Bastard the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {Spirit, rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +1,+15 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (62, 1, D) a stone of tremors (67, 1, D) a +2,+0 bow of flame (68, 1, D) an uncursed staff of death (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) a +4,+1 dwarven battleaxe of freezing (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (63, 4, D) an uncursed staff of conjuration (67, 4, D) a +2,+0 elven scimitar a +2,+2 elven bow 11 arrows of frost an elf corpse (skeletalised by now) (4, 5, D) a +5,+5 executioner's axe a +5,+5 battleaxe a +5,+5 broad axe (7, 5, D) 42 strawberries 4 bread rations 4 meat rations (10, 5, D) an uncursed ring of flight (67, 5, D) a +0,+0 elven sabre (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (68, 6, D) an arrow of frost (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (71, 9, D) a cursed staff of wizardry (72, 9, D) a +0 animal skin (72, 10, D) an uncursed staff of air (71, 11, D) a +1,+1 great mace (62, 12, D) the +6,+4 morningstar of the Fox {flame, rN+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from negative energy. a merfolk corpse (skeletalised by now) (63, 12, D) the +5,+3 demon blade of Greatest Utility {flame, rC+ Dex+1} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+1). It protects you from cold. (64, 12, D) a +0,+0 spear a +0,+0 spear (71, 12, D) a +1,+1 glaive of freezing (51, 13, D) a +4,+4 quarterstaff (52, 13, D) a +5 rod of destruction (9/9) (53, 13, D) a +0,+0 anti-magic flail (54, 13, D) the cursed -2,-3 halberd of Hiatogg {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It has a curse placed upon it. (55, 13, D) a +2 robe of the Archmagi (63, 13, D) a +0,+0 spear a throwing net [frayed] (64, 13, D) a +4,+2 elven bow of flame (50, 14, D) a book of Battle (52, 14, D) a +0,+2 trident of protection (53, 14, D) a wand of heal wounds (5) (54, 14, D) a +2 scale mail of magic resistance (55, 14, D) a lamp of fire (62, 14, D) a +0,+0 spear (61, 17, D) an uncursed staff of air (63, 17, D) a +5,+0 elven bow of flame (64, 17, D) an uncursed amulet of conservation (71, 17, D) a +0 pair of boots of flying (72, 17, D) the +3 chain mail of the Jolly Seas {rPois rN+} It protects you from poison. It protects you from negative energy. (73, 17, D) an uncursed staff of conjuration (62, 18, D) the +3 scale mail of Context {Dex+3 Int-4} It affects your intelligence (-4). It affects your dexterity (+3). (64, 18, D) an uncursed staff of fire (72, 18, D) a +1,+4 halberd of distortion (73, 18, D) a +2 scale mail of fire resistance (49, 25, D) an uncursed staff of earth (50, 25, D) a +1 plate armour of poison resistance (51, 25, D) an uncursed ring of positive energy (52, 25, D) the amulet "Diacwezi" {Ward rN+ Str+3} [amulet of warding] It affects your strength (+3). It protects you from negative energy. (54, 25, D) a +5 lightning rod (10/10) (55, 25, D) the +9,+9 Staff of Wucad Mu (50, 26, D) a +2,+1 battleaxe of venom (51, 26, D) a plain deck of war (52, 26, D) a +2 leather armour of poison resistance (53, 26, D) a +2,+3 glaive of pain (54, 26, D) a box of beasts (61, 27, D) an uncursed amulet of rage (63, 27, D) an uncursed staff of energy (64, 27, D) an uncursed staff of conjuration (71, 27, D) a +4,+2 spear of venom (72, 27, D) a +5,+2 bow of evasion (73, 27, D) a cursed ring of hunger (62, 28, D) a +0,+1 orcish short sword (71, 28, D) an uncursed staff of energy (72, 28, D) an uncursed staff of earth (73, 28, D) a +5,+4 lajatang of electrocution (62, 29, D) a +3,+5 elven trident of dragon slaying (62, 31, D) a +1,+1 orcish halberd (63, 31, D) a -1,+1 orcish dagger a +0,+0 orcish dagger a +0 orcish robe (64, 31, D) a cursed -1,+0 orcish dagger (72, 31, D) a +0,+6 dwarven crossbow of flame (62, 32, D) a -1,+0 orcish dagger a +0 orcish robe (63, 32, D) a +2,+2 broad axe of holy wrath (still there?) a +0,+3 orcish short sword of draining (still there?) (64, 32, D) the +6,+8 sabre of Conflict {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. a +0,+0 orcish hand axe (73, 32, D) a +2,+7 anti-magic trident (49, 37, D) a manual of Necromancy (50, 37, D) an uncursed ring of flight (52, 37, D) a +3 leather armour of poison resistance (53, 37, D) an uncursed staff of death (54, 37, D) a +8 blowgun (59, 37, D) a +4 blowgun (60, 37, D) a book of Cantrips (62, 37, D) a lantern of shadows (69, 37, D) a scroll of vorpalise weapon (70, 37, D) a scroll of vorpalise weapon (71, 37, D) the +0 cloak "Moewiw" {rPois rC+} It protects you from cold. It protects you from poison. (72, 37, D) a scroll of fog (73, 37, D) the ring "Polusis" {Int+3 Dam+5 Stlth+} [ring of intelligence] It affects your intelligence (+3). It affects your damage-dealing abilities (+5). It makes you much more stealthy. (50, 38, D) the ring "Tihihato" {rN+ Dex+2 Stlth+} [ring of positive energy] It affects your dexterity (+2). It makes you much more stealthy. (52, 38, D) a crystal ball of energy (53, 38, D) a +0,+0 war axe (59, 38, D) a plain deck of war (60, 38, D) a +0,+0 elven short sword (61, 38, D) a +4,+1 hand axe of electrocution (62, 38, D) an uncursed staff of air (63, 38, D) an uncursed staff of death (70, 38, D) a box of beasts (71, 38, D) Thaumaturgy, Part Two Spells Type Level Fire Brand Charms/Fire 2 Shroud of Golubria Charms/Translocation 2 Throw Frost Conjuration/Ice 2 Blink Translocation 2 Portal Projectile Translocation 2 Trog disapproves of the use of such an item. (72, 38, D) a +2 chain mail of magic resistance (69, 40, D) a +1,+2 elven long sword of draining (unseen) (50, 42, D) a +2 large shield of fire resistance (61, 42, D) the +4,+1 executioner's axe "Transmigrator" {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). (unseen) (50, 43, D) a bolt (71, 43, D) a +1,+1 elven sabre (still there?) a +1,+0 elven short sword (still there?) (72, 43, D) the +4,+10 Spriggan's Knife {MR EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you much more stealthy. (unseen) (72, 44, D) a +3,+4 vampiric halberd (51, 45, D) 2 bolts (52, 45, D) a bolt