Bastard the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) the +5,+5 hand axe of the Abyss {drain, +Rage} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. (63, 1, D) the +2 storm dragon armour of Vikusiwk {rElec rN+ MR++} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (67, 1, D) the amulet of the Turtle {Gourm rPois MR++ Dam-4} [amulet of the gourmand] It affects your damage-dealing abilities (-4). It protects you from poison. It affects your resistance to hostile enchantments. (68, 1, D) a manual of Bows (69, 1, D) a +3 chain mail of poison resistance (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) a tome of Destruction (73, 2, D) an uncursed staff of air (75, 2, D) a book of Annihilations (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (68, 4, D) a water moccasin corpse (skeletalised by now) (69, 4, D) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 5, D) 42 strawberries 4 bread rations 4 meat rations (7, 6, D) 4 scrolls of amnesia a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 2 potions of brilliance 2 potions of invisibility 2 potions of restore abilities 5 potions of speed 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a bottled efreet (63, 9, D) an uncursed staff of conjuration (70, 9, D) 2 potions of speed (72, 9, D) an uncursed staff of wizardry (62, 10, D) an uncursed ring of ice (71, 10, D) a +0,+5 anti-magic morningstar (72, 10, D) a +2 robe of the Archmagi (63, 12, D) the +11,+0 longbow of Nuobleats {flame, rPois Str+4} It turns projectiles fired from it into bolts of flame. It affects your strength (+4). It protects you from poison. (72, 12, D) the +3,+10 sling of Imbalance {frost, +Fly MR++ SInv} It turns projectiles fired from it into bolts of frost. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. (61, 17, D) a +0,+2 orcish trident (63, 17, D) a +0 animal skin (72, 17, D) a +2,+1 longbow of velocity (62, 18, D) an uncursed staff of conjuration (63, 18, D) an uncursed staff of wizardry (71, 18, D) a crystal ball of energy (73, 18, D) a +8,+0 elven falchion of holy wrath (63, 19, D) a +0,+1 orcish club an orc corpse (65, 19, D) a +2,+0 trident of dragon slaying a +0,+0 orcish dagger a +0 orcish robe (72, 19, D) a +0,+2 orcish hand axe (73, 19, D) a +3,+1 flail of protection a +2,+0 orcish hand axe a +0 orcish plate armour an orc corpse (skeletalised by now) (74, 19, D) a +2,+0 elven short sword of freezing a -1,+1 orcish dagger a +0 orcish robe an orc corpse (skeletalised by now) (64, 20, D) a +0,+1 orcish scimitar a cursed +0 orcish chain mail an orc corpse (65, 20, D) a -1,+0 orcish short sword a +1 orcish chain mail a -1,+1 orcish short sword (71, 20, D) a -1,+1 orcish dagger a +0 orcish robe (72, 20, D) a +0 orcish leather armour an orc corpse (skeletalised by now) (64, 21, D) the +0,+5 sabre of Rimiteot {flame, Str+3 Int+1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your intelligence (+1). a +0 orcish chain mail (65, 21, D) a +0,+5 crossbow of evasion (72, 21, D) a +0,+0 orcish dagger a +0 orcish robe an orc corpse (skeletalised by now) (61, 27, D) the +3 leather armour of Analysis {Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). (63, 27, D) an uncursed staff of fire (73, 27, D) a plain deck of escape (63, 28, D) a stone of tremors (64, 28, D) an uncursed staff of conjuration (71, 28, D) a +6,+1 sabre of flaming (72, 28, D) a plain deck of war (73, 28, D) a +1,+8 morningstar of crushing (63, 29, D) a cursed +3 rod of destruction (9/9) a -1,+0 orcish club a +0 orcish chain mail (63, 30, D) the +1,+5 trident of Kufateub {slay drac, rF+ rN+} This legendary weapon is deadly to all dragonkind. It protects you from fire. It protects you from negative energy. a +0,+1 orcish dagger an orc corpse a +0,+1 orcish dagger (63, 31, D) a +0,+0 orcish long sword (unseen) (64, 31, D) a +0,+1 orcish war axe a +0 orcish plate armour (62, 32, D) an orc corpse (63, 32, D) a +0,+2 short sword of venom (64, 32, D) a -1,+2 orcish mace (unseen) (71, 33, D) a +0,+2 anti-magic dire flail (69, 37, D) a +2 shield of reflection (70, 37, D) a scroll of vorpalise weapon (71, 37, D) a sack of spiders (72, 37, D) a +2 scale mail of fire resistance (73, 37, D) a +2,+3 dagger of venom (70, 38, D) an uncursed staff of poison (71, 38, D) an uncursed ring of see invisible (72, 38, D) the +9,+9 Staff of Wucad Mu (73, 38, D) a +4,+2 lajatang of venom (73, 43, D) a +0,+2 anti-magic battleaxe