10 sling bullets (33, -42, D:4) a +0 club (36, -43, D:4) 24 arrows (46, -38, D:4) a +0 dagger (47, -36, D:4) 28 arrows (62, -22, D:4) 23 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 10, D:5) 9 arrows (19, -26, D:5) a +0 robe (40, -32, D:5) a +0 spear (41, -34, D:5) a +0 club (45, -6, D:5) a +0 leather armour (46, -5, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 1, D:6) a +0 short sword (1, 0, D:6) a +0 club a +0 scale mail (1, 1, D:6) a +0 short sword (4, 0, D:6) a +0 arbalest (6, -2, D:6) a +0 whip (6, 39, D:6) a +0 hand axe (34, -5, D:6) a +0 broad axe (36, 25, D:6) a +0 hand axe (38, -9, D:6) a +0 whip (40, 34, D:6) 15 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (9, -16, D:7) a +0 whip (13, -26, D:7) a +0 club a +0 flail a +0 plate armour (15, -24, D:7) a +0 short sword (16, -26, D:7) a +0 war axe (19, -11, D:7) a +1 vampiric dagger a +0 leather armour a +0 flail a +0 dagger a +0 robe (26, -39, D:7) a +0 leather armour (37, -2, D:7) 13 bolts (39, 6, D:7) a +0 trident (41, -14, D:7) 12 sling bullets (42, -39, D:7) a +0 mace a +0 ring mail (42, -9, D:7) a +0 shortbow 15 arrows (43, -40, D:7) a +0 dagger a +0 robe (43, -5, D:7) a +0 trident (44, -40, D:7) a +0 short sword (44, -39, D:7) a +0 whip (44, -38, D:7) a +0 short sword a +0 ring mail (44, -18, D:7) a +0 whip (48, -37, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Rumor's Blasphemy Boutique a book of Unlife (910 gold) a book of Unlife (910 gold) a book of Death (980 gold) the +7 sceptre of Torment {pain, torment} (1680 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Trog disapproves of the use of such an item. a +2 dagger of pain (238 gold) a book of Death (980 gold) a book of Death (980 gold) a staff of death (350 gold) a scroll of torment (105 gold) a staff of death (350 gold) [Shop] Najounau's General Store a potion of invisibility (104 gold) a +0 short sword (39 gold) a tin of tremorstones (2/2) (520 gold) the +3 ring mail of the Catfish {rF+ Int+3} (510 gold) It affects your intelligence (+3). It protects you from fire. 16 bolts (41 gold) 19 bolts (49 gold) 27 stones (35 gold) a potion of ambrosia (104 gold) (3, 3, D:8) a +2 short sword of electrocution a +0 scale mail a +0 dagger a +0 robe (3, 4, D:8) a +0 morningstar a +0 chain mail (4, 3, D:8) a +0 club (4, 5, D:8) 20 arrows 21 bolts (9, 3, D:8) a +0 dagger a +0 robe (29, 21, D:8) a +1 whip of electrocution (still there?) a +0 robe (still there?) (30, 20, D:8) a +0 club (30, 22, D:8) a +0 giant club a +0 club (30, 25, D:8) a +0 club (still there?) a +0 whip (still there?) (35, 1, D:8) a +0 war axe (35, 11, D:8) 11 arrows (36, 2, D:8) 7 poisoned darts a +0 short sword (36, 3, D:8) a +0 leather armour a +0 whip (38, 1, D:8) a +0 robe a +0 dagger (42, 26, D:8) a +0 whip Level 9 of the Dungeon (5, 5, D:9) the +4 leather armour of the Imp {Rampage Int+6} It affects your intelligence (+6). It bestows one free step when moving towards enemies. (5, 40, D:9) a +0 whip (6, 5, D:9) a scroll of torment (10, 45, D:9) a +1 shortbow of flaming 10 arrows (15, 35, D:9) a +0 chain mail a +0 falchion a +0 club (16, 34, D:9) a +0 robe a +0 dagger a +0 short sword of electrocution a +0 robe a +0 dagger (16, 36, D:9) a +0 robe a +0 dagger (17, 34, D:9) a +0 whip a +0 war axe a +0 robe a +0 dagger (17, 35, D:9) a +0 flail (17, 36, D:9) a +0 flail (18, 8, D:9) a +0 short sword (19, 32, D:9) a +0 club (23, 7, D:9) a +0 shortbow 17 arrows (26, 12, D:9) 26 arrows (29, 31, D:9) a +0 dagger (33, 28, D:9) a +0 hand axe (34, 29, D:9) a +0 war axe (35, 27, D:9) a +0 hand axe (36, 24, D:9) a +0 club a +0 robe (36, 26, D:9) a +0 club a +0 ring mail a +0 dire flail 4 boomerangs a +0 plate armour (37, 25, D:9) a +0 whip a +0 dire flail a +0 chain mail (37, 27, D:9) a +0 whip (37, 28, D:9) a +0 dagger a +0 robe (38, 25, D:9) a +0 flail (38, 26, D:9) a +0 club 4 boomerangs Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 dagger (2, -1, Orc:1) a +0 battleaxe a +0 plate armour (2, 0, Orc:1) a +0 glaive a +0 plate armour (3, 0, Orc:1) a +0 flail a +0 leather armour (4, 2, Orc:1) a +0 club (6, 2, Orc:1) a +0 club a +0 leather armour (28, 14, Orc:1) a +0 robe a +0 dagger (29, 12, Orc:1) a +0 robe a +0 dagger (29, 13, Orc:1) a +0 robe a +0 dagger (30, 13, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (0, 36, Orc:2) a +0 giant spiked club (0, 37, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 robe a +2 dagger of draining (0, 38, Orc:2) a +0 ring mail a +0 dagger a +0 robe a +0 dagger (0, 39, Orc:2) a +0 plate armour a +0 glaive (1, 37, Orc:2) a +0 short sword (1, 38, Orc:2) a +0 robe a +0 dagger (3, 38, Orc:2) a +2 great sword a +0 plate armour an orc skeleton (6, 6, Orc:2) a +0 short sword a +0 hand axe a +0 plate armour (6, 7, Orc:2) a +0 club (25, 36, Orc:2) a +0 leather armour a +0 whip (25, 44, Orc:2) a +0 flail a +2 vorpal battleaxe a +0 chain mail (26, 44, Orc:2) a +0 hand axe 5 silver boomerangs a +0 giant spiked club (26, 45, Orc:2) a +0 dagger a +0 robe (28, 35, Orc:2) a +0 mace (30, 19, Orc:2) a +0 dagger (32, 11, Orc:2) a +0 battleaxe a +0 plate armour (32, 25, Orc:2) a +0 chain mail a +0 battleaxe (32, 35, Orc:2) a +0 club a +0 dagger (33, 12, Orc:2) a +0 club a +0 ring mail (34, 12, Orc:2) a +0 dagger a +0 robe (34, 25, Orc:2) a +0 club (36, -6, Orc:2) a scroll of holy word (36, -5, Orc:2) a +0 cloak of preservation (36, -4, Orc:2) a potion of cancellation (36, -3, Orc:2) 17 arrows (36, 23, Orc:2) a +0 robe a +0 dagger (36, 25, Orc:2) a stone (37, -5, Orc:2) the +2 helmet "Merat" {rElec rC+ Int+4} It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. (37, 19, Orc:2) a +0 leather armour (still there?) a +2 vorpal flail (still there?) (37, 22, Orc:2) a +0 leather armour a +0 short sword a +0 plate armour a +0 flail (37, 25, Orc:2) 2 stones (38, 22, Orc:2) a +0 halberd a +0 robe (38, 27, Orc:2) a +0 chain mail a +0 hand axe (39, 28, Orc:2) a +0 club (40, 25, Orc:2) a +0 plate armour a +0 battleaxe (41, 22, Orc:2) a +0 dagger (41, 23, Orc:2) a +0 robe a +0 dagger (50, 12, Orc:2) a +0 dagger (50, 40, Orc:2) a +0 mace of protection (51, 12, Orc:2) a +1 dagger of distortion (51, 13, Orc:2) a +0 club (51, 39, Orc:2) a +0 long sword a +0 plate armour a +0 war axe of flaming (54, 20, Orc:2) a +0 short sword a +0 club (55, 20, Orc:2) a +0 flail 7 boomerangs a +0 chain mail