Bapho Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -1, D:1) a +0 dagger 3 stones (13, 24, D:1) 19 stones (15, 1, D:1) a +0 short sword (23, -6, D:1) a +0 dagger 3 stones (41, -19, D:1) 11 stones (42, -6, D:1) a +0 ring mail (44, -13, D:1) a +0 robe (45, -9, D:1) a +0 robe Level 2 of the Dungeon [Shop] Bafuz's Antique Weapon Shoppe a +0 mace (63 gold) the +6 dagger of Buel {spect, *Rage Int+4} (1014 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). *Rage: It berserks you when you make melee attacks (+20% chance). a +2 hand crossbow of flaming (384 gold) a +0 dagger (42 gold) a +0 trident (73 gold) a +0 dagger (42 gold) a +0 mace of holy wrath (155 gold) a +2 short sword of venom (327 gold) a +0 hunting sling (31 gold) (10, -26, D:2) a ring of see invisible (34, -28, D:2) a +0 leather armour (39, -7, D:2) a +0 short sword (44, -1, D:2) a +0 pair of gloves (50, -12, D:2) a +3 dagger of protection (56, -5, D:2) a +0 scale mail (58, -21, D:2) a +0 hunting sling (60, -10, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 25 stones (4, 13, D:3) a +0 flail a +0 chain mail (8, 9, D:3) 18 stones (10, 12, D:3) a +0 dagger (12, 30, D:3) a +0 club (14, -9, D:3) a +0 trident (14, 28, D:3) a +0 leather armour (16, -9, D:3) a +0 short sword a +0 ring mail (20, 32, D:3) a +1 flail of protection (22, -11, D:3) a +0 robe (22, -5, D:3) a +0 leather armour a +0 mace (23, -4, D:3) a +0 leather armour (28, 21, D:3) a +0 short sword 3 stones (35, 26, D:3) a +0 dagger (36, -4, D:3) 27 stones (42, -2, D:3) 3 boomerangs (42, 28, D:3) 4 poisoned darts (44, 30, D:3) a +0 spear (47, 12, D:3) a +0 whip Level 4 of the Dungeon (1, -19, D:4) 6 boomerangs (2, -15, D:4) a +0 dagger (2, -11, D:4) a +0 buckler (2, 23, D:4) a +0 giant club (6, 12, D:4) a +0 dagger (7, 12, D:4) a +0 whip 2 silver boomerangs (7, 18, D:4) the +1 helmet of the Zealous Hot Ocelot {rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. (8, 2, D:4) a +0 leather armour (8, 11, D:4) a +0 hand axe a +0 leather armour (9, 10, D:4) a +0 flail a +0 robe (9, 11, D:4) a +0 flail (9, 13, D:4) a +2 whip of venom a +0 leather armour a +0 robe (10, -1, D:4) 13 stones (10, 3, D:4) 2 javelins (18, 19, D:4) 5 javelins (20, -16, D:4) a +0 dagger (20, -10, D:4) a +0 mace (21, -10, D:4) a +0 dagger (21, 14, D:4) a +0 flail a +0 ring mail (23, -10, D:4) a +0 ring mail a +0 leather armour a +0 flail (24, -10, D:4) a +0 giant club (27, -18, D:4) a +0 morningstar of protection Level 5 of the Dungeon (2, -11, D:5) a +0 trident a +0 leather armour (3, -13, D:5) a +0 hand axe a +0 leather armour a +0 trident (4, -16, D:5) a +0 dagger (4, -14, D:5) a +0 robe (4, 0, D:5) 5 poisoned darts (5, -7, D:5) a +0 club (14, 2, D:5) a +0 hand axe (16, 13, D:5) a +0 mace (19, -6, D:5) a +0 robe (28, 17, D:5) a +0 short sword (40, 16, D:5) 11 stones (47, -6, D:5) a +0 giant club (47, 25, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 20 stones (4, -16, D:6) a +0 club (6, -17, D:6) a +0 falchion (7, -17, D:6) a +0 short sword (12, -4, D:6) a +0 short sword a +0 dagger (13, -25, D:6) a +0 leather armour (15, -5, D:6) a +0 scale mail a +0 club a +0 club (18, -10, D:6) a +0 leather armour (26, -10, D:6) a +0 ring mail a +0 whip (38, 0, D:6) an electric eel corpse (38, 4, D:6) an electric eel corpse (47, -18, D:6) a +0 club a +0 scale mail (48, -18, D:6) a +0 dagger a +0 robe (49, -18, D:6) a +0 short sword a +0 ring mail (49, 2, D:6) a staff of air (50, -16, D:6) a +0 morningstar (52, -17, D:6) a +0 hand axe a +0 leather armour (55, -30, D:6) 16 gold pieces