Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 17, D:1) a +0 club (2, -12, D:1) a +0 club (5, 30, D:1) a +0 spear (6, 30, D:1) a +0 dagger (11, 19, D:1) a +0 whip (27, 11, D:1) a +0 robe (32, -2, D:1) 22 stones (48, -11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (0, 2, D:2) a +0 helmet (16, -2, D:2) 26 stones (24, 18, D:2) a +0 club 4 stones (36, -2, D:2) a +0 robe (36, 36, D:2) a staff of air (37, 5, D:2) a +0 short sword 2 stones (38, 13, D:2) a +0 spear (49, 3, D:2) a +0 ring mail (50, 23, D:2) 28 stones (58, -3, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (8, -26, D:3) a +0 robe (10, -40, D:3) 23 stones (21, -34, D:3) 6 javelins (21, -22, D:3) a +0 trident (22, -38, D:3) 6 poisoned darts (25, 4, D:3) a +0 whip (33, -32, D:3) a +0 robe of positive energy (33, -16, D:3) a +0 whip Level 4 of the Dungeon [Shop] Iratey's Armour Shop a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe of willpower (84 gold) a +0 leather armour (22 gold) a +2 leather armour of cold resistance (209 gold) a +0 scale mail (44 gold) a +1 hat (121 gold) [Shop] Cain's Weapon Shoppe a +0 mace (30 gold) a +2 long sword of distortion (207 gold) a +0 war axe (35 gold) a +0 whip (25 gold) 10 stones (10 gold) a +0 falchion (30 gold) a +0 rapier (40 gold) 19 stones (19 gold) a +1 vampiric hand axe (160 gold) the +3 quarterstaff "Epnerch" {spect, Str+3} (383 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). [Shop] Urogieh's Lightly-Used Armoury a -2 fustibalus (65 gold) a -2 triple crossbow (1 gold) -3 pearl dragon scales (1105 gold) a -1 triple crossbow (65 gold) a -2 double sword (65 gold) a -3 triple crossbow (1 gold) a -3 triple crossbow (1 gold) a -2 fustibalus (65 gold) a -1 barding (234 gold) [Shop] Gacvoinutt's Book Shop a book of Blood (280 gold) an Inescapable Atlas (340 gold) a book of Alchemy (280 gold) a Grand Grimoire (340 gold) a book of Iron (360 gold) Pyorr's Grimoire of the Congealing Escort (460 gold) Spells Type Level a - Summon Cactus Giant Summoning 6 b - Spellforged Servitor Conjuration/Summoning 7 c - Ozocubu's Refrigeration Ice 7 a manual of Long Blades (800 gold) a book of Minor Magic (180 gold) [Shop] Wublum's General Store a +0 ring mail (44 gold) a +0 flail (38 gold) a staff of conjuration (275 gold) [Shop] Woskeula's Antique Weapon Boutique a +0 spear (75 gold) a +0 rapier (100 gold) a +0 rapier (100 gold) a +0 rapier (100 gold) a +0 halberd of pain (300 gold) a +3 scimitar of holy wrath (605 gold) a +0 long sword (87 gold) the +5 arbalest of Truncation {elec, Fragile rPois SInv} (1150 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. (0, 0, D:4) a +0 mace (0, 2, D:4) 3 stones a +0 dagger (11, -18, D:4) a +0 hand axe (13, 24, D:4) 19 stones (16, 18, D:4) 30 stones (17, -16, D:4) a +0 scale mail (18, 6, D:4) a +0 helmet (22, -2, D:4) a +0 mace (22, 3, D:4) a +0 scale mail (23, 22, D:4) a +0 leather armour (26, -22, D:4) a +0 hunting sling a +0 club (31, -2, D:4) a +0 short sword 2 poisoned darts (38, 3, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Aruwuh's Magic Scroll Shoppe a scroll of identify (20 gold) a scroll of vulnerability (75 gold) 2 scrolls of teleportation (60 gold) a scroll of vulnerability (75 gold) a scroll of immolation (35 gold) a scroll of enchant weapon (75 gold) a scroll of identify (20 gold) [Shop] Ycsotsit's Jewellery Shoppe an amulet of faith (480 gold) a ring of positive energy (240 gold) an amulet of magic regeneration (360 gold) a ring of see invisible (180 gold) a +6 ring of strength (702 gold) the ring "Etemic" {rPois Str+8} (525 gold) [ring of poison resistance] Str: It affects your strength (+8). rPois: It protects you from poison. a +4 ring of evasion (432 gold) a +6 ring of strength (702 gold) a ring of protection from cold (300 gold) [Shop] Uhis's Armour Emporium (Shop contents are unknown) [Shop] Jetair's Antique Armour Shop a +0 ring mail (108 gold) a +0 robe (18 gold) the +0 ring mail of the Tick {Harm rElec rPois Dex-5} (315 gold) Dex: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +0 ring mail (108 gold) a +2 robe of fire resistance (477 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +2 pair of gloves of hurling (580 gold) (9, 8, D:5) a +0 spear (13, 23, D:5) a +0 mace 2 boomerangs a +0 leather armour (13, 25, D:5) a +0 club (13, 42, D:5) a +0 leather armour (24, 58, D:5) 13 stones (31, 48, D:5) a +0 leather armour (46, 8, D:5) a +0 whip (50, 38, D:5) a +0 robe (52, 5, D:5) a +0 falchion (55, 24, D:5) 19 stones (68, 36, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, -25, D:6) a +0 club (4, -33, D:6) a +0 short sword (4, -29, D:6) a +0 dagger 3 boomerangs (6, -29, D:6) a +0 short sword a curare-tipped dart (18, 3, D:6) a +0 chain mail (23, 9, D:6) a +0 war axe (24, 8, D:6) a +1 flail of draining a +0 scale mail (25, -3, D:6) a +0 giant spiked club (34, -18, D:6) a +0 ring mail (37, -20, D:6) a +0 ring mail (41, -10, D:6) a +0 giant spiked club (48, -4, D:6) 6 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +4 trident (11, 28, D:7) a +0 leather armour (13, -3, D:7) a +0 leather armour (29, -13, D:7) 6 gold pieces (29, -12, D:7) a wand of polymorph (5) (29, -11, D:7) 20 gold pieces (29, 18, D:7) a +0 flail (30, 15, D:7) a +0 flail (31, 5, D:7) a +0 dagger a +0 robe (31, 6, D:7) a +0 dagger a +0 robe (31, 18, D:7) a +0 spear (32, 5, D:7) a +0 club (33, 18, D:7) a +0 club (33, 29, D:7) a +0 mace of draining (34, -7, D:7) a +0 dagger (36, 1, D:7) a +0 flail a +0 chain mail (41, 0, D:7) a +0 dagger a +0 leather armour (43, 11, D:7) 12 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 hand axe (0, 2, D:8) a +0 dagger a +0 robe (9, 20, D:8) a +0 plate armour (14, 22, D:8) a +0 dagger (18, 5, D:8) a +0 hunting sling (19, 11, D:8) a +3 shortbow (32, -19, D:8) a +0 club a +0 dagger (32, 14, D:8) a +0 trident (33, -19, D:8) a +0 mace a +0 mace of draining (34, -19, D:8) a +0 dagger a +0 robe (34, 8, D:8) a +0 shortbow (34, 17, D:8) 21 stones (36, 7, D:8) a +4 whip (41, 15, D:8) 23 stones (61, -27, D:8) the +0 quarterstaff "Qeeqiur" {speed, rElec Int+2 Stlth-} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 flail (0, 4, D:9) 19 stones (16, 2, D:9) a +0 dagger a +0 robe (21, 24, D:9) a +0 short sword a +0 dagger 3 stones a +0 short sword a +0 hand crossbow (21, 25, D:9) a +0 short sword 5 stones a +0 short sword 8 poisoned darts a +2 short sword of flaming (21, 26, D:9) a +1 whip of electrocution 2 poisoned darts a +0 short sword (21, 31, D:9) a +6 hand crossbow of freezing a +0 longbow 18 stones (22, 28, D:9) a +0 spear a +0 ring mail a +0 kite shield (23, 36, D:9) +0 steam dragon scales (24, 18, D:9) a +0 war axe of freezing a +0 plate armour (24, 37, D:9) a +0 dagger a +0 robe (25, 18, D:9) a +0 shortbow a +0 hand axe 6 atropa-tipped darts a +0 ring mail (26, -6, D:9) a +0 troll leather armour (26, -5, D:9) a +0 shortbow (26, 16, D:9) a +0 leather armour (26, 38, D:9) a +0 hand axe a +1 leather armour of poison resistance a +0 club (27, 7, D:9) +0 steam dragon scales (28, 39, D:9) a +0 hand axe a +0 chain mail a +0 short sword a +0 scale mail (31, 16, D:9) a +0 pair of gloves (32, 3, D:9) 3 large rocks (32, 39, D:9) a +0 dire flail a +0 chain mail (33, 31, D:9) a +0 pair of gloves (34, -4, D:9) a +0 leather armour (37, 8, D:9) a +0 morningstar (37, 16, D:9) a +0 club a +0 shortbow the +2 robe of Lethargy {rC+ rN+++ Dex+2 Slay-3} Dex: It affects your dexterity (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It protects you from cold. rN: It renders you almost immune to negative energy. (38, 17, D:9) a +3 falchion a +0 robe (39, -9, D:9) a +0 dagger (39, 18, D:9) a +0 dire flail of protection a +0 plate armour (41, -6, D:9) a +0 giant club a +0 giant club (43, -2, D:9) a +0 rapier (43, 3, D:9) 3 large rocks (43, 13, D:9) a +0 short sword a curare-tipped dart (43, 33, D:9) a +0 leather armour (44, 8, D:9) a +0 falchion (45, 3, D:9) a +0 mace a +0 leather armour (47, -1, D:9) a +0 ring mail (57, 24, D:9) 17 stones