Dungeon Crawl Stone Soup version 0.13-a0-2133-ge955d09 (webtiles) character file. 20 Bastard the Ducker (level 2, -2/13 HPs) Began as a Felid Monk on June 28, 2013. Slain by a gnoll ... wielding a +0,+0 club (8 damage) ... on Level 2 of the Dungeon. The game lasted 00:01:43 (1034 turns). Bastard the Ducker (Felid Monk) Turns: 1034, Time: 00:01:43 HP -2/13 AC 1 Str 7 XL: 2 Next: 20% MP 2/2 EV 19 Int 11 God: Gold 8 SH 0 Dex 18 Spells: 0 memorised, 1 level left Lives: 0, deaths: 0 Res.Fire : . . . See Invis. : + - Unarmed Res.Cold : . . . Warding : . (armour unavailable) Life Prot.: . . . Conserve : . (shield unavailable) Res.Poison: . Res.Corr. : . (helmet unavailable) Res.Elec. : . Clarity : . (cloak unavailable) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: quick, slightly resistant to hostile enchantments, quite stealthy A: paw claws, no armour, no advanced items, fangs 3, see invisible, carnivore 3, speed 1, slow metabolism 1, AC +1 a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Comestibles b - 2 meat rations Scrolls a - a scroll of identify {unknown} c - a scroll of recharging {unknown} Skills: - Level 2.0 Fighting - Level 4.0 Dodging - Level 2.6 Stealth + Level 3.7 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of any advanced item manipulation. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History You start resting. You start resting. HP restored. A gnoll comes into view. It is wielding a club. The gnoll shouts! A gnoll comes into view. You claw the gnoll! The gnoll begins to bleed from its wounds! The gnoll is heavily wounded. The gnoll hits you with a club! Ouch! That really hurt! You scratch the gnoll. The gnoll is severely wounded. The gnoll misses you. The gnoll closely misses you. You scratch the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a club! Ouch! That really hurt! You die... . . . .# #. .# #. .# ## #.############ .# #...#............# .# ...............##.##.# ...(.#<^@g...##....# . ############..# ..........# .......#.## #######.# #.# #.# .g# ### You could see a gnoll (bleeding). Vanquished Creatures 2 giant geckos (D:1) 2 hobgoblins (D:1) A jackal (D:2) 2 bats (D:1) A giant newt (D:1) 3 rats 11 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Bastard, the Felid Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 1/1 647 | D:1 | Reached XP level 2. HP: 13/13 MP: 2/2 1034 | D:2 | Slain by a gnoll Action || total -------------------------++------- Melee: Unarmed || 27 Stab: Sleeping || 1 Distracted || 1