Dungeon Sprint DCSS version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 3000959643734532615, levelgen mode: deterministic 10 Barsley the Ducker (level 2, 0/22 HPs) Began as a Felid Berserker on Sept 5, 2019. Was a Follower of Trog. Succumbed to an adder's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:19 (57 turns). Barsley the Ducker (Felid Berserker) Turns: 57, Time: 00:00:20 Health: 0/22 AC: 1 Str: 18 XL: 2 Next: 10% Magic: 3/3 EV: 20 Int: 8 God: Trog [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, lethally poisoned (0 -> -7), very quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Scrolls g - a scroll of blinking j - 3 scrolls of remove curse k - a scroll of summoning Potions c - a potion of heal wounds d - a potion of haste e - 4 potions of magic f - 3 potions of berserk rage i - 2 potions of invisibility Comestibles a - 9 rations h - a chunk of flesh Skills: + Level 3.9 Fighting + Level 5.1 Dodging + Level 3.9 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You scratch the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel quite a bit more hungry. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You miss the adder. You bite the adder. You kill the adder! Trog accepts your kill. Your Dodging skill increases to level 5! You have reached level 2! You die... ##########++ ##########+##........... #.?(.')))'.##......#..#. ##########.##........... #...........รท........... +#####@#####......#..#. #..# #........... +..+ ####'#####++ #### #.......# #.......# #.......# #...<...# #.......# #.......# There were no monsters in sight! Vanquished Creatures An adder (D) A ball python (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Felid Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 56 | D | Reached skill level 5 in Dodging 56 | D | Reached XP level 2. HP: 1/15 MP: 3/3 57 | D | Succumbed to an adder's poison Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_1, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_4, final_vault] Skill XL: | 1 | ---------------+----+----- Dodging | 5 | 5.1 Fighting | | 3.9 Unarmed Combat | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 1 Invok: Berserk || 1 Use: Potion || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 15 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 15 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------