Bastard the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (unseen) (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (61, 1, D) a plain deck of destruction (62, 1, D) a plain deck of defence (63, 1, D) a phial of floods (67, 1, D) the ring "Sorph" {rF- Acc+4 Dam+5} [ring of slaying] It affects your accuracy (+4). It affects your damage-dealing abilities (+5). It makes you vulnerable to fire. (68, 1, D) an uncursed ring of protection from fire (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a scroll of vorpalise weapon (73, 2, D) a tome of Destruction (75, 2, D) the +5,+8 mace "Piophi Thresk" {freeze, rElec rPois rF- rC+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen)