Version: Dungeon Crawl Stone Soup 0.20.1-1-g8b1a95d66d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.20 -name Basroks -rc /dgldir/rcfiles/crawl-0.20/Basroks.rc -macro /dgldir/rcfiles/crawl-0.20/Basroks.macro -morgue /dgldir/morgue/Basroks/ -webtiles-socket /crawl-master/webserver/sockets/Basroks:2017-11-22.20:08:39.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-0.20(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x55e8d87f6e28]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.20(_Z13do_crash_dumpv+0x351) [0x55e8d87ff0f1]: do_crash_dump() /usr/games/crawl-0.20(_Z20crash_signal_handleri+0x7e) [0x55e8d87f712e]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33030) [0x7f24aa52b030]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f24aa5d3760]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x37) [0x7f24aa56a7e7]: /lib/x86_64-linux-gnu/libc.so.6(+0x71b32) [0x7f24aa569b32]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x16e) [0x7f24aa56af3e]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0xbf) [0x7f24aa55f93f]: /usr/games/crawl-0.20(_Z3endibPKcz+0x344) [0x55e8d8899894]: end(int, bool, char const*, ...) /usr/games/crawl-0.20(_Z9save_gamebPKc+0x170) [0x55e8d88b7900]: save_game(bool, char const*) /usr/games/crawl-0.20(+0x85bb89) [0x55e8d8d58b89]: /usr/games/crawl-0.20(+0x85cd6d) [0x55e8d8d59d6d]: /usr/games/crawl-0.20(main+0x36d) [0x55e8d876415d]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f24aa5182b1]: /usr/games/crawl-0.20(_start+0x2a) [0x55e8d87645ea]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 on Nov 13 2017 at 23:31:27 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.20/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.20/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.20/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 3 Level id: D:3 Level build method = , level layout type = corridors, absdepth0 = 2 Level vaults: layout_loops_ring uniq_jessica Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Found a club. There is a stone staircase leading down here. v - 2 fruits You eat the meat ration. That meat ration really hit the spot! An adder comes into view. The adder hisses angrily. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The adder completely misses you. The adder bites your crimson imp. Your crimson imp barely misses the adder. The adder misses your crimson imp. Your crimson imp barely misses the adder. The adder bites your crimson imp. Your crimson imp hits the adder. The adder closely misses your crimson imp. The adder bites your crimson imp but does no damage. Your crimson imp blinks! Tossing away (i - inventory. (,) - cycle): p - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded) You toss away a sling bullet. The sling bullet barely misses the adder. The adder bites you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is almost dead. The adder barely misses you. x2 You hit the adder but do no damage. The adder is severely wounded. Your crimson imp hits the adder. The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. Your crimson imp barely misses the adder. The adder misses you. You closely miss the adder. The adder is almost dead. The adder closely misses you. Your crimson imp barely misses the adder. You miss the adder. The adder is almost dead. The adder barely misses you. Your crimson imp closely misses the adder. The adder bites you. You hit the adder. You kill the adder! You swap places. You see here an adder corpse. p - 12 sling bullets (gained 1) Your crimson imp disappears in a puff of smoke! You see here an adder corpse. Found a ruby potion. q - 2 ruby potions (gained 1) Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Okay, then. A mysterious force pulls you upwards. The hatch slams shut behind you. o - 24 stones (gained 1) o - 26 stones (gained 2) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an escape hatch in the ceiling here. Found a stone staircase leading up. Found a spear. An adder comes into view. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Distant voices call out to you! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your white imp gestures at the adder. The puff of frost hits the adder. Your white imp barely misses the adder. The adder bites your white imp but does no damage. The adder closely misses your white imp. Your white imp closely misses the adder. The adder completely misses your crimson imp. The adder bites your crimson imp. The adder barely misses your white imp. Your crimson imp hits the adder. The adder dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Your bones become slightly less dense. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your magical contamination has completely faded away. A bat comes into view. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your white imp says, "You called?" The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. You barely miss the bat. The bat is moderately wounded. The bat closely misses you. Your white imp hits the bat. The bat dies! Your white imp disappears in a puff of smoke! Things that are here: a club; a hobgoblin skeleton Magic restored. o - 30 stones (gained 4) A frilled lizard comes into view. The frilled lizard hisses angrily. The frilled lizard misses you. Found a stone staircase leading down. You closely miss the frilled lizard. The frilled lizard bites you. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard closely misses you. You barely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard completely misses you. You miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. A dart slug comes into view. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Shadowy shapes form in the air around you, then vanish. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your white imp gestures at the dart slug. The puff of frost hits the dart slug. Your white imp hits the dart slug. Your white imp freezes the dart slug. The dart slug dies! Found a scroll labeled AWKUEFEIFF. Your white imp disappears in a puff of smoke! g - a scroll labeled AWKUEFEIFF Your magical contamination has completely faded away. Your white imp disappears in a puff of smoke! A worm comes into view. You hit the worm. The worm is lightly wounded. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. You feel a strange surge of energy! The worm barely misses you. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The worm bites you but does no damage. You swap places. Your crimson imp closely misses the worm. Your crimson imp hits the worm. The worm bites your crimson imp. Your crimson imp hits the worm. Tossing away (i - inventory. (,) - cycle): p - 12 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (lightly wounded) Really fire in your crimson imp's direction? Uppercase [Y]es or [N]o only, please. Really fire in your crimson imp's direction? [Y]es or [N]o only, please. Really fire in your crimson imp's direction? You toss away a sling bullet. The sling bullet hits your crimson imp but does no damage. The crimson imp is moderately wounded. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - worm Aim: a worm Attack! The crimson imp blinks! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. You swap places. The worm closely misses your crimson imp. Your crimson imp completely misses the worm. Your crimson imp blinks! The worm bites your crimson imp! Your crimson imp hits the worm. The crimson imp blinks! Your crimson imp hits the worm. The worm closely misses your crimson imp. Your crimson imp barely misses the worm. The worm bites your crimson imp! Your crimson imp hits the worm. The crimson imp blinks! Your crimson imp barely misses the worm. The crimson imp disappears in a puff of smoke! The worm bites your crimson imp! Your crimson imp dies! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your magical contamination has completely faded away. The worm bites your crimson imp! Your crimson imp hits the worm. Your crimson imp hits the worm. The worm bites your crimson imp! Your crimson imp dies! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your white imp hits the worm but does no damage. The worm bites your white imp. Your white imp hits the worm. Your white imp freezes the worm. Your white imp barely misses the worm. The worm barely misses your white imp. Your white imp closely misses the worm. The worm bites your white imp! Your white imp hits the worm. Your white imp freezes the worm. Your white imp barely misses the worm. The worm bites your white imp. Your white imp dies! Tossing away (i - inventory. (,) - cycle): p - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You toss away a sling bullet. The sling bullet hits the worm but does no damage. The worm is moderately wounded. Tossing away (i - inventory. (,) - cycle): p - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You toss away a sling bullet. The sling bullet hits the worm but does no damage. The worm is moderately wounded. Tossing away (i - inventory. (,) - cycle): p - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You toss away a sling bullet. The sling bullet hits the worm but does no damage. The worm is moderately wounded. Tossing away (i - inventory. (,) - cycle): p - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You toss away a sling bullet. The sling bullet hits the worm but does no damage. The worm is lightly wounded. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. Your shadow imp barely misses the worm. Your shadow imp hits the worm. Your shadow imp barely misses the worm. Your shadow imp hits the worm. Your shadow imp hits the worm. You see here a sling bullet. You see here a sling bullet. p - 8 sling bullets (gained 1) Your shadow imp hits the worm. The worm completely misses your shadow imp. You see here a sling bullet. p - 9 sling bullets (gained 1) Your shadow imp hits the worm but does no damage. Your shadow imp hits the worm. The worm bites your shadow imp. You barely miss the worm. The worm is severely wounded. Your shadow imp gestures at the worm. The worm barely resists. The worm bites your shadow imp. You barely miss the worm. The worm is heavily wounded. Your shadow imp gestures at the worm. The worm writhes in agony! You hit the worm. The worm is severely wounded. Your shadow imp gestures at the worm. The worm writhes in agony! The worm bites your shadow imp. You completely miss the worm. The worm is severely wounded. Your shadow imp hits the worm. You completely miss the worm. The worm is almost dead. Your shadow imp barely misses the worm. The worm bites you. You hit the worm but do no damage. The worm is severely wounded. Your shadow imp hits the worm. The worm bites your shadow imp. You hit the worm. The worm is almost dead. Your shadow imp hits the worm. The worm dies! You see here a worm corpse. You butcher the worm corpse. w - 3 chunks of flesh p - 10 sling bullets (gained 1) Your shadow imp disappears in a puff of smoke! You see here a spear. HP restored. Found a stone staircase leading down. Found an escape hatch in the floor. There is a stone staircase leading down here. There is an escape hatch in the floor here. 2 jackals come into view. The jackal barks! x2; You hear a bark! x2 A jackal comes into view. A jackal comes into view. The jackal bites you. The jackal closely misses you. The jackal moves out of view. The jackal bites you. The jackal bites you but does no damage. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. You swap places. The jackal bites your white imp but does no damage. Your white imp hits the jackal. Your white imp freezes the jackal. The jackal dies! The jackal pauses to sniff the ground. Your white imp misses the jackal. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The jackal barely misses your white imp. The jackal completely misses your white imp. Your white imp hits the jackal. Your white imp freezes the jackal. The jackal dies! The jackal bites your white imp. Your crimson imp blinks! Your white imp misses the jackal. The jackal bites your white imp but does no damage. Your white imp hits the jackal. Your white imp freezes the jackal. The jackal dies! Your crimson imp blinks! The jackal closely misses your white imp. The jackal closely misses your white imp. Your crimson imp barely misses the jackal. The jackal bites your white imp. Your crimson imp misses the jackal. Your white imp barely misses the jackal. The jackal bites your white imp. The jackal closely misses your white imp. Your crimson imp hits the jackal. Your white imp misses the jackal. The jackal bites your white imp but does no damage. Your crimson imp blinks! Your white imp gestures at the jackal. The puff of frost hits the jackal. The jackal dies! You swap places. You see here a jackal corpse. You butcher the jackal corpse. w - 5 chunks of flesh (gained 2) You see here a jackal skeleton. You open the door. There is an open door here. Your white imp disappears in a puff of smoke! Your crimson imp disappears in a puff of smoke! There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. Found a scroll labeled OCETOX YHEYLE. There is a stone staircase leading up here. Found a leather armour. n - 3 scrolls labeled OCETOX YHEYLE (gained 1) You see here a leather armour. x - a leather armour You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your +0 leather armour. Some of the chunks of flesh in your inventory have rotted away. Found a scroll labeled YMULED TEELAYD. Found a stone staircase leading down. m - 2 scrolls labeled YMULED TEELAYD (gained 1) A kobold comes into view. It is wielding a whip. The kobold shouts! A hobgoblin comes into view. It is wielding a club. There isn't anything here! You can't go up here! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The hobgoblin shouts! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The kobold barely misses your crimson imp. Your crimson imp blinks! You swap places. The kobold completely misses your crimson imp. The kobold closely misses your crimson imp. Your crimson imp blinks! You swap places. Your crimson imp closely misses the kobold. The kobold barely misses your crimson imp. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. Your crimson imp hits the kobold but does no damage. The kobold barely misses your crimson imp. Your crimson imp closely misses the kobold. The kobold closely misses your crimson imp. Your crimson imp hits the kobold. x2 The kobold hits your crimson imp with a whip. Your crimson imp hits the kobold. The kobold closely misses your crimson imp. Your crimson imp closely misses the kobold. Your crimson imp barely misses the kobold. Your crimson imp hits the kobold. The kobold barely misses your crimson imp. Your crimson imp blinks! Your crimson imp hits the kobold. The kobold dies! Your crimson imp hits the hobgoblin. Your white imp hits the hobgoblin. Your white imp freezes the hobgoblin. The hobgoblin dies! You swap places. You swap places. Items here: )) †† a club; a whip; a hobgoblin corpse; a kobold corpse y - a whip Your crimson imp disappears in a puff of smoke! 2 jackals come into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - jackal Aim: a jackal (resting) Attack! Your white imp disappears in a puff of smoke! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - jackal Aim: a jackal (resting) Attack! All of the chunks of flesh in your inventory have rotted away. Your crimson imp hits the jackal. Your crimson imp hits the jackal but does no damage. The jackal bites your crimson imp but does no damage. The jackal misses your crimson imp. Your crimson imp barely misses the jackal. The jackal bites your crimson imp. Your crimson imp misses the jackal. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. The world appears momentarily distorted. The jackal barely misses your crimson imp. Your crimson imp hits the jackal. The jackal barely misses your crimson imp. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The jackal closely misses your crimson imp. Your crimson imp misses the jackal. The jackal bites your crimson imp but does no damage. Your crimson imp hits the jackal but does no damage. The jackal misses your crimson imp. The jackal barely misses your crimson imp. Your crimson imp hits the jackal. The jackal barely misses your crimson imp. Your crimson imp hits the jackal. The jackal dies! Your crimson imp barely misses the jackal. The jackal bites your crimson imp but does no damage. Your crimson imp disappears in a puff of smoke! Your white imp gestures at the jackal. The puff of frost hits the jackal. The jackal dies! You swap places. You see here a jackal corpse. You butcher the jackal corpse. w - a chunk of flesh You see here a jackal skeleton. You see here a jackal corpse. You butcher the jackal corpse. w - 4 chunks of flesh (gained 3) You see here a jackal skeleton. 2 jackals come into view. Your white imp disappears in a puff of smoke! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The jackal barks! x2 You swap places. The jackal bites your white imp. The jackal bites your white imp but does no damage. Your white imp barely misses the jackal. The jackal bites your white imp but does no damage. Your white imp hits the jackal. Your white imp freezes the jackal. The jackal bites your white imp but does no damage. The jackal bites your white imp. Your white imp hits the jackal. The jackal dies! The jackal misses your white imp. The jackal bites your white imp. Your white imp hits the jackal but does no damage. The jackal bites your white imp but does no damage. x2 Your white imp gestures at the jackal. The puff of frost hits the jackal. The jackal dies! Your magical contamination has completely faded away. A rat comes into view. The rat bites your white imp but does no damage. Your white imp gestures at the rat. The puff of frost hits the rat. The rat dies! You swap places. You see here a jackal corpse. A goblin comes into view. It is wielding a club. Found a stone staircase leading down. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - goblin Aim: a goblin, wielding a club (hasn't noticed you) Attack! Your white imp gestures at the goblin. The puff of frost hits the goblin. The goblin dies! Found a stone staircase leading down. Your white imp disappears in a puff of smoke! An orc comes into view. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wearing a ring mail (resting) Attack! Your white imp gestures at the orc. The puff of frost hits the orc. The orc appears unharmed. The orc shouts! The orc barely misses your white imp. Your white imp hits the orc but does no damage. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The orc hits your white imp. Your white imp closely misses the orc. The orc hits your white imp. Your white imp misses the orc. Your crimson imp blinks! Found a runed spear. The orc closely misses your white imp. Your white imp hits the orc. Your white imp freezes the orc. The orc completely misses your white imp. Your white imp gestures at the orc. The puff of frost hits the orc. The orc dies! You swap places. A giant cockroach comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - giant cockroach Aim: a giant cockroach (clinging, resting) Attack! Your crimson imp disappears in a puff of smoke! Your white imp gestures at the giant cockroach. The puff of frost hits the giant cockroach. Your white imp gestures at the giant cockroach. The puff of frost hits the giant cockroach. The giant cockroach dies! You see here a runed spear. z - a runed spear You swap places. Things that are here: a ring mail; an orc corpse A - a ring mail Your white imp disappears in a puff of smoke! A goblin comes into view. It is wielding a club. The goblin shouts! The goblin unwields an uncursed club. The goblin wields a hunting sling. The goblin shoots a stone. The stone misses you. You see here an orc corpse. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The goblin shoots a stone. The stone hits you. You see here a stone. You swap places. The goblin shoots a stone. The stone hits your white imp. The goblin shoots a stone. The stone misses your white imp. The stone barely misses you. Your white imp gestures at the goblin. The puff of frost hits the goblin. The goblin dies! o - 32 stones (gained 2) You swap places. You see here an orc corpse. o - 48 stones (gained 16) Things that are here: a hunting sling; an uncursed club B - an uncursed club You drop an uncursed club. Your white imp disappears in a puff of smoke! Jessica the Apprentice Sorceress comes into view. She is wielding a dagger. Things that are here: an uncursed club; a hunting sling B - an uncursed club You see here an orc corpse. You drop a +0 club. z - a +4 spear (weapon) An orc comes into view. It is wielding a club. Keep disrobing? Uppercase [Y]es or [N]o only, please. Keep disrobing? You start removing your armour. You continue taking off your +0 leather armour. x3 The orc shouts! You continue taking off your +0 leather armour. HP restored. You finish taking off your +0 leather armour. Keep equipping yourself? Uppercase [Y]es or [N]o only, please. Keep equipping yourself? You start putting on your armour. You continue putting on your ring mail. x2 The orc completely misses you. You continue putting on your ring mail. The orc barely misses you. You continue putting on your ring mail. The orc hits you with a club. You finish putting on your +0 ring mail. You hit the orc. The orc is almost dead. The orc hits you with a club. You closely miss the orc. The orc is almost dead. The orc hits you but does no damage. You closely miss the orc. The orc is almost dead. The orc misses you. You hit the orc. You kill the orc! Things that are here: a club; an orc corpse You start putting on your armour. You continue putting on your shield. x4 You finish putting on your +0 shield. Found an escape hatch in the floor. 2 adders come into view. The adder hisses angrily. x2 The adder completely misses you. You puncture the adder! The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You hit the adder. You kill the adder! You feel sick. The adder bites you but does no damage. You miss the adder. The adder barely misses you. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You hit the adder. You kill the adder! You have reached level 4! You feel stronger. You feel sick. You see here an adder corpse. You feel sick. You feel sick. You are no longer poisoned. All of the chunks of flesh in your inventory have rotted away. Found 22 arrows. Found a grey potion. You see here 22 arrows. e - 22 arrows w - a grey potion Found a stone staircase leading up. Found a long sword. Found a mace. You see here a mace. C - a mace Found a scroll labeled AMISITAPPI. D - a scroll labeled AMISITAPPI There is a stone staircase leading up here. You see here a long sword. E - a long sword Found a club. An adder comes into view. You see here a club. Tossing away (i - inventory. (,) - cycle): p - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting) You toss away a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you. x2 You hit the adder. The adder is heavily wounded. The adder bites you. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. You block the adder's attack. You miss the adder. The adder is heavily wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. You feel sick. The adder bites you but does no damage. The adder closely misses you. You hit the adder. The adder is almost dead. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. The adder is almost dead. You feel sick. You block the adder's attack. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Summonings skill increases to level 2! You feel sick. You feel sick. You feel sick. p - 10 sling bullets (gained 1) You feel sick. You feel sick. You eat one of the 2 fruits. Mmm - a full handful of gooseberries! You feel sick. A frilled lizard comes into view. You feel sick. A goblin comes into view. It is wielding a dagger. You feel sick. Found an escape hatch in the ceiling. You feel sick. The goblin shouts! There isn't anything here! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Tossing away (i - inventory. (,) - cycle): p - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger You toss away a sling bullet. The sling bullet closely misses the goblin. Things that are here: a club; an orc skeleton Tossing away (i - inventory. (,) - cycle): p - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger You toss away a sling bullet. The sling bullet closely misses the goblin. You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a dagger. p - 9 sling bullets (gained 1) Things that are here: a club; an orc skeleton p - 10 sling bullets (gained 1) You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start removing your armour. You continue taking off your +0 shield. x4 You finish taking off your +0 shield. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The frilled lizard misses your crimson imp. The frilled lizard bites your crimson imp but does no damage. Your crimson imp hits the frilled lizard. The frilled lizard dies! You swap places. A kobold comes into view. It is wielding a dagger. You see here a frilled lizard corpse. You swap places. The kobold barely misses your crimson imp. The kobold barely misses your crimson imp. The kobold hits your crimson imp with a dagger. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - kobold Aim: a kobold, wielding a dagger Attack! Your crimson imp hits the kobold. The kobold barely misses your crimson imp. Your crimson imp hits the kobold. The kobold dies! You swap places. You see here a frilled lizard corpse. Found 22 bolts. Found a ruby potion. Found a stone staircase leading up. Your crimson imp disappears in a puff of smoke! Found 20 stones. You see here 22 bolts. F - 22 bolts A hobgoblin comes into view. You see here a ruby potion. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The hobgoblin shouts! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin Attack! Your crimson imp hits the hobgoblin. A hobgoblin comes into view. It is wielding a club. Tossing away (i - inventory. (,) - cycle): p - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded) You toss away a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin completely misses you. You puncture the hobgoblin! You kill the hobgoblin! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin, wielding a club Attack! Your crimson imp closely misses the hobgoblin. You barely miss the hobgoblin. Your crimson imp blinks! The hobgoblin closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f/p - hobgoblin Aim: a hobgoblin, wielding a club Attack! The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! G - a glowing cyan potion You see here a hobgoblin corpse. A frilled lizard comes into view. You see here a ruby potion. You see here a ruby potion. q - 3 ruby potions (gained 1) Your crimson imp blinks! You hit the frilled lizard. You kill the frilled lizard! A frilled lizard and an adder come into view. Your crimson imp blinks! There isn't anything here! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The frilled lizard hisses angrily. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - adder Aim: an adder (resting) Attack! You closely miss the frilled lizard. The frilled lizard bites you. Your shadow imp hits the adder. The adder hisses angrily. The adder bites your shadow imp. You hit the frilled lizard. You kill the frilled lizard! The adder barely misses your shadow imp. Your shadow imp barely misses the adder. The adder bites your shadow imp. Your shadow imp hits the adder. The adder bites your shadow imp. Your shadow imp barely misses the adder. The adder bites your shadow imp but does no damage. The adder closely misses your shadow imp. Your shadow imp hits the adder. The adder barely misses your shadow imp. Your shadow imp hits the adder. The adder dies! You swap places. Your shadow imp disappears in a puff of smoke! A giant cockroach comes into view. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging, resting) The magic dart hits the giant cockroach. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (clinging) The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, clinging) The magic dart hits the giant cockroach. You kill the giant cockroach! Your Polearms skill increases to level 1! You see here a giant cockroach corpse. There is a stone staircase leading up here. You see here a giant cockroach corpse. You see here a frilled lizard corpse. There is an escape hatch in the ceiling here. You see here a club. There is a stone staircase leading down here. There is a stone staircase leading down here. You now have 56 gold pieces (gained 13). You see here a club. Press: ? - help, v - describe, . - travel Here: Jessica, wielding a dagger and wearing a robe (resting) The floor. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_LOOK_AROUND repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Basroks] Species: Demonspawn Job: Wizard HP: 30/30; mods: 0/0 MP: 9/9; mod: 0 Stats: 9 (9) 19 (19) 13 (13) Position: (48, 17), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 8 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 10 | 10/59 Long Blades | X | 1 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 2 | 28 | 1 | 60 | 1/119 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | X | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 4 | 0 | 10 | 10/59 Dodging | X | 1 | 1 | 2 | 201 | 23/178 Stealth | X | 2 | 14 | 2 | 187 | 37/150 Shields | X | 1 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 2 | 25 | 3 | 587 | 231/238 Conjurations | X | 1 | 0 | 1 | 51 | 1/100 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | X | 2 | 20 | 2 | 151 | 1/150 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 51 | 51/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 0 | 0 | 0/59 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 0 | 0 | 0/59 Poison Magic | | 1 | 0 | 0 | 0 | 0/50 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 56 #27: 132 #49: 68 #59: 1 Mutations: thin skeletal structure: 1 (innate) nightstalker: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #25: +4 spear eq slot #2, inv slot #1: +0 hat eq slot #6, inv slot #0: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..# #.# #.# #.# ##### .(###############...# #...................# #.###############...######### #)# ######.........†.# #†# ##....@..########.# #.# @....###)# #.# #)########.....# #.# #÷# #..............# #.# #÷# ##########.....# #># ##.## .....# #># #...#### ###### #.# #....... #.# #...#### #.# ##### # clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>