Bastard Level 1 of the Dungeon (0, 0, D:1) 2 tomahawks (20, 2, D:1) 6 bolts (6, 4, D:1) 23 stones (33, 19, D:1) a +2,+2 short sword (-7, 20, D:1) 2 tomahawks (2, 20, D:1) a -1,+0 orcish club (5, 21, D:1) a +0,+0 dagger (4, 23, D:1) a dart of frost (2, 24, D:1) a dart of frost (10, 26, D:1) a -1,+0 orcish club (-5, 28, D:1) a +0,+1 orcish club (29, 31, D:1) a +0,+0 dagger (33, 34, D:1) 30 bolts Level 2 of the Dungeon (0, 0, D:2) 12 stones a +0,+0 dagger (39, 0, D:2) a +0,+0 sabre (-1, 1, D:2) a +0,+1 orcish dagger a +0 orcish robe (36, 1, D:2) a +2,+0 elven dagger (16, 17, D:2) a +1,+0 dagger (45, 18, D:2) 4 darts a +0,+0 club (25, 20, D:2) a +0,+0 mace (49, 24, D:2) a +4,+3 mace of protection a +1 chain mail (39, 27, D:2) 19 arrows (-5, 30, D:2) 21 darts (-3, 30, D:2) a +0,+0 dagger (4, 30, D:2) a +0 leather armour (15, 33, D:2) 13 poisoned needles (51, 42, D:2) a +0,+0 club (8, 44, D:2) 6 poisoned bolts Level 3 of the Dungeon (0, 0, D:3) a -1,+1 orcish club (27, 0, D:3) a +0,+0 club (13, 1, D:3) a +1,+1 orcish short sword of freezing (-8, 2, D:3) 2 stones (13, 2, D:3) a +0,+1 orcish hand axe a +0 orcish ring mail (-7, 3, D:3) a stone (41, 3, D:3) a +0,+0 club (6, 4, D:3) a +3,+2 flail of protection (39, 5, D:3) a +2,+1 dwarven mace of protection (13, 6, D:3) a -1,+0 orcish war axe (-3, 7, D:3) 29 stones a +0,+0 sling a +0,+1 orcish club (11, 7, D:3) a +0,+0 club 3 tomahawks a +0 orcish leather armour (14, 7, D:3) a -1,+1 orcish dagger (57, 15, D:3) 13 arrows (3, 22, D:3) a +0,+0 club (25, 25, D:3) a +0 orcish scale mail a -1,+1 orcish flail (23, 27, D:3) a +0 chain mail (27, 27, D:3) a cursed -2,-1 orcish whip a +1 orcish leather armour (8, 35, D:3) 20 stones (9, 35, D:3) a cursed -3,+0 orcish club (55, 38, D:3) 16 poisoned needles (13, 49, D:3) a +0 robe Level 4 of the Dungeon [Shop] Hasteh's Weapon Boutique a +0,+0 trident (46 gold) a +2,+2 glaive of protection (348 gold) a +0,+0 falchion (33 gold) a +0,+0 quarterstaff (44 gold) the +6 blowgun of Watchfulness {evade, SInv} (1003 gold) It affects your evasion (+5 to EV). It enhances your eyesight. the +4,+1 dagger "Ivi Laedihi" {drain, rPois rC+ rN+} (776 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from poison. It protects you from negative energy. the +10,+10 falchion of Neoprirr {venom, rF+ Int+3} (1615 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It protects you from fire. the +8,-2 flail of Charity {vamp, rF+} (984 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. a +2,+0 dagger (41 gold) (0, 0, D:4) a +0,+0 club (-18, 2, D:4) 11 stones (-31, 6, D:4) a +0,+0 giant club (-18, 9, D:4) a +0,+0 club (-3, 9, D:4) a +0,+0 club (still there?) a +0,+0 orcish trident (still there?) a +0 orcish robe (still there?) a +2,+2 orcish dagger (still there?) (-2, 10, D:4) a +0,+0 club a -1,+0 orcish whip (-22, 13, D:4) 2 tomahawks (-22, 14, D:4) a tomahawk (-22, 18, D:4) a tomahawk (-2, 19, D:4) a +0,+0 club (-22, 21, D:4) a +0 orcish ring mail a cursed +0 orcish ring mail a +0,+0 orcish club a +0,+1 orcish hand axe (-22, 22, D:4) a tomahawk a +0,+1 orcish dagger (-24, 25, D:4) a tomahawk (-22, 25, D:4) 13 poisoned needles (-25, 26, D:4) a tomahawk (-8, 30, D:4) a +1,+1 mace (-19, 32, D:4) 19 darts (-1, 32, D:4) a +0 leather armour (6, 33, D:4) a +0,+0 club (3, 39, D:4) a +0,+0 orcish whip Level 5 of the Dungeon (0, 0, D:5) an arrow (-2, 3, D:5) a +0,+0 bow 11 arrows (8, 8, D:5) a cursed -3,-2 trident (0, 13, D:5) a +0,+0 club 9 poisoned needles (-39, 14, D:5) a +0,+0 orcish club (11, 17, D:5) a +0,+1 orcish hand axe (15, 17, D:5) a +0,+1 orcish dagger a +1,+1 orcish hand axe a cursed +0 orcish leather armour (15, 18, D:5) a +0,+1 orcish short sword (-20, 22, D:5) a +0,+0 giant club (11, 22, D:5) a +0 leather armour (-15, 26, D:5) a +0,+0 whip (17, 28, D:5) a +0,+0 short sword (-23, 29, D:5) a +0,+0 dwarven war axe (26, 32, D:5) 25 darts (8, 33, D:5) a +0 ring mail (-37, 44, D:5) the +5,-1 hand axe of Embarrassment {chop, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (-26, 44, D:5) 24 darts (-2, 51, D:5) a scroll of curse armour (-35, 55, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) a +1,+1 dwarven mace (18, 5, D:6) 19 arrows (10, 7, D:6) a +2,+0 dagger (-7, 10, D:6) a +0,+0 club (23, 23, D:6) a -1,+0 orcish glaive a +2 orcish robe (-26, 57, D:6) a +1,+0 elven trident a +0 robe (-25, 57, D:6) a cursed +0,+0 long sword a +2 robe (-21, 57, D:6) a cursed +0,+1 mace a +0 robe (-22, 58, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a +0,+0 club (23, 1, D:7) a +0,+0 orcish club (30, 1, D:7) a cursed +0,-2 dagger (43, 1, D:7) a +0 robe (8, 7, D:7) a +0,+0 elven dagger a +0 chain mail (15, 7, D:7) a +0,+1 dwarven dagger a -1,+1 orcish dagger a +0 orcish plate armour 17 darts (10, 26, D:7) an uncursed staff of power (0, 30, D:7) a +0 chain mail (7, 30, D:7) a +0,+1 orcish dagger (10, 34, D:7) a +0,+0 elven dagger (28, 36, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0,+0 great mace (6, 1, D:8) a +0 leather armour a +0 robe (-34, 3, D:8) 20 stones (-24, 13, D:8) a +0,+0 orcish club (-18, 19, D:8) a scroll of random uselessness (11, 19, D:8) a potion of poison (11, 20, D:8) a +2,+1 long sword (-34, 22, D:8) a +0 ring mail (12, 25, D:8) a +0,+0 orcish morningstar (-13, 26, D:8) 22 sling bullets (13, 28, D:8) a cursed +0,-2 short sword (-9, 30, D:8) an arrow (-8, 32, D:8) a +0,+0 bow 12 arrows Level 9 of the Dungeon (-26, 2, D:9) a cursed +3,+2 short sword of freezing a +0 robe a +0,+0 hand axe a +0 robe a -1,+0 orcish hand axe a +0 robe (-23, 3, D:9) a +0,+0 spear a +0 robe (-37, 6, D:9) a +0,+0 flail (-52, 13, D:9) a cursed +0,+0 dagger a +0 robe (-11, 13, D:9) a +0,+0 trident (-47, 15, D:9) a +0,+0 mace a +0 robe (-46, 15, D:9) a +1,+2 war axe a +0 robe (-24, 17, D:9) a +0,+1 orcish club (-32, 27, D:9) a +0,+0 great mace (-50, 28, D:9) a +0,+0 club (-43, 28, D:9) a -1,+0 orcish war axe a +0 orcish leather armour (-42, 28, D:9) a +0,+0 club a +3,+1 elven dagger (-26, 28, D:9) a +1 shield of protection (-53, 29, D:9) a +0,+0 orcish dagger (-52, 29, D:9) a +0,+1 orcish hand axe (-45, 33, D:9) a -1,+1 orcish flail a +0 orcish leather armour a +0,+1 orcish club (-54, 34, D:9) a +0,+0 orcish dagger (-48, 34, D:9) a +0,+0 short sword of electrocution (-41, 34, D:9) a +0 robe (-42, 35, D:9) a +0,+0 club (-63, 42, D:9) a +0 elven robe (-70, 47, D:9) a +0,+0 bow 30 arrows (-69, 47, D:9) an arrow (-63, 47, D:9) 22 sling bullets (-24, 47, D:9) a +0,+0 giant club (-71, 49, D:9) an arrow (-15, 52, D:9) a +0,+0 flail (-7, 52, D:9) a potion of poison Level 10 of the Dungeon (0, 0, D:10) the +10,+4 sabre of Ojimixer {elec, Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). (27, 2, D:10) a +0 dwarven buckler (18, 3, D:10) a +2,+3 orcish war axe a +0 orcish chain mail (-4, 4, D:10) a wolf corpse 8 tomahawks (18, 4, D:10) a -1,+0 orcish flail a +0,+1 orcish club a +0 orcish leather armour (20, 4, D:10) a cursed +0,+0 long sword a +0 robe (-4, 5, D:10) a -1,+1 orcish war axe a +1 animal skin (20, 5, D:10) a +0,+1 orcish short sword a +0 robe a +1,+0 dwarven dagger a +0 robe (20, 6, D:10) a +3,+3 short sword 2 tomahawks of returning (21, 6, D:10) a +2,+1 orcish short sword (-1, 7, D:10) a throwing net [torn] (35, 7, D:10) a +0,+0 quarterstaff (0, 10, D:10) a +0 scale mail (-4, 13, D:10) 17 stones (3, 13, D:10) a +1,-1 spear (36, 16, D:10) 12 sling bullets of frost (23, 17, D:10) a cursed -2,+1 dwarven great mace (26, 21, D:10) 22 poisoned needles (25, 25, D:10) a +0,+0 giant spiked club a cursed +0,-3 giant club the Ecumenical Temple