Bapho Level 1 of the Dungeon (9, -18, D:1) a +0 buckler (10, 1, D:1) a +0 ring mail (11, -18, D:1) a +0 short sword (15, 11, D:1) a +0 dagger (21, -7, D:1) a +0 club (24, -14, D:1) a +0 ring mail (27, 21, D:1) a +0 dagger (29, 16, D:1) a +0 scale mail (32, 3, D:1) 21 sling bullets (36, 21, D:1) a +0 whip (37, 21, D:1) a +0 short sword (39, 0, D:1) a +0 dagger (56, -10, D:1) a +0 short sword Level 2 of the Dungeon (1, -1, D:2) a +0 whip (6, -5, D:2) a +0 short sword (8, -14, D:2) 27 bolts (20, 7, D:2) a +0 short sword (30, -4, D:2) a +0 dagger (40, -11, D:2) 25 sling bullets (45, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 58, D:3) 26 bolts (11, 14, D:3) a +0 war axe (19, 26, D:3) a +0 dagger (21, 48, D:3) a +0 whip (42, 16, D:3) a +0 club a +0 leather armour (45, 25, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -30, D:4) a +0 falchion (14, -19, D:4) a +0 flail 19 poisoned darts a +0 whip a +0 whip a +0 whip a +0 whip a +0 robe (17, -21, D:4) a +0 flail (21, -33, D:4) a +0 club (24, 6, D:4) a +0 spear (29, 7, D:4) a +0 hand axe a +0 leather armour (30, 12, D:4) a +0 short sword (36, -6, D:4) a +0 robe (37, -24, D:4) 19 arrows (38, -9, D:4) a +0 dagger (39, -28, D:4) a +0 ring mail (39, -3, D:4) a +0 chain mail a +0 dagger (39, -2, D:4) a +0 robe a +0 dagger (43, -4, D:4) a +3 whip (52, -13, D:4) a +0 hand axe a +0 leather armour a +0 short sword (52, 4, D:4) a +0 war axe (54, -1, D:4) a +0 scale mail (59, 9, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Syimm's Self-Improvement Boutique a manual of Maces & Flails (1120 gold) a manual of Short Blades (1120 gold) a manual of Unarmed Combat (1120 gold) a manual of Armour (1120 gold) (3, -52, D:5) 18 arrows (4, -2, D:5) a +1 dagger of chaos (4, 1, D:5) a +0 rapier (5, -24, D:5) a +0 flail (6, -43, D:5) a +0 rapier (6, -23, D:5) a +0 club a +0 leather armour (6, -19, D:5) a +0 long sword (7, -24, D:5) a +0 mace (7, -23, D:5) a +0 hand axe (24, -6, D:5) a +0 pair of gloves (25, -36, D:5) a +0 dagger a +0 robe a +0 club a +0 ring mail (26, -37, D:5) a +0 mace a +0 leather armour a +0 flail a +0 flail (32, -23, D:5) a +0 morningstar (38, -25, D:5) a +0 club (39, -24, D:5) a +0 whip (39, -23, D:5) a +0 whip a +0 leather armour a +0 club a +0 flail Level 6 of the Dungeon [Shop] Nuvvyid's Assorted Antiques a +0 scale mail (96 gold) a potion of ambrosia (192 gold) a potion of haste (240 gold) a scroll of teleportation (72 gold) a +1 robe of resistance (784 gold) a scroll of blinking (180 gold) a scroll of blinking (180 gold) a ring of willpower (600 gold) a +1 hunting sling of flaming (232 gold) an amulet of magic regeneration (720 gold) the +4 hunting sling of the First Wars {vorpal, rPois Dex+4} (1003 gold) Any stone fired from it inflicts extra damage. Dex: It affects your dexterity (+4). rPois: It protects you from poison. a scroll of fog (48 gold) [Shop] Deryneosch's Weapon Shop a +0 hand axe (36 gold) the +5 flail of Grandeur {vamp, rElec Str+3 Dex+3 Stlth+} (778 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 club (12 gold) a +2 falchion of freezing (208 gold) a +0 whip (30 gold) a +0 trident (42 gold) a +0 mace (36 gold) a +1 scimitar of holy wrath (170 gold) a +1 vorpal great sword (200 gold) 8 arrows (19 gold) the +1 battleaxe of the Lame Duck {antimagic, rF++ rC+ Int+4} (772 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). rF: It greatly protects you from fire. rC: It protects you from cold. [Shop] Ruarr's General Store 2 scrolls of identify (52 gold) the +2 scale mail of Koclum {SInv} (327 gold) SInv: It lets you see invisible. a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 club (13 gold) a +0 club (13 gold) a book of the Spheres (702 gold) a wand of polymorph (9) (143 gold) a wand of digging (3) (182 gold) a scroll of summoning (123 gold) a scroll of identify (26 gold) [Shop] Yzemuemp's Assorted Antiques a potion of heal wounds (125 gold) a +1 whip of electrocution (330 gold) a +2 long sword of flaming (457 gold) a +0 quick blade (375 gold) a +0 mace (75 gold) a +0 scale mail (100 gold) a scroll of amnesia (87 gold) a potion of attraction (75 gold) a scroll of silence (187 gold) a ring of ice (625 gold) the +4 battleaxe "Imarayt" {flame, Dex+3} (1125 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). a +1 falchion of holy wrath (310 gold) [Shop] Tatarog's Distillery a potion of curing (39 gold) a potion of magic (104 gold) a potion of haste (130 gold) 2 potions of might (104 gold) a potion of attraction (39 gold) a potion of degeneration (13 gold) a potion of lignification (39 gold) a potion of attraction (39 gold) (0, 0, D:6) 8 boomerangs (3, -5, D:6) 20 gold pieces (3, -4, D:6) a scroll of torment (3, -3, D:6) 13 gold pieces (4, -5, D:6) a ring of wizardry (4, -4, D:6) 16 gold pieces (4, -3, D:6) a scroll of identify (4, 13, D:6) a +3 trident a +0 robe (5, -5, D:6) 14 gold pieces (5, -4, D:6) 14 gold pieces (5, -3, D:6) a potion of magic (5, 12, D:6) a +0 dagger a +0 robe a +2 falchion a +0 robe a +0 falchion a +0 robe (6, -7, D:6) 5 scrolls of teleportation (10, 4, D:6) a +0 robe (20, 49, D:6) 15 poisoned darts (31, 23, D:6) a +0 hand axe a +0 dagger a +0 leather armour (32, 22, D:6) a +0 dagger a +0 robe (38, 11, D:6) a +0 giant club (38, 32, D:6) a +0 trident (39, 4, D:6) a +0 whip (39, 10, D:6) a +0 robe (39, 31, D:6) a +3 halberd a +0 robe Level 7 of the Dungeon (0, 0, D:7) 29 bolts (6, 12, D:7) the +1 ring mail of Soychude {rCorr Int-3 Dex+2} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (9, 13, D:7) a +0 spear (16, -8, D:7) 20 bolts (16, 8, D:7) a +0 robe (16, 14, D:7) 17 arrows (19, 13, D:7) a +0 halberd (24, 5, D:7) a +0 leather armour 15 sling bullets a +3 quarterstaff of speed a +0 vorpal hunting sling (26, 0, D:7) 7 boomerangs (27, 37, D:7) a +0 chain mail (30, 27, D:7) a scroll of teleportation (35, 0, D:7) a +0 hand axe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (47, -5, D:7) a +0 short sword a +0 scale mail (50, 4, D:7) a +0 club a +0 club a +0 club a +0 club a +0 whip a +0 club (50, 5, D:7) a +0 ring mail a +1 vorpal spear (55, -11, D:7) 17 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +1 dagger of chaos (1, -7, D:8) a +0 giant club a +0 giant club (7, -14, D:8) a +0 cloak a +0 dagger (10, 2, D:8) 18 sling bullets (18, 5, D:8) a +0 leather armour (20, 10, D:8) a +0 battleaxe (30, -10, D:8) a +0 whip (31, -10, D:8) a +0 dagger a +0 dagger (32, -10, D:8) a +0 whip 11 poisoned darts a +0 short sword a +0 short sword a +0 short sword (33, -10, D:8) a +0 club (35, -4, D:8) a +0 plate armour of poison resistance (39, -6, D:8) a +0 chain mail a +0 short sword Level 9 of the Dungeon [Shop] Moekk's Antique Weapon Boutique a +0 rapier (112 gold) a +0 mace (84 gold) a +3 spear of venom (576 gold) a +1 hand axe of electrocution (406 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a +0 quarterstaff (112 gold) a +0 hunting sling (42 gold) (0, 0, D:9) a +0 robe a +2 battleaxe of freezing (0, 14, D:9) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (1, 0, D:9) a +0 robe a +1 trident a +0 shortbow (1, 2, D:9) a +0 shortbow (1, 3, D:9) a +0 robe a +0 dagger (1, 12, D:9) a +0 flail (2, 5, D:9) a +0 robe a +4 great sword (2, 7, D:9) a +0 leather armour a +2 hand axe of freezing (2, 8, D:9) a +0 club (2, 10, D:9) a +0 plate armour a +0 scimitar (3, -6, D:9) a scroll of blinking (3, -5, D:9) a +0 cloak (3, 11, D:9) a +0 robe a +3 spear (4, 11, D:9) a +0 robe a +4 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling (0, 46, D:10) 3 silver boomerangs (5, 28, D:10) a +0 shortbow (20, -2, D:10) a +1 broad axe of freezing (26, 32, D:10) a +0 giant club a +0 giant club (30, 47, D:10) a +0 club (31, 46, D:10) a +0 robe of positive energy a +0 dagger (31, 47, D:10) a +0 dagger a +0 plate armour a +0 long sword a +0 animal skin (32, 46, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 robe a +0 dagger a +2 hand axe of venom (34, 48, D:10) a +0 falchion a +0 animal skin (35, 46, D:10) a +1 short sword of draining a +0 chain mail a +0 hand axe (36, 46, D:10) a +0 club (37, 0, D:10) 5 boomerangs (40, 30, D:10) a +0 chain mail (44, 44, D:10) a +0 hand axe (45, 1, D:10) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 whip (46, 47, D:10) a +0 robe of fire resistance a +4 dagger (47, 46, D:10) a +0 leather armour 3 boomerangs a +0 short sword (50, 48, D:10) a +0 chain mail a +0 flail (51, 9, D:10) a +0 dagger (51, 10, D:10) a +0 robe (51, 31, D:10) a +0 spear (52, 16, D:10) a +0 great sword a +0 chain mail a +0 dagger a +0 robe (53, 15, D:10) a +0 short sword a +0 robe a +0 quarterstaff a +0 leather armour (53, 16, D:10) a +0 club a +0 ring mail (53, 49, D:10) a +0 short sword a +0 chain mail (54, 7, D:10) a +0 hand axe (54, 47, D:10) a +0 club (56, 48, D:10) a staff of death (57, 7, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (10, 12, Orc:1) 2 boomerangs a +0 club an orc skeleton (10, 14, Orc:1) a +0 short sword an orc corpse (skeletalised by now) (11, 13, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 14, Orc:1) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (12, -3, Orc:1) a +2 ring mail of poison resistance a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail a +0 dire flail an orc skeleton (13, 10, Orc:1) a +0 robe a +0 dagger an orc skeleton (15, 1, Orc:1) a +0 whip (15, 2, Orc:1) a +0 flail a +0 club a +0 robe a +0 dagger a +0 club (19, -3, Orc:1) a +0 chain mail a +3 bardiche an orc skeleton Level 2 of the Orcish Mines (0, 0, Orc:2) an arrow (1, -4, Orc:2) 15 gold pieces (2, 9, Orc:2) 25 gold pieces (3, -5, Orc:2) 2 arrows (4, -9, Orc:2) 25 gold pieces (4, 9, Orc:2) 27 gold pieces (8, 0, Orc:2) 17 gold pieces (9, 4, Orc:2) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 stones (1, -5, Lair:1) a stone (still there?) an arrow (still there?) (2, 0, Lair:1) a scroll of identify (4, -4, Lair:1) an arrow (4, 12, Lair:1) a +0 leather armour (5, -3, Lair:1) an arrow (7, 7, Lair:1) 7 boomerangs (9, 1, Lair:1) 7 arrows (10, 3, Lair:1) 17 poisoned darts