Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 16, D:1) 7 boomerangs (26, 15, D:1) 22 arrows (31, 5, D:1) 23 sling bullets (33, 1, D:1) a +0 dagger (37, -4, D:1) a +0 club (38, -10, D:1) a +0 trident (39, -7, D:1) a +0 dagger (39, -6, D:1) a +0 dagger (49, -12, D:1) a +0 robe Level 2 of the Dungeon (1, 11, D:2) a +0 short sword (37, 1, D:2) a +0 chain mail (47, -7, D:2) a +0 falchion (47, -6, D:2) 8 poisoned darts (48, -7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail Level 4 of the Dungeon (26, -12, D:4) 16 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 flail (2, 2, D:5) a +0 leather armour (8, 11, D:5) a +0 robe (18, -16, D:5) a +0 trident (43, 19, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a staff of poison (2, -1, D:6) a +0 spear (3, -1, D:6) a +0 halberd (4, 0, D:6) a +0 spear Level 7 of the Dungeon (7, -5, D:7) a +0 short sword a +0 robe (12, -5, D:7) a +0 long sword a +0 robe (12, -4, D:7) a +1 dire flail a +0 robe (13, -5, D:7) a +0 dagger a +0 robe (15, -4, D:7) a +0 falchion a +0 robe Level 8 of the Dungeon [Shop] Qyusegehu's Assorted Antiques a +0 ring mail (88 gold) a +3 quarterstaff of holy wrath (532 gold) a book of Misfortune (440 gold) a wand of flame (21) (253 gold) a wand of iceblast (7) (242 gold) a +0 cloak (99 gold) a scroll of enchant weapon (165 gold) a potion of curing (66 gold) a book of Cantrips (440 gold) a +0 lajatang of speed (1034 gold) a wand of polymorph (3) (110 gold) 2 potions of ambrosia (352 gold) (18, -1, D:8) a +0 shortbow 24 arrows (19, 12, D:8) the +3 pair of gloves of Jyageogg {+Inv rN+ rCorr Dex+4} It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. It protects you from acid and corrosion. (35, -2, D:8) 17 bolts Level 9 of the Dungeon [Shop] Viymyuryte's Jewellery Shoppe a ring of positive energy (300 gold) a ring of magical power (300 gold) a +4 ring of evasion (540 gold) an amulet of faith (600 gold) a ring of resist corrosion (300 gold) a ring of flight (262 gold) a +4 ring of evasion (540 gold) an amulet of the acrobat (450 gold) an amulet of the acrobat (450 gold) a ring of protection from fire (375 gold) a ring of protection from fire (375 gold) (18, 4, D:9) a +0 dagger (31, -4, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a stone (2, 0, D:10) a stone (2, 2, D:10) a stone (2, 4, D:10) a stone (2, 5, D:10) a stone (8, 7, D:10) a +0 spear Level 1 of the Orcish Mines (0, 0, Orc:1) 2 bolts (9, -7, Orc:1) 16 arrows Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 mace (still there?) 20 bolts (still there?) a +0 arbalest (still there?) (0, 1, Orc:2) 20 arrows (still there?) a +0 shortbow (still there?) a +0 mace (still there?) 27 bolts (still there?) a +0 arbalest (still there?) a centaur skeleton (still there?) (0, 3, Orc:2) a +0 glaive (still there?) 23 bolts (still there?) a +0 arbalest (still there?) an orc corpse (still there?) (1, -1, Orc:2) 22 gold pieces (1, 0, Orc:2) a +0 mace (still there?) 25 bolts (still there?) a +0 arbalest (still there?) (3, 1, Orc:2) a +0 robe a +0 dagger a +0 whip 5 large rocks a cyclops skeleton (3, 2, Orc:2) a +0 club (still there?) a +0 robe (still there?) a +0 dagger (still there?) (5, 2, Orc:2) 20 gold pieces (6, 1, Orc:2) a stone (7, -2, Orc:2) a stone (7, 1, Orc:2) a +0 great sword (still there?) a +0 arbalest (still there?) 15 bolts (still there?) a +0 plate armour (still there?) (9, 1, Orc:2) a stone (9, 9, Orc:2) 30 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 poisoned darts (17, -38, Lair:1) a +0 ring mail (25, -24, Lair:1) 10 bolts Level 2 of the Lair of Beasts (59, -28, Lair:2) a +0 scale mail (64, -28, Lair:2) a +0 chain mail (65, 35, Lair:2) a stone (66, 34, Lair:2) 13 gold pieces (66, 35, Lair:2) 9 gold pieces (66, 36, Lair:2) a stone (67, 34, Lair:2) 11 gold pieces (67, 35, Lair:2) 14 gold pieces (67, 36, Lair:2) a scroll of teleportation (68, 35, Lair:2) 17 gold pieces (68, 36, Lair:2) 21 gold pieces (68, 37, Lair:2) a potion of flight (69, 35, Lair:2) 23 gold pieces (69, 36, Lair:2) 4 gold pieces Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (31, -7, Lair:4) 15 arrows Level 5 of the Lair of Beasts Level 6 of the Lair of Beasts (8, 0, Lair:6) a +0 quarterstaff (10, 13, Lair:6) a +0 dire flail (36, 22, Lair:6) a +0 robe (36, 23, Lair:6) an amulet of the acrobat (38, 14, Lair:6) a +0 broad axe (39, 24, Lair:6) a +0 mace Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +8 chain mail of Dogma {Str+2 Dex+7} It affects your strength (+2). It affects your dexterity (+7). (0, 11, Slime:5) the +0 short sword "Dewoawua" {drain, rCorr Str+5 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It protects you from acid and corrosion. It makes you less stealthy. (2, 8, Slime:5) the -1 pair of gloves of Ifotar {Rampage Int-2 Slay+3 Stlth+} It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It bestows one free step when moving towards enemies. It makes you more stealthy. (9, 0, Slime:5) the +6 whip of the Jumping Traitor {pain, rC- Will+ rCorr Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It protects you from acid and corrosion. It increases your willpower. It makes you more stealthy. (10, 10, Slime:5) the +7 rapier of Unnaytople {venom, rF+ rC++} It poisons the flesh of those it strikes. It protects you from fire. It greatly protects you from cold.