Dungeon Crawl Stone Soup version 0.13-a0-2776-g5b28ffd (webtiles) character file. 14212 Bastard the Transmogrifier (level 11, -10/78 HPs) Began as a Lava Orc Transmuter on Aug 24, 2013. Was a High Priest of Okawaru. Mangled by an eight-headed hydra (14 damage) ... on Level 1 of the Lair of Beasts. The game lasted 01:20:57 (18226 turns). Bastard the Transmogrifier (Lava Orc Transmuter) Turns: 18226, Time: 01:20:58 HP -10/78 AC 7 Str 14 XL: 11 Next: 80% MP 14/15 EV 21 Int 14 God: Okawaru [*****.] Gold 413 SH 0 Dex 13 Spells: 3 memorised, 4 levels left Res.Fire : + + + See Invis. : . - Unarmed Res.Cold : . . . Warding : + s - +2 robe {rC+} Life Prot.: + . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . p - +0 cloak Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . k - +1 pair of orc boots Res.Rott. : . Flight : . H - amulet of warding Saprovore : + . . y - ring of protection from magic L - ring of sustenance @: heroism, quick, quite resistant to hostile enchantments, quite stealthy A: conserve scrolls, saprovore 1 a: Heroism, Finesse, Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Okawaru. Okawaru was exalted by your worship. You were full. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 537 gold pieces. You spent 144 gold pieces at shops. Inventory: Hand weapons v - the +0,+6 long sword "Pugon" {antimagic, +Blink +Rage +Inv rPois SInv} (You found it on level 5 of the Dungeon) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from poison. It enhances your eyesight. It lets you turn invisible. It lets you blink. It lets you go berserk. G - a +0 blowgun Missiles b - 12 arrows j - 2 curare-tipped needles Armour k - a +1 pair of orcish boots (worn) p - a +0 cloak (worn) s - a +2 robe of cold resistance (worn) Magical devices c - a wand of slowing (15) g - a wand of magic darts (5) m - a wand of cold (0) z - a wand of cold (0) A - a wand of magic darts (10) C - a wand of fireball (1) Comestibles i - 6 bread rations M - a meat ration Scrolls e - 9 scrolls of teleportation f - a scroll of amnesia h - 4 scrolls of remove curse q - a scroll of blinking u - a scroll of fear {unknown} x - a scroll of enchant armour D - a scroll of fog {unknown} E - a scroll of enchant weapon II {unknown} N - a scroll of magic mapping P - a scroll of recharging Jewellery a - an uncursed ring of magical power y - a ring of protection from magic (right hand) F - the ring "Jaevagh" {Hunger Dex+3 Acc+5} (You found it on level 7 of the Dungeon) [ring of hunger] It affects your dexterity (+3). It affects your accuracy (+5). H - an amulet of warding (around neck) I - an uncursed ring of protection from magic L - a ring of sustenance (left hand) Potions l - 3 potions of agility n - 3 potions of curing r - a potion of speed t - 3 potions of magic w - a potion of flight B - a potion of invisibility J - a potion of might K - a potion of mutation Books d - a book of Changes Spells Type Level *Beastly Appendage Transmutation 1 Sticks to Snakes Transmutation 2 *Spider Form Transmutation/Poison 3 Ice Form Ice/Transmutation 4 *Blade Hands Transmutation 5 Skills: - Level 1.2(6.2) Fighting + Level 10.7(15.7) Dodging - Level 11.2(16.2) Unarmed Combat - Level 1.5 Spellcasting - Level 13.2 Transmutations - Level 2.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #####. 1% 1 ##..... b - Spider Form Trmt/Pois ###....... 3% 3 ####... c - Blade Hands Trmt #####..... 3% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (9/27) Temple (1/1) D:5 Orc (0/4) D:6 Lair (2/8) D:8 Altars: Ashenzari Cheibriados Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin the Shining One Shops: D:4 ? D:5 ( D:6 % Annotations: D:3 exclusion: downstairs D:6 exclusions: killer bee and 12 more exclusions Innate Abilities, Weirdness & Mutations You have stony skin. You cover ground quickly. Your flesh is almost immune to the effects of heat. Your fire spells are more powerful. Your flesh is vulnerable to cold. Your heat harms attackers. You bathe your surroundings in blazing heat. You are too hot to use scrolls. You are very good at protecting items from fire. You can tolerate rotten meat. Message History The fungus is moderately damaged. The eight-headed hydra is burned by your radiant heat. The eight-headed hydra is moderately wounded. The eight-headed hydra bites you! The eight-headed hydra is singed by your heat. The eight-headed hydra is moderately wounded. The eight-headed hydra bites you! The eight-headed hydra is singed by your heat. The eight-headed hydra is moderately wounded. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra is singed by your heat. The eight-headed hydra is moderately wounded. The eight-headed hydra completely misses you. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra is singed by your heat. The eight-headed hydra is heavily wounded. The eight-headed hydra bites you! You die... ##...### ##.# #....#.###..#### ##....###...P#.# #.....###.....# ##...(##...#..## #.....##......## # #.....##......f# ## ##.....#....D.## .### #.....#....@..# .#.###.....#..#...## ..###.#....#..#.### #### ...##.##...#...## ##..# .....#....##....## ##...# .................###...## ...#..♣♣♣...♣♣♣..##....# ..##.♣###♣.♣###♣.#..).## ..##.♣# #♣.♣# #♣.....## You could see an eight-headed hydra. Vanquished Creatures The ghost of Duskembrace the Conjurer, an experienced DEWz of Vehumet (D:9) Joseph (D:7) Maurice (D:9) 4 elephants 4 spiny frogs A fire drake (Lair:1) A troll (D:9) A two-headed ogre (D:9) 2 komodo dragons A wyvern (D:9) 2 elephant slugs 12 yaks (Lair:1) 2 hippogriffs A hungry ghost (D:7) 4 porcupines A manticore (D:9) A soldier ant (D:9) An orc warrior (D:9) A sky beast (D:8) 3 phantoms A black bear (D:7) 2 ice beasts (D:9) 6 giant goldfish (D:6) 4 centaurs 5 crocodiles 4 ogres 2 giant slugs 6 giant frogs 4 agate snails 4 water moccasins 4 killer bees (D:7) An electric eel (D:6) A hippogriff skeleton (D:8) 7 jellyfish (D:6) A big fish (D:6) 5 orc priests 4 crimson imps 2 quasits (D:9) 2 jellies 2 scorpions 2 giant frog skeletons 6 hounds 5 iguanas 7 orc wizards 7 worker ants A sheep (D:8) Ijyb (D:3) Jessica (D:3) A hound skeleton (D:9) 14 adders A giant mite (D:4) 4 worms A giant centipede zombie (D:8) An iguana skeleton (D:6) 2 giant eyeballs 5 giant geckos 30 orcs 3 ball pythons 7 giant cockroaches 17 goblins 18 hobgoblins 13 jackals 12 kobolds 9 quokkas 17 bats 7 giant newts A jackal skeleton (D:6) A quokka skeleton (D:6) 20 rats A rat skeleton (D:5) 327 creatures vanquished. Vanquished Creatures (collateral kills) A giant frog (Lair:1) 1 creature vanquished. Vanquished Creatures (others) The ghost of 4tharraofdagon the Thaumaturge, an experienced DgFE (Lair:2) 1 creature vanquished. Grand Total: 329 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Bastard, the Lava Orc Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 347 | D:1 | Soner: Just remember, the ONE downside to playing a LO is if you stupidly fight a ranged monster way out of your league, your temp will sky-rocket, and then you won't be able to use a blink scroll to get away. 347 | D:1 | Soner: But that's really unlikely, and it's the ONE time you suffer for all the ridiculous advantages you get. 347 | D:1 | Bastard: Alright, for some reason I'm lagging like hell, so I'm gonna reload real quick. 347 | D:1 | Bastard: Or if you manage to screw yourself in the midst of some dangerous mobs and cannot use a scroll. 350 | D:1 | Bastard: There we are. 592 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 778 | D:1 | Reached skill level 4 in Transmutations 880 | D:1 | Soner: How many LOs have you played so far? 881 | D:1 | Bastard: Uh 881 | D:1 | Bastard: Maybe 2? 881 | D:1 | Bastard: Long while back. 1004 | D:1 | Soner: Oh, one tip. If you're fighting a bunch of melee guys, run backwards a bit to build up temperature. 1229 | D:1 | Reached skill level 5 in Transmutations 1229 | D:1 | Reached XP level 3. HP: 15/28 MP: 4/4 1235 | D:1 | Learned a level 3 spell: Spider Form 1610 | D:2 | Reached XP level 4. HP: 30/35 MP: 3/5 1648 | D:2 | Reached skill level 1 in Poison Magic 1877 | D:2 | Zxkuqyb: what happens when t is to high? 1888 | D:2 | Found a glowing silver altar of Zin. 1909 | D:2 | Soner: You become a god. 1975 | D:2 | Zxkuqyb: might be fun 2016 | D:2 | Bastard: Need Ice Form online, do you think? 2016 | D:2 | Zxkuqyb: looks like a right species for monking, no? 2016 | D:2 | Bastard: Or should I actually focus on UC for a bit? 2016 | D:2 | Bastard: Seems to be. 2016 | D:2 | Soner: Focus on UC at least until you get to 5.4 or whatever. 2016 | D:2 | Bastard: High tmut and UC apts make me want to BH as soon as possible. 2094 | D:2 | Soner: Also, don't put any points into Ice Magic, you'll easily get Ice Form castable from Tm alone. 2410 | D:2 | Reached XP level 5. HP: 29/40 MP: 4/6 2646 | D:2 | Bastard: oh, right 2646 | D:2 | Bastard: because somehow a being made of pure fire is more proficient in ice magic than a being made of lava 2871 | D:2 | Soner: A being made of PURE MAGICAL ESSENCE, you mean. 2872 | D:2 | Bastard: *PURE MAGICAL FIRE 2876 | D:2 | Soner: Whatever. Point is they're more in touch with magic and stuff, so that offsets the fire part. 3123 | D:2 | Soner: And Djinni are supposed to be all about casting, even if the flavour is slightly off, it makes sense from a balance perspective. 3326 | D:2 | Bastard: djinn do not make sense in a balance perspective 3326 | D:2 | Bastard: i am sorry 3793 | D:3 | Noticed Jessica 3812 | D:3 | Killed Jessica 3821 | D:3 | Bastard: There goes my one weakness. 3821 | D:3 | Zxkuqyb: why do sludge elves are being removed?.. 3821 | D:3 | Bastard: because devs don't know the difference between "bloat" and "flavor" 4052 | D:3 | Soner: "They're like elves but they're from the swamp and shit and that makes them way different from these other two elves." 4060 | D:3 | Bastard: because halflings are way different from kobolds 4070 | D:3 | Soner: Their flavour sucked, their one virtue was good Tm apts, and the game is better off without them. 4096 | D:3 | Bastard: and necro apts 4096 | D:3 | Bastard: and UC 4101 | D:3 | Zxkuqyb: okkay 4116 | D:3 | Bastard: if SE is removed, i don't see why halflings exist 4163 | D:3 | Soner: If you want good Tm and UC apts, you can play Merfolk. Their apts are so good you'll be able to do Necro despite their disadvantage there. 4209 | D:3 | Noticed Ijyb 4222 | D:3 | Killed Ijyb 4222 | D:3 | Reached skill level 5 in Unarmed Combat 4447 | D:4 | Found Awatani's Magic Scroll Shop. 4589 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4595 | D:4 | Found a shimmering altar of Xom. 4747 | D:4 | Soner: Halflings have slow metab and mutation resistance, plus they can go into things like ranged combat more easily than kobolds. They're pretty much blatantly better, since Kobolds just get to eat whatever. 4748 | D:4 | Bastard: so they're kobolds, but better? 4748 | D:4 | Soner: So basically, you've got this problem where there's a race that's like Kobolds only better, but everyone likes Kobolds because they think the food clock matters. 4748 | D:4 | Bastard: then why have kobolds? 4748 | D:4 | Soner: Oh, also, Kobolds have a better evo apt or something. 4766 | D:4 | Soner: Because people like kobolds and would get bitchy if they were removed. 4766 | D:4 | Soner: Besides, it'd make more sense to just move all the Halfling stuff over to Kobolds, since Kobolds are in the dungeon and all. 4766 | D:4 | Bastard: Converting to Beogh seems like the best choice, here. 4766 | D:4 | Soner: lol 4766 | D:4 | Zxkuqyb: kobolds are awesome 4766 | D:4 | Bastard: B-but Halflings are Tolkienesque, right? 4766 | D:4 | Bastard: We need more Tolkien in the dungeon! But not dwarves! 4766 | D:4 | Zxkuqyb: why do they need to remove stuff like that anyway :/ 4766 | D:4 | Soner: Honestly, I think it's just that nobody wants to piss people off again. 4766 | D:4 | Bastard: Bullshit. 4766 | D:4 | Bastard: Bull-fucking-shit, mate. 4766 | D:4 | Soner: Zxkuqyb, to keep the game from having a dozen false choices. 4766 | D:4 | Bastard: "false choice" 4766 | D:4 | Zxkuqyb: it's just an option. nothing false about it 4766 | D:4 | Bastard: because SE were actually some other race with a different name? 4766 | D:4 | Soner: Having something that's pretty much exactly the same as another thing, only they're described completely different, is a false choice. 4766 | D:4 | Bastard: they had different apts and everything 4766 | D:4 | Soner: SE were basically Merfolk. 4766 | D:4 | Soner: Only more boring. 4766 | D:4 | Bastard: except not 4766 | D:4 | Bastard: Mf has the water and polearms gimmick 4766 | D:4 | Soner: And all the Sludge Elf gimmicks too, except for Necro. 4766 | D:4 | Bastard: and as I recall SE had more sblades, had tmuts, and had necro 4766 | D:4 | Bastard: +1 to all elements, +2 to SC, +3 tmuts 4766 | D:4 | Soner: Where are you reading this? 4766 | D:4 | Soner: Or do you just know this? 4766 | D:4 | Bastard: truly i am a devoted SE fan 4766 | D:4 | Bastard: (bots) 4766 | D:4 | Zxkuqyb: also, there are things like wanderers - who the fuck needs that? 4766 | D:4 | Bastard: you could say the same about CK 4766 | D:4 | Bastard: but they're there as a "true choice" 4766 | D:4 | Soner: Wanderers are a fun way to experiment with new options. CK could easily go though. 4766 | D:4 | Bastard: CK is a choice between dying normally or dying when the game wishes you to 4766 | D:4 | Soner: CK is a choice of "starting with Xom now" and "starting with Xom later". 4766 | D:4 | Soner: Oh also you get a chaos weapon I guess. 4766 | D:4 | Bastard: the latter is nonexistant 4766 | D:4 | Soner: Some people choose to convert to Xom, you know. 4766 | D:4 | Bastard: i miss the horribly imbalanced jesters 4766 | D:4 | Bastard: and some people choose to convert to chei 4766 | D:4 | Bastard: people do a lot of thing 4766 | D:4 | Bastard: anyhow, blink and be done with this? 4766 | D:4 | Zxkuqyb: the question is does the game really benefits by having removed stuff like little species 4766 | D:4 | Soner: I'm going to say something that will probably upset you, but you KNOW I'm right... 4766 | D:4 | Soner: Chaos Knight is a better background than Fighter. 4766 | D:4 | Bastard: how the fuck would that upset me 4766 | D:4 | Bastard: the only time Fi seems worth it is on a troll 4766 | D:4 | Soner: Because you were talking shit about Chaos Knights. 4766 | D:4 | Bastard: but CK is a joke background, nothing more 4766 | D:4 | Bastard: there's also the thing with removing Priest 4766 | D:4 | Soner: Because it was a choice between "choose Zin now or choose him later". 4766 | D:4 | Bastard: wasn't their reasoning that Zin isn't a very good god? 4766 | D:4 | Zxkuqyb: damn 4766 | D:4 | Bastard: which is a load of shit 4766 | D:4 | Bastard: vitalization or whatever that early power is called is absolutely amazing 4766 | D:4 | Bastard: and recite isn't too bad once you get decent amounts of invo 4766 | D:4 | Soner: Zin is a crappy god to start with, and you can pick him up just as easily as Oka. 4766 | D:4 | Bastard: know who else is a crappy god to start with? 4766 | D:4 | Bastard: xom 4766 | D:4 | Soner: TSO 4766 | D:4 | Bastard: really, a crappy god in general 4766 | D:4 | Bastard: yeah, TSO as well 4766 | D:4 | Soner: Did you mind Paladins getting removed? 4766 | D:4 | Bastard: i was not around for their existance, unfortunately 4766 | D:4 | Soner: Paladins were like fighters, only they also got TSO, so it was pretty much the worst thing ever. 4766 | D:4 | Bastard: i really like the idea of paladins, flavorwise 4766 | D:4 | Bastard: it's too bad they'd be fucking terrible in crawl 4766 | D:4 | Bastard: or, rather, were 4766 | D:4 | Bastard: still have yet to try Elyvilon 4766 | D:4 | Soner: They're terrible for all the same reasons fighters are terrible, PLUS the annoying TSO code of conduct. 4766 | D:4 | Soner: "No, don't slay that D:1 kobold, he's running away! And don't you DARE pick up that venom weapon!" 4766 | D:4 | Bastard: at least you can abandon him instantly with no penance 4766 | D:4 | Bastard: unless you're going makh or something 4766 | D:4 | Bastard: still terribad 4766 | D:4 | Bastard: i'm still a bit afraid that this is certain death, here 4794 | D:3 | Zxkuqyb: still don't see why all this can't just remain in game.. 4795 | D:3 | Zxkuqyb: also Felids - fuck them 4795 | D:3 | Bastard: Felids are 4795 | D:3 | Bastard: felids are 4795 | D:3 | Bastard: felids 4795 | D:3 | Soner: Felids are really good, unique, and fun to play when you're tired of everything else. 4795 | D:3 | Bastard: i'll be honest, i cannot come up with a legitimate reason to keep them in 4795 | D:3 | Zxkuqyb: so can be anything else 4795 | D:3 | Bastard: but that's because i've only really played them once 4795 | D:3 | Soner: I just came up with three. 4795 | D:3 | Soner: Now, if you want to talk about boring and shitty "challenge races", GHOULS are fucking terrible. 4795 | D:3 | Bastard: and that was as a caster that died because lolyouhavetorelyonnothingbutfuckingEV 4795 | D:3 | Zxkuqyb: the same thing about everything else, Soner 4795 | D:3 | Bastard: at least they're not ToME4 ghouls, eh 4795 | D:3 | Soner: Might as well be. 4989 | D:3 | Soner: Nobody plays either of them. 4989 | D:3 | Bastard: GhIE is good, i've heard 4989 | D:3 | Bastard: gh is really just annoying 4989 | D:3 | Bastard: the rotting-periodically shit is a bore 4989 | D:3 | Bastard: and all dudes are made of health for you 4989 | D:3 | Bastard: so as long as you have dudes to eat it barely matters 4989 | D:3 | Soner: An extended endgame Ghoul would be the worst thing ever. 4989 | D:3 | Bastard: which basically means you're a hyooman with some different apts and tacked-on resistances 4989 | D:3 | Bastard: and claws 2 5004 | D:3 | Soner: "Human with some different apts and tacked-on resists/muts" describes almost all of the races in the game. 5004 | D:3 | Reached XP level 6. HP: 32/47 MP: 6/8 5006 | D:3 | Bastard: Dj 5033 | D:3 | Soner: OK, at least over half of the races. 5033 | D:3 | Bastard: their playstyle is different for about 5 minutes 5033 | D:3 | Bastard: until you realize how easy they are 5329 | D:3 | Soner: Yeah, just... just ignore those guys. 5588 | D:4 | Bastard: berserk unslows you 5588 | D:4 | Bastard: interesting 5692 | D:4 | Found a radiant altar of Vehumet. 5977 | D:5 | Entered Level 5 of the Dungeon 6029 | D:5 | Paralysed by a giant eyeball for 4 turns 6176 | D:5 | Reached skill level 6 in Transmutations 6216 | D:5 | Soner: Huh, I didn't know that. 6234 | D:5 | Bastard: "The kobold shrugs off its lethargy!" 6234 | D:5 | Soner: Also, if you want to see something pretty much nobody liked in Crawl: http://crawl.chaosforge.org/Gnome 6247 | D:5 | Zxkuqyb: I remember them 6247 | D:5 | Bastard: why would gnomes have terrible magic apts 6247 | D:5 | Soner: Because Gnomes were the worst race ever. 6247 | D:5 | Bastard: aren't gnomes supposed to be magical little bastards 6265 | D:5 | Reached skill level 7 in Transmutations 6280 | D:5 | Soner: It doesn't matter, they were fucking awful, and nobody liked them. 6499 | D:5 | Soner: That's why the got replaced by Deep Dwarves! 6505 | D:5 | Soner: Or rather, were removed "in favour" of Deep Dwarves, whatever that means. I assume Deep Dwarves absorbed some of their apts or whatever. 6505 | D:5 | Bastard: I would much rather have MD instead of DD 6505 | D:5 | Bastard: because DD is possibly the most boring race i've yet played 6514 | D:5 | Found a staircase to the Ecumenical Temple. 6524 | D:5 | Reached XP level 7. HP: 46/53 MP: 7/9 6539 | Temple | Entered the Ecumenical Temple 6660 | Temple | Bastard: Oka? 6660 | Temple | Bastard: heroism would be nice with UC\ 6660 | Temple | Bastard: it was a godsend last run 6660 | Temple | Bastard: but i had a thousand aux attacks 6660 | Temple | Soner: Oka is the best choice, honestly. But you could always change it up. 6684 | Temple | Bastard: variety is for children 6684 | Temple | Became a worshipper of Warmaster Okawaru 6685 | Temple | Bastard: which is why i changed from blindly hitdudes to cast-then-hitdudes 6716 | D:5 | Found Wuume's Antique Weapon Boutique. 6720 | D:5 | Bastard: welp 6788 | D:5 | Soner: You could have gone Veh then gotten that Staff and went full-on LOFE. 6886 | D:5 | Bastard: also 6886 | D:5 | Bastard: WELP 6886 | D:5 | Soner: WHAT THE FUCK, GAME?! 6886 | D:5 | Bastard: randart dire flail, longsword, and wucad mu 6886 | D:5 | Bastard: help 6925 | D:5 | Soner: Make sure to wield it and see how awesome it is so you can hate yourself. 6955 | D:5 | Got an iridescent long sword 6956 | D:5 | Identified the long sword "Pugon" {antimagic, +Blink +Rage +Inv rPois SInv} (You found it on level 5 of the Dungeon) 6957 | D:5 | Bastard: jesus fuck 6957 | D:5 | Soner: HAHAHA HOLY HSIT 6957 | D:5 | Soner: THAT FUCKING SWORD 6957 | D:5 | Bastard: it's like a resist stick 6957 | D:5 | Bastard: but antimagic 6957 | D:5 | Bastard: wonder what its enchant is 6958 | D:5 | Bastard: welp 6979 | D:5 | Soner: You should probably take a picture of that one. 7091 | D:5 | Soner: That's just... wow. 7106 | D:5 | Bastard: why can't i ever find nice things when i go lblades 7106 | D:5 | Bastard: why is the only race that's good with lblades that isn't minotaur bad with armor while also kinda squishy 7106 | D:5 | Bastard: why 7107 | D:5 | Soner: Because lblades are exist to make you hate yourself for not playing the very specific combos that are good with them. 7123 | D:5 | Found a blossoming altar of Fedhas. 7131 | D:5 | Bastard: at least Sk can use lblades 7131 | D:5 | Bastard: *now 7131 | D:5 | Bastard: so i can finally live out my dreams as a HESk without going sblades 7136 | D:5 | Soner: i think you mean "at least everyone can use longblades now". 7143 | D:5 | Soner: Also, going HESk with sblades then just picking up the first longblade you see was always viable. 7143 | D:5 | Bastard: well i don't really want to use lblades as anyone else 7143 | D:5 | Bastard: i mean 7143 | D:5 | Bastard: i guess it'd be nice for zerkers if you're a fan of those 7143 | D:5 | Soner: And fighters. And gladiators. And warpers. And... 7143 | D:5 | Bastard: but i've never really seen the point for warpers outside of meatsprint 7143 | D:5 | Bastard: fighters and gladiators have always had the option to start with lblades 7143 | D:5 | Soner: Warpers are great for speedruns. 7143 | D:5 | Bastard: and by "always" i mean since .10 at least 7186 | D:5 | Reached skill level 8 in Transmutations 7225 | D:5 | Bastard: BH before or after IF? 7225 | D:5 | Soner: Before. 7231 | D:5 | Learned a level 5 spell: Blade Hands 7231 | D:5 | Soner: You'll want to get Ice Form for Lthough... 7231 | D:5 | Bastard: certainly 7231 | D:5 | Soner: *Lair 7231 | D:5 | Bastard: hydrae and all that 7337 | D:6 | Bastard: maybe i'll even manage to streak 7427 | D:6 | Bastard: i have to say this music is not very fitting right now 7427 | D:6 | Bastard: www.youtube.com/watch?v=vHoBpRlMsbw 7688 | D:6 | Bastard: no 7778 | D:6 | Reached skill level 9 in Transmutations 7898 | D:6 | Bastard: i really do hate bees 7898 | D:6 | Bastard: ... shit 7898 | D:6 | Bastard: i just realized 7898 | D:6 | Bastard: ice form melts at high tension 7898 | D:6 | Bastard: damnit 7898 | D:6 | Soner: Crap, it does? That sucks. 7898 | D:6 | Bastard: yeah, ozocucumber or whatever does too 7898 | D:6 | Bastard: welp 7898 | D:6 | Bastard: at least i can outrun hydrae 7898 | D:6 | Bastard: sort of 7898 | D:6 | Bastard: kinda 7898 | D:6 | Soner: You can. Easily. 7898 | D:6 | Soner: LOs are more OP than Dj. 7898 | D:6 | Bastard: here's hoping to not get swamp 7898 | D:6 | Bastard: are you shitting me 7898 | D:6 | Bastard: dj can 7898 | D:6 | Bastard: have permaflight 7898 | D:6 | Bastard: fire immunity and rN+++ for a trivial postend 7898 | D:6 | Bastard: great apts 7898 | D:6 | Bastard: no hungerclock for maximum god abandoning 7898 | D:6 | Bastard: huge health pool that is also a goddamn ginormous MP pool 7898 | D:6 | Bastard: and no feet 7898 | D:6 | Soner: Djinni permaflight is kinda terrible, LO have rF+++ at high tension, they also have great apts, have a free escape option, can walk through lava, and they make ABSURDLY overpowered FEs. 7898 | D:6 | Bastard: "kinda terrible" 7898 | D:6 | Bastard: if you're using the permaflight to actually fight over liquids you're kinda doing it wrong 7898 | D:6 | Bastard: free escape option seems nice, yes 7898 | D:6 | Bastard: i'm not seeing the OP FE though 7898 | D:6 | Bastard: i saw sar do one 7898 | D:6 | Soner: Free fire boost, amazing apts for it, etc. 7898 | D:6 | Bastard: didn't scrutinize or anything 7898 | D:6 | Bastard: you know who else has nice apts for FE? 7898 | D:6 | Bastard: (the answer may or may not be Dj) 7898 | D:6 | Bastard: and they also have the benefit of using cflame as a very easy escape options 7898 | D:6 | Soner: If you're playing your Dj as an FE you're doing it wrong. That gets in the way of abusing your huge HP pool. 7898 | D:6 | Bastard: as well as only being subject to ITEM DESTRUCTION when self-nuking 7898 | D:6 | Soner: Item Destruction should be removed anyway, it's pointless. 7898 | D:6 | Bastard: not really, now you just have a medium HP pool and a huge MP pool 7898 | D:6 | Bastard: yes 7898 | D:6 | Bastard: is there a serious argument for retaining it in later versions? 7926 | D:6 | Soner: Yes. 7982 | D:6 | Soner: It hasn't been balanced yet. 7982 | D:6 | Bastard: by "serious" i also mean "good" 7982 | D:6 | Bastard: so why not remove it and not bother to balance it at all? 7982 | D:6 | Bastard: coughstalkercough 8009 | D:6 | Soner: Stalker wasn't a matter of "balance", it was a matter of making it interesting and not just "that slightly different poison mage that gets assassin tier equipment". 8012 | D:6 | Bastard: they brought "balance" into account when justifying its removal 8025 | D:6 | Acquired Okawaru's first power 8025 | D:6 | Reached skill level 10 in Transmutations 8045 | D:6 | Reached XP level 8. HP: 24/60 MP: 8/11 8046 | D:6 | Soner: They did, because that would be yet another thing they'd have to fix. 8055 | D:6 | Soner: It was a class with several problems, and the more it had, the less they wanted to bother fixing any of them. 8055 | D:6 | Bastard: so they slacked off on two accounts 8055 | D:6 | Bastard: interesting 8319 | D:6 | Soner: It's in open-source game, if you can think of a way to fix it, you could code it and submit it to them right now. 8331 | D:6 | Reached skill level 11 in Transmutations 8336 | D:6 | Bastard: you have a point 8336 | D:6 | Bastard: and you could probably say that i'm slacing by not doing so 8336 | D:6 | Bastard: *slacking, even 8338 | D:5 | Bastard: but isn't this their sort of job or whatever they like to call it 8338 | D:5 | Bastard: since they're the "devs" and all 8457 | D:6 | Bastard: genuinely asking this 8457 | D:6 | Bastard: not trying to be a smartass 8589 | D:5 | Soner: Nobody is making money, and most of the devs don't even do that much. So it's really nothing like a job for any of them. 8781 | D:6 | Reached skill level 12 in Transmutations 8793 | D:6 | Bastard: dracoomega seems to be doing a lot 9076 | D:6 | Soner: Yeah, but not every guy is a dracoomega, and if none of the guys in that kind of role know how to fix Stalkers... well, tough shit. 9154 | D:5 | Bastard: "tough shit" indeed 9382 | D:5 | Bastard: you liked SE? tough shit 9387 | D:5 | Bastard: you liked MD? tough shit, as well 9387 | D:5 | Soner: I have no idea why you're defending Sludge Elves. They were so boring, and it was yet another elf race. 9387 | D:5 | Bastard: i have no idea why anyone defends mountain dwaves 9387 | D:5 | Bastard: they were so boring, and it was yet another dwarf race 9387 | D:5 | Soner: People love Dwarves. 9387 | D:5 | Soner: Also, they were a stupidly powerful melee race. 9387 | D:5 | Bastard: why? 9387 | D:5 | Bastard: so are DD 9387 | D:5 | Soner: But DD have a bunch of annoying gimmicks that people who like dwarfs don't necessarily want to deal with. 9387 | D:5 | Bastard: i'd put DD up there as "the" stupidly powerful melee race 9387 | D:5 | Bastard: tough shit 9387 | D:5 | Bastard: heh 9387 | D:5 | Bastard: and even then, DD isn't strictly melee 9387 | D:5 | Bastard: makhleb doesn't give a damn how you kill things, i'm pretty sure 9387 | D:5 | Bastard: hell, i wasn't even around for MD and the only reason i ever bother "defending" them is because the only reasoning i saw from the dev(s) was really not sitting well with me 9395 | D:6 | Found a staircase to the Orcish Mines. 9595 | D:6 | Found Teum Nerch's Food Shoppe. 9605 | D:6 | Bought a bread ration for 48 gold pieces 9605 | D:6 | Bought a bread ration for 48 gold pieces 9605 | D:6 | Bought a meat ration for 48 gold pieces 9626 | D:6 | Soner: The only reason MDs shouldn't have been removed was that people love the dwarf stereotype, and they played well, so they were a great beginner race. 9628 | D:6 | Soner: Sludge Elves don't even have THAT going for them. 9677 | D:6 | Reached skill level 13 in Transmutations 9678 | D:6 | Bastard: some people like elves 9678 | D:6 | Soner: And there are a whole two other elf races left. 9678 | D:6 | Bastard: and i daresay that SE would make a good first-time Tm 9678 | D:6 | Soner: Merfolk would be just as good for that. 9678 | D:6 | Bastard: true 9678 | D:6 | Bastard: if gargs are the new tengu, but for earth 9678 | D:6 | Bastard: why aren't they removed yet 9678 | D:6 | Bastard: they gain a shittier version of tengu permaflight with a shitton of resistances that border on OP (in my opinion) 9678 | D:6 | Soner: Because they're still very different. 9678 | D:6 | Bastard: they seem like another "test" race, like Dj apparently is 9764 | D:6 | Soner: Gargoyles are actually balanced. If nothing else, they're on-par with Tengu, so yeah. 9765 | D:6 | Bastard: i did not manage to see the balance when i was doing that GrMo 9765 | D:6 | Bastard: it was smooth sailing 9765 | D:6 | Bastard: the earlygame was actually easier than this is right now 9765 | D:6 | Bastard: but then again AC plays a huge role earlygame 9765 | D:6 | Soner: Yeah, Gargoyles have a really easy earlygame. 9765 | D:6 | Bastard: and gargs don't really lack AC 9765 | D:6 | Bastard: and aux attacks certainly help 9765 | D:6 | Bastard: imagine if gargs had hooves 9765 | D:6 | Bastard: terrifying to behold 9765 | D:6 | Bastard: Well, this was probably a mistake, but now BH is easily castable 9765 | D:6 | Bastard: Dodging until 20 EV or so, now? 9765 | D:6 | Soner: Yup. 9765 | D:6 | Bastard: Or more UC? 9765 | D:6 | Bastard: Right. 9767 | D:6 | Soner: Oh, more UC. 9773 | D:6 | Soner: I didn't know it was that low. 9931 | D:6 | Bastard: the hell, man 9931 | D:6 | Soner: Imps are annoying little bastards. 9931 | D:6 | Bastard: almost used BH on em 9931 | D:6 | Bastard: fr: imp race 9934 | D:6 | Soner: You could probably dualtrain UC and Dodging. 10204 | D:6 | Reached XP level 9. HP: 66/66 MP: 6/12 10236 | D:6 | Bastard: dualtrain a +1 and -2 apt? 10236 | D:6 | Bastard: well i don't have much of a reason not to, i guess 10711 | D:6 | Bastard: shitfuck 11056 | D:7 | Bastard: now, correct me if i'm wrong 11056 | D:7 | Bastard: you said people wanted MD because they were both easy and dwarf 11056 | D:7 | Bastard: Mi is also very easy, but not dwarf 11056 | D:7 | Bastard: does this mean that the complaints are more flavor-centric, or were MD really that much more powerful than something like Mi? 11056 | D:7 | Bastard: and i just realized i inadvertantly sided with dpeg 11056 | D:7 | Bastard: forgive me 11072 | D:7 | Bastard: FUCK 11072 | D:7 | NO 11072 | D:7 | BEES 11270 | D:7 | Noticed Joseph 11288 | D:7 | Killed Joseph 11606 | D:7 | Got a faintly glowing steel ring 11607 | D:7 | Identified the ring "Jaevagh" {Hunger Dex+3 Acc+5} (You found it on level 7 of the Dungeon) 11836 | D:8 | Soner: They're 90% flavour-centric, but MD were more powerful. 11845 | D:8 | Bastard: How so? Apt-wise? 12205 | D:8 | Soner: Yeah, just better apts, could wear helmets, and got the Dwarven AC bonus. 12217 | D:8 | Bastard: i do not recall racial bonuses being substantial in any way 12217 | D:8 | Bastard: besides the whole beogh boost that no one ever uses 12218 | D:8 | Soner: And "being able to wear helmets" isn't that big a deal either. 12318 | D:8 | Soner: It's just little things that add up. 12319 | D:8 | Bastard: so two inconsequential things = HOLY FUCK DEVS ARE EVIL? 12401 | D:8 | Bastard: i mean, you can't even complain that Mi can't use the head randarts 12401 | D:8 | Bastard: because they're all hats 12401 | D:8 | Bastard: *unrands 12401 | D:8 | Soner: They might not be able to wear the Mask of the Dragon or whatever. 12401 | D:8 | Bastard: it's a hat 12401 | D:8 | Bastard: they can 12401 | D:8 | Bastard: unless they get mut and get horns 3 12401 | D:8 | Soner: That doesn't make sense, but OK. 12406 | D:8 | Bastard: it sorta does, i guess 12406 | D:8 | Bastard: depending on horn placement 12406 | D:8 | Bastard: it could fit between them 12406 | D:8 | Soner: I always thought of it as a luchador mask. 12406 | D:8 | Bastard: that 12406 | D:8 | Bastard: that's a lot more entertaining 12449 | D:8 | Noticed an elephant 12450 | D:8 | Found a staircase to the Lair. 12458 | D:8 | Soner: "The Dragon" even sounds like a wrestler's name. 12459 | D:8 | Reached skill level 5 in Dodging 12463 | D:8 | Killed an elephant 12463 | D:8 | Reached XP level 10. HP: 62/72 MP: 6/13 12473 | D:8 | Bastard: el dragon 12473 | D:8 | Soner: Seriously, look at this thing: http://crawl.chaosforge.org/Mask_of_the_Dragon 12473 | D:8 | Bastard: that's actually in spanish, from what i know 12473 | D:8 | Soner: It's totally a luchador mask! 12473 | D:8 | Bastard: lacks the accent over the o 12473 | D:8 | Bastard: eh 12473 | D:8 | Bastard: to me 12473 | D:8 | Bastard: it looks more like a corinthian helm 12473 | D:8 | Soner: Eh, I guess. So, what are your plans for Lair? 12473 | D:8 | Bastard: step 1: 12473 | D:8 | Bastard: not die 12473 | D:8 | Bastard: step 2: 12473 | D:8 | Bastard: get fighting/dodging to respectable levels 12473 | D:8 | Bastard: step 3: 12473 | D:8 | Soner: I need to know your hydra strats. 12473 | D:8 | Bastard: fuck worm ending 12473 | D:8 | Bastard: mlgpro hydra strat: run fast and hard 12473 | D:8 | Soner: lol 12473 | D:8 | Bastard: whoop, laundry's done 12473 | D:8 | Bastard: one sec 12473 | D:8 | Soner: Well, if anyone wants something to read during the wait: http://www.reddit.com/r/nethack/comments/1kzl4o/ 12473 | D:8 | Bastard: totally doesn't count 12473 | D:8 | Bastard: bones = babies 12473 | D:8 | Bastard: actually, is there a !bones speedrun for nethack? 12978 | D:8 | Soner: One without bones? Yeah. 12983 | D:8 | Bastard: Know what the turncount is? 12983 | D:8 | Soner: Nope. 12983 | D:8 | Soner: http://nethackwiki.com/wiki/Notable_ascensions 12983 | D:8 | Soner: "A 2391-turn bones-free ascension by Maud" 12983 | D:8 | Bastard: Just saw that 12983 | D:8 | Bastard: impressive 12983 | D:8 | Soner: Well, she might have never found Enterax, but she did a really good Nethack speedrun. 12983 | D:8 | Bastard: http://alt.org/nethack/userdata/z/zgedneil/dumplog/1281038463.nh343.txt 12983 | D:8 | Bastard: heh 12983 | D:8 | Bastard: ascii art slime molds 13634 | D:9 | Reached skill level 10 in Unarmed Combat 13742 | D:9 | Noticed Duskembrace's ghost (experienced DEWz) 13754 | D:9 | Killed Duskembrace's ghost 14269 | D:8 | Bastard: really not seeing the OPness 14583 | D:9 | Bastard: IDA would be a logical armor choice, yeah? 14583 | D:9 | Soner: Yeah. 14583 | D:9 | Soner: IDA is great for LOs and Dj. 14603 | D:9 | Acquired Okawaru's second power 14615 | D:9 | Paralysed by a giant eyeball for 4 turns 14693 | D:9 | Noticed Maurice 14704 | D:9 | Killed Maurice 14768 | Lair:1 | Entered Level 1 of the Lair of Beasts 14939 | Lair:1 | Reached XP level 11. HP: 78/78 MP: 15/15 15636 | Lair:1 | Received a gift from Okawaru 15963 | Lair:1 | Bastard: so, tell me 15963 | Lair:1 | Bastard: what is the worst mechanic ingame that isn't item destruction 15963 | Lair:1 | Bastard: my vote goes to sickness 16681 | Lair:1 | Soner: Hunger system. 16745 | Lair:2 | Bastard: Why? 16780 | Lair:2 | Soner: It's less annoying than sickness, but it's more important to the game. 16805 | Lair:2 | Soner: It's annoying because hunger really never matters at all, so it's just a tedious waste of time. 16807 | Lair:2 | Zxkuqyb: http://24.media.tumblr.com/86718f41ceaca456826dfc8a61b5f436/tumblr_mrx291aqxP1qh5ztto1_500.jpg 16814 | Lair:2 | Zxkuqyb: just look at this animal 16821 | Lair:2 | Zxkuqyb: this is a nice fucking dear 16827 | Lair:2 | Zxkuqyb: deer* 16827 | Lair:2 | Soner: Oh deer. 16827 | Lair:2 | Zxkuqyb: derp 16827 | Lair:2 | Bastard: what a dear 16827 | Lair:2 | Bastard: people say that, right 16827 | Lair:2 | Soner: Yeah. 16827 | Lair:2 | Bastard: hunger matters if you're a spriggan 16827 | Lair:2 | Bastard: if you get really unlucky 16827 | Lair:2 | Bastard: i believe i've mentioned that ToME4 pulls off hunger really well by not including it at all 16836 | Lair:1 | Bastard: for all the shit it gets, at least it has no hunger 17032 | Lair:2 | Zxkuqyb: no hunger is bad 17065 | Lair:2 | Soner: How is it bad if your game is balanced around the fact that there's no hunger? 17065 | Lair:2 | Soner: And as bad as ToME4's balance is, it does account for the lack of hunger properly. 17065 | Lair:2 | Zxkuqyb: errr 17065 | Lair:2 | Bastard: by making you rest after every enemy if you lack Fungus 17072 | Lair:2 | Bastard: which, really, is fine by me 17072 | Lair:2 | Bastard: the autoexplore is nice that it has the rest included with it 17072 | Lair:2 | Bastard: and it rests until all cooldowns are finished as well 17265 | Lair:2 | Soner: ToME4 has a lot of REALLY good dsign choices. Too bad the balance is awful and the story is nonsensical. 17265 | Lair:2 | Zxkuqyb: I just like the presence of dietary system in roguelikes... 17265 | Lair:2 | Bastard: i can understand that 17265 | Lair:2 | Soner: That's an acceptable answer. 17265 | Lair:2 | Bastard: there are roguelikes that do it well 17265 | Lair:2 | Bastard: see: NetHack 17265 | Lair:2 | Zxkuqyb: DCSS for example 17265 | Lair:2 | Bastard: eh 17265 | Lair:2 | Bastard: i would have to disagree 17265 | Lair:2 | Bastard: does Brogue do it well 17265 | Lair:2 | Bastard: ? 17265 | Lair:2 | Soner: Hunger doesn't matter at all in DCSS except for 1 or 2 specific cases, and endgame. 17265 | Lair:2 | Zxkuqyb: I don't remember 17265 | Lair:2 | Bastard: i can't truly say, i've not made it to the later depths 17265 | Lair:2 | Zxkuqyb: I really liked eating corpses in ADOM tho! 17265 | Lair:2 | Bastard: until you get cursed and doomed and your god pisses on your grave 17265 | Lair:2 | Bastard: ADOM had a lot of potential i think 17265 | Lair:2 | Soner: The roguelike that did hunger best was probably the original Rogue, because hunger mattered a lot in that game. 17265 | Lair:2 | Zxkuqyb: eat smart 17265 | Lair:2 | Zxkuqyb: you gotta 17265 | Lair:2 | Bastard: eating puppies isn't really the thing i would expect to doom me for nearly all eternity, but eating CUTE doggies is a SIN 17265 | Lair:2 | Bastard: really the thing that bothers me with ADOM 17265 | Lair:2 | Bastard: is that a LOT of the things you have to find out with trial-and-error and the usage of multiple playthroughs 17265 | Lair:2 | Zxkuqyb: well, ADOM made by one guy 17265 | Lair:2 | Zxkuqyb: THE CREATOR 17265 | Lair:2 | Bastard: da biskup 17265 | Lair:2 | Bastard: i mean 17265 | Lair:2 | Bastard: there's a difference between replay value 17265 | Lair:2 | Bastard: and having to read through spoilers to enjoy yourself 17265 | Lair:2 | Zxkuqyb: true 17265 | Lair:2 | Bastard: a lot of people say that NetHack is a spoiler checklist 17265 | Lair:2 | Bastard: i disagree, but i can see where they're coming from 17265 | Lair:2 | Zxkuqyb: but isn't it a problem with almost any roguelike? 17265 | Lair:2 | Bastard: well, there are certainly some where it is near inexistant 17265 | Lair:2 | Zxkuqyb: I like dat sokoban puzzle so much.. every time 17265 | Lair:2 | Bastard: ToME4, for example, has only a few places where not spoiling yourself may be detrimental 17265 | Lair:2 | Bastard: e.g. the inescapable time rift that warns you that you might not be able to come back before you enter it 17265 | Lair:2 | Zxkuqyb: I don't know.. ToME4 is kinda bland 17265 | Lair:2 | Soner: ToME4 is too long. 17265 | Lair:2 | Bastard: and every level has a sort of warning when you enter, telling you its difficulty in comparison to your level 17265 | Lair:2 | Zxkuqyb: sounds wierd but it's "just fighting" 17265 | Lair:2 | Bastard: and you're able to see every thing an enemy can do by examining them 17265 | Lair:2 | Bastard: that's not weird at all 17265 | Lair:2 | Zxkuqyb: I don't know how to describe it better 17265 | Lair:2 | Bastard: it's pretty much what it is 17265 | Lair:2 | Basil: This place is pants-shitteningly frightening. 17265 | Lair:2 | Bastard: not very much item interaction, nor environment interaction 17265 | Lair:2 | Basil: You better go. 17265 | Lair:2 | Soner: Sometimes I wonder how good this is: http://te4.org/games/addons/tome/ztome 17265 | Lair:2 | Basil: It has squarelos, so it can't be that bad. 17265 | Lair:2 | Bastard: made by a dev so it must be good(TM) 17265 | Lair:2 | Zxkuqyb: saying that, I got bored with ToME4 very quickly 17265 | Lair:2 | Bastard: same here 17265 | Lair:2 | Bastard: i hope it gets changed in some aspects, i really do 17265 | Lair:2 | Bastard: such as not make every enemy that uses magic tear you apart in seconds, etc 17265 | Lair:2 | Bastard: (unless you pack antimagic) 17265 | Lair:2 | Bastard: and capped resistances are dumb in my opinion 17265 | Lair:2 | Soner: I like that DCSS explicitly tries to make it so that nothing can one-shot you. 17265 | Lair:2 | Bastard: unless you're a felid 17265 | Lair:2 | Bastard: or an octopode, i guess 17265 | Lair:2 | Soner: Well, Felids have extra lives. It's kind of their thing. 17265 | Lair:2 | Bastard: extra life != no assgutters 17265 | Lair:2 | Soner: Of course not, my point was it's basically the opposite. 17265 | Lair:2 | Basil: The kobold hits you! Ouch! 17265 | Lair:2 | Soner: The thing with Felids is they can and will die to ridiculous shit, but it's OK, because they have extra lives. 17265 | Lair:2 | Soner: That's the whole point of Felids. 17265 | Lair:2 | Bastard: it bothers me when a gimmick is basically "well you're pretty much fucked, so if you die you can just try again a few times" 17265 | Lair:2 | Soner: Felids are a silly and gimmicky race. It's just what they are. 17265 | Lair:2 | Bastard: but i must greatplayer 17306 | Lair:2 | Bastard: the fuck 17306 | Lair:2 | Basil: Wowzers 17306 | Lair:2 | Basil: That was quick 17313 | Lair:2 | Soner: wow 17313 | Lair:2 | Bastard: there goes every single one of my HW 17313 | Lair:2 | Basil: How did you die so quick 17313 | Lair:2 | Bastard: my only guess is unlucky rolls 17313 | Lair:2 | Bastard: that's not happened even when i was forced to fight two 17313 | Lair:2 | Soner: Next time, try to back up when the frog enters your LOS some to build up temp. 17313 | Lair:2 | Bastard: i'd be damaged even more then 17313 | Lair:2 | Soner: Obviously you'd stop moving once it was near you. 17313 | Lair:2 | Bastard: within 4 tiles != near me? 17313 | Lair:2 | Soner: Nah, more like 2 tiles. 17313 | Lair:2 | Soner: Basically, when it's close enough to where moving back would possibly mean a free hit. 17313 | Lair:2 | Bastard: considering their speed i'd disagree, but whatever 17313 | Lair:2 | Bastard: it's done now 17313 | Lair:2 | Bastard: might as well ctrl-q without my insurance 17408 | Lair:2 | Reached skill level 10 in Dodging 17476 | Lair:2 | Bastard: no, seriously 17476 | Lair:2 | Bastard: is there a point to continue on 17476 | Lair:2 | Soner: You can make it, you might find some more HW soon enough, etc. 17476 | Lair:2 | Bastard: last time i ran out of HW i ended up splatting on orbrun anyways 17476 | Lair:2 | Soner: Just play you faget. 17476 | Lair:2 | Bastard: if i don't find any within lair i'm just giving up 17492 | Lair:2 | Bastard: fuck you, game 17642 | Lair:2 | Noticed 4tharraofdagon's ghost (experienced DgFE) 17643 | Lair:2 | Bastard: how the fuck is this a threat 17643 | Lair:2 | Soner: watch out for sticky flame 17643 | Lair:2 | Bastard: no, i'm just done 17643 | Lair:2 | Bastard: i'm done 17643 | Lair:2 | Soner: You've gotta try! 17643 | Lair:2 | Zxkuqyb: 4tharra's sprite looks like a ninja turtle 17643 | Lair:2 | Bastard: yeah i tried and ended up getting screwed by the rng (?) 17643 | Lair:2 | Soner: It's Pizza Time! 17643 | Lair:2 | Basil: Hmm 17643 | Lair:2 | Basil: I wonder what 4tharra's ghost has in store for you 17643 | Lair:2 | Zxkuqyb: at least die fighting :) 17643 | Lair:2 | Bastard: sticky flame, fireball, flame tongue 17643 | Lair:2 | Bastard: from what i've seen 17643 | Lair:2 | Soner: Back up and drop all your scrolls first. 17643 | Lair:2 | Bastard: there's really no point in playing this run anymore 17643 | Lair:2 | Bastard: by the way 17643 | Lair:2 | Bastard: komodo dragons should be changed 17643 | Lair:2 | Bastard: sickness into venom 17643 | Lair:2 | Bastard: unless i've heard wrong, they have venom IRL 17643 | Lair:2 | Bastard: and that the bacterial infection isn't what kills quickly 17643 | Lair:2 | Soner: It'd be better to change sickness, given they're not the only ones with it, and it could be an interesting threat. 17643 | Lair:2 | Bastard: at the point you encounter sickness again it seems to be much less of a threat 17643 | Lair:2 | Bastard: in crypt, i mean 17643 | Lair:2 | Bastard: zymes were made to piss off people and make the abyss more of an annoying mess 17643 | Lair:2 | Bastard: so abyss should actually have permasickness and hell effects 17643 | Lair:2 | Bastard: at least make it threatening and boring 17643 | Lair:2 | Soner: You're forgetting about purple ugly things. 17643 | Lair:2 | Bastard: right 17643 | Lair:2 | Bastard: they seem to have a very low percentage of inflicting it 17643 | Lair:2 | Bastard: does it check AC or something? 17643 | Lair:2 | Bastard: i've only had it occur once or twice by that point 17643 | Lair:2 | Soner: You're just lucky. 17643 | Lair:2 | Soner: So, quick, fight 4tharra and get it over with. 17643 | Lair:2 | Bastard: tabstorm, ho 17659 | Lair:2 | Killed 4tharraofdagon's ghost 17689 | Lair:2 | Received a gift from Okawaru 17704 | Lair:2 | Bastard: gee, i sure am glad i have a fucking HW to use at this poin 17731 | Lair:2 | Got a tattered robe {god gift} 17738 | Lair:2 | Identified the +0 robe of Zusael {Str+1} (Okawaru gifted it to you on level 2 of the Lair of Beasts) 18055 | Lair:2 | Bastard: so, where does the OP come in 18055 | Lair:2 | Soner: If you had gotten out of there earlier instead of insisting on killing that last elephant you wouldn't have wasted all those charge. 18055 | Lair:2 | Soner: You probably could have made it to the upwards hatch to your left easily. 18055 | Lair:2 | Bastard: i've little to no use for fireball wand, as low power as it is 18055 | Lair:2 | Bastard: and i'm not saying it's not my fault 18055 | Lair:2 | Bastard: that's the point of having HW in the first goddamn place 18055 | Lair:2 | Soner: If you're not having fun anymore, and don't care about streaking, just quit. 18055 | Lair:2 | Soner: You could always play something else for now if you wanted, like Sprint or something. 18055 | Lair:2 | Bastard: i'd rather like to streak once, even if it's reliance on a "OP" race or whatever 18055 | Lair:2 | Bastard: difficult to believe, i know, but there is something i'm worse at than crawl, and it's sprint 18055 | Lair:2 | Basil: Sprint's pretty hard 18055 | Lair:2 | Bastard: i've an idea for an interesting mob that induces sickness 18055 | Lair:2 | Bastard: vultures 18055 | Lair:2 | Soner: Heh, that could be fin. 18055 | Lair:2 | Bastard: considering they can vomit acid 18055 | Lair:2 | Bastard: it'd make for a good mob, i think 18055 | Lair:2 | Soner: Vultures would be more interesting than Ravens, at least. 18055 | Lair:2 | Bastard: the acidic vomit can induce sickness upon hit, but does not corrode equips and can be partially resisted with rCorr 18055 | Lair:2 | Bastard: and they use it only at range 18055 | Lair:2 | Basil: mmm 18055 | Lair:2 | Bastard: not sure if they'd be better off in packs or solitary 18055 | Lair:2 | Basil: Projectile vomitting vultures 18055 | Lair:2 | Bastard: it's how they work in real life, apparently 18055 | Lair:2 | Bastard: the smell is enough to turn most creatures away, and the acid helps 18055 | Lair:2 | Soner: There's also corpse-eating for birds in the game already, thanks to Ravens. 18055 | Lair:2 | Bastard: and harpies, sort of 18055 | Lair:2 | Soner: Ravens literally eat corpses. 18055 | Lair:2 | Bastard: well, i say "sort-of" for harpies since they're not all bird 18055 | Lair:2 | Soner: Harpies just kinda nab food from your inventory, but don't eat it on the ground for some reason? 18055 | Lair:2 | Bastard: and they do the same 18055 | Lair:2 | Bastard: harpies skeletonize corpses 18055 | Lair:2 | Basil: They eat food you're standing on 18055 | Lair:2 | Bastard: and they eat food from the tile you're on, i've read 18055 | Lair:2 | Vidiiot: This a stream? 18055 | Lair:2 | Vidiiot: streak 18055 | Lair:2 | Bastard: if i don't ctrl-q, sure 18055 | Lair:2 | Vidiiot: Dont fuck up. ;) 18055 | Lair:2 | Bastard: fun fact: bald eagles will eat acidic vulture vomit 18055 | Lair:2 | Soner: Eagles are fucking weird. 18055 | Lair:2 | Bastard: clearly we need an eagle + vulture wombo combo 18055 | Lair:2 | Bastard: hell, we could even have anthrax vulture shit 18090 | Lair:2 | Soner: I think you need to hurry up and win this character. 18114 | Lair:2 | Basil: That vomit was tainted! You die... 18136 | Lair:2 | Zxkuqyb: I know for sure, this game doesn't need ducks 18151 | Lair:2 | Zxkuqyb: ducks are the worst 18151 | Lair:2 | Bastard: this game needs a corpse that doesn't make your character all pissy after eating it 18151 | Lair:2 | Bastard: i mean, shit man 18151 | Lair:2 | Zxkuqyb: proof http://www.youtube.com/watch?v=_1v_EcjeIkg 18151 | Lair:2 | Bastard: you're eating to SURVIVE 18151 | Lair:2 | Bastard: let go of your standard 18151 | Lair:2 | Bastard: s 18157 | Lair:2 | Noticed an eight-headed hydra 18217 | Lair:2 | Soner: It's only 8 heads. 18226 | Lair:1 | Mangled by an eight-headed hydra Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 144 | 423 | 620 | 603 || 1790 Cast: Beastly Appendage | 11 | 22 | 9 | || 42 Spider Form | | 4 | 6 | || 10 Blade Hands | | | 10 | 13 || 23 Invok: Heroism | | | 8 | 13 || 21 Abil: End Transformatio | | 1 | 5 | 5 || 11 Evoke: Wand | | 1 | 1 | 15 || 17 Use: Scroll | | 14 | 4 | 9 || 27 Potion | | 1 | 1 | 11 || 13 Stab: Sleeping | | | 2 | || 2 Distracted | | | | 1 || 1